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-rw-r--r--src/plugins/platforms/cocoa/qnsview_mouse.mm149
1 files changed, 82 insertions, 67 deletions
diff --git a/src/plugins/platforms/cocoa/qnsview_mouse.mm b/src/plugins/platforms/cocoa/qnsview_mouse.mm
index 1040b66644..2fd57fe68e 100644
--- a/src/plugins/platforms/cocoa/qnsview_mouse.mm
+++ b/src/plugins/platforms/cocoa/qnsview_mouse.mm
@@ -1,44 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// This file is included from qnsview.mm, and only used to organize the code
+using namespace Qt::StringLiterals;
+
static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
{
// macOS will in many cases not report a deviceID (0 value).
@@ -60,7 +26,7 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
return primaryDevice;
} else {
// Register a new device. Name and capabilities may need updating later.
- const auto *device = new QPointingDevice(QLatin1String("mouse"), deviceID,
+ const auto *device = new QPointingDevice("mouse"_L1, deviceID,
QInputDevice::DeviceType::Mouse, QPointingDevice::PointerType::Generic,
QInputDevice::Capability::Scroll | QInputDevice::Capability::Position,
1, 3, QString(), QPointingDeviceUniqueId(), QCocoaIntegration::instance());
@@ -123,7 +89,7 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
- (void)resetMouseButtons
{
- qCDebug(lcQpaMouse) << "Reseting mouse buttons";
+ qCDebug(lcQpaMouse) << "Resetting mouse buttons";
m_buttons = Qt::NoButton;
m_frameStrutButtons = Qt::NoButton;
}
@@ -243,20 +209,19 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
case NSEventTypeOtherMouseUp:
return QEvent::NonClientAreaMouseButtonRelease;
+ case NSEventTypeMouseMoved:
case NSEventTypeLeftMouseDragged:
case NSEventTypeRightMouseDragged:
case NSEventTypeOtherMouseDragged:
return QEvent::NonClientAreaMouseMove;
default:
- break;
+ Q_UNREACHABLE();
}
-
- return QEvent::None;
}();
qCInfo(lcQpaMouse) << eventType << "at" << qtWindowPoint << "with" << m_frameStrutButtons << "in" << self.window;
- QWindowSystemInterface::handleFrameStrutMouseEvent(m_platformWindow->window(),
+ QWindowSystemInterface::handleMouseEvent(m_platformWindow->window(),
timestamp, qtWindowPoint, qtScreenPoint, m_frameStrutButtons, button, eventType);
}
@end
@@ -429,17 +394,35 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
return;
}
- if ([self hasMarkedText]) {
- [[NSTextInputContext currentInputContext] handleEvent:theEvent];
- } else {
- if (!m_dontOverrideCtrlLMB && (theEvent.modifierFlags & NSEventModifierFlagControl)) {
- m_buttons |= Qt::RightButton;
- m_sendUpAsRightButton = true;
- } else {
- m_buttons |= Qt::LeftButton;
+ // FIXME: AppKit transfers first responder to the view before calling mouseDown,
+ // whereas we only transfer focus once the mouse press is delivered, which means
+ // on first click the focus item won't be the correct one when transferring focus.
+ auto *focusObject = m_platformWindow->window()->focusObject();
+ if (queryInputMethod(focusObject)) {
+ // Input method is enabled. Pass on to the input context if we
+ // are hitting the input item.
+ if (QPlatformInputContext::inputItemClipRectangle().contains(qtWindowPoint)) {
+ qCDebug(lcQpaInputMethods) << "Asking input context to handle mouse press"
+ << "for focus object" << focusObject;
+ if ([NSTextInputContext.currentInputContext handleEvent:theEvent]) {
+ // NSTextView bails out if the input context handled the event,
+ // which is e.g. the case for 2-Set Korean input. We follow suit,
+ // even if that means having to click twice to move the cursor
+ // for these input methods when they are composing.
+ qCDebug(lcQpaInputMethods) << "Input context handled event; bailing out.";
+ return;
+ }
}
- [self handleMouseEvent:theEvent];
}
+
+ if (!m_dontOverrideCtrlLMB && (theEvent.modifierFlags & NSEventModifierFlagControl)) {
+ m_buttons |= Qt::RightButton;
+ m_sendUpAsRightButton = true;
+ } else {
+ m_buttons |= Qt::LeftButton;
+ }
+
+ [self handleMouseEvent:theEvent];
}
- (void)mouseDragged:(NSEvent *)theEvent
@@ -500,10 +483,6 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
- (void)cursorUpdate:(NSEvent *)theEvent
{
- // Note: We do not get this callback when moving from a subview that
- // uses the legacy cursorRect API, so the cursor is reset to the arrow
- // cursor. See rdar://34183708
-
if (!NSApp.active)
return;
@@ -564,6 +543,30 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
[self handleMouseEvent: theEvent];
}
+- (BOOL)shouldPropagateMouseEnterExit
+{
+ Q_ASSERT(m_platformWindow);
+
+ // We send out enter and leave events mainly from mouse move events (mouseMovedImpl),
+ // but in some case (see mouseEnteredImpl:) we also want to propagate enter/leave
+ // events from the platform. We only do this for windows that themselves are not
+ // handled by another parent QWindow.
+
+ if (m_platformWindow->isContentView())
+ return true;
+
+ // Windows manually embedded into a native view does not have a QWindow parent
+ if (m_platformWindow->isEmbedded())
+ return true;
+
+ // Windows embedded via fromWinId do, but the parent isn't a QNSView
+ QPlatformWindow *parentWindow = m_platformWindow->QPlatformWindow::parent();
+ if (parentWindow && parentWindow->isForeignWindow())
+ return true;
+
+ return false;
+}
+
- (void)mouseEnteredImpl:(NSEvent *)theEvent
{
Q_UNUSED(theEvent);
@@ -587,8 +590,7 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
// in time (s_windowUnderMouse). The latter is also used to also send out enter/leave
// events when the application is activated/deactivated.
- // Top-level windows generate enter events for sub-windows.
- if (!m_platformWindow->isContentView())
+ if (![self shouldPropagateMouseEnterExit])
return;
QPointF windowPoint;
@@ -614,8 +616,7 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
if (!m_platformWindow)
return;
- // Top-level windows generate leave events for sub-windows.
- if (!m_platformWindow->isContentView())
+ if (![self shouldPropagateMouseEnterExit])
return;
QCocoaWindow *windowToLeave = QCocoaWindow::s_windowUnderMouse;
@@ -696,14 +697,18 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
// had time to emit a momentum phase event.
if ([NSApp nextEventMatchingMask:NSEventMaskScrollWheel untilDate:[NSDate distantPast]
inMode:@"QtMomementumEventSearchMode" dequeue:NO].momentumPhase == NSEventPhaseBegan) {
- Q_ASSERT(pixelDelta.isNull() && angleDelta.isNull());
- return; // Ignore this event, as it has a delta of 0,0
+ return; // Ignore, even if it has delta
+ } else {
+ phase = Qt::ScrollEnd;
+ m_scrolling = false;
}
- phase = Qt::ScrollEnd;
- m_scrolling = false;
} else if (theEvent.momentumPhase == NSEventPhaseBegan) {
Q_ASSERT(!pixelDelta.isNull() && !angleDelta.isNull());
- phase = Qt::ScrollUpdate; // Send as update, it has a delta
+ // If we missed finding a momentum NSEventPhaseBegan when the non-momentum
+ // phase ended we need to treat this as a scroll begin, to not confuse client
+ // code. Otherwise we treat it as a continuation of the existing scroll.
+ phase = m_scrolling ? Qt::ScrollUpdate : Qt::ScrollBegin;
+ m_scrolling = true;
} else if (theEvent.momentumPhase == NSEventPhaseChanged) {
phase = Qt::ScrollMomentum;
} else if (theEvent.phase == NSEventPhaseCancelled
@@ -715,6 +720,16 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
Q_ASSERT(theEvent.momentumPhase != NSEventPhaseStationary);
}
+ // Sanitize deltas for events that should not result in scrolling.
+ // On macOS 12.1 this phase has been observed to report deltas.
+ if (theEvent.phase == NSEventPhaseCancelled) {
+ if (!pixelDelta.isNull() || !angleDelta.isNull()) {
+ qCInfo(lcQpaMouse) << "Ignoring unexpected delta for" << theEvent;
+ pixelDelta = QPoint();
+ angleDelta = QPoint();
+ }
+ }
+
// Prevent keyboard modifier state from changing during scroll event streams.
// A two-finger trackpad flick generates a stream of scroll events. We want
// the keyboard modifier state to be the state at the beginning of the
@@ -738,7 +753,7 @@ static const QPointingDevice *pointingDeviceFor(qint64 deviceID)
if (theEvent.hasPreciseScrollingDeltas) {
auto *devicePriv = QPointingDevicePrivate::get(const_cast<QPointingDevice *>(device));
if (!devicePriv->capabilities.testFlag(QInputDevice::Capability::PixelScroll)) {
- devicePriv->name = QLatin1String("trackpad or magic mouse");
+ devicePriv->name = "trackpad or magic mouse"_L1;
devicePriv->deviceType = QInputDevice::DeviceType::TouchPad;
devicePriv->capabilities |= QInputDevice::Capability::PixelScroll;
qCDebug(lcInputDevices) << "mouse scrolling: updated capabilities" << device;