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+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+// This file is included from qnsview.mm, and only used to organize the code
+
+@implementation QT_MANGLE_NAMESPACE(QNSViewMouseMoveHelper) {
+ QNSView *view;
+}
+
+- (instancetype)initWithView:(QNSView *)theView
+{
+ if ((self = [super init]))
+ view = theView;
+
+ return self;
+}
+
+- (void)mouseMoved:(NSEvent *)theEvent
+{
+ [view mouseMovedImpl:theEvent];
+}
+
+- (void)mouseEntered:(NSEvent *)theEvent
+{
+ [view mouseEnteredImpl:theEvent];
+}
+
+- (void)mouseExited:(NSEvent *)theEvent
+{
+ [view mouseExitedImpl:theEvent];
+}
+
+- (void)cursorUpdate:(NSEvent *)theEvent
+{
+ [view cursorUpdate:theEvent];
+}
+
+@end
+
+@implementation QT_MANGLE_NAMESPACE(QNSView) (MouseAPI)
+
+- (void)resetMouseButtons
+{
+ m_buttons = Qt::NoButton;
+ m_frameStrutButtons = Qt::NoButton;
+}
+
+- (void)handleFrameStrutMouseEvent:(NSEvent *)theEvent
+{
+ if (!m_platformWindow)
+ return;
+
+ // get m_buttons in sync
+ // Don't send frme strut events if we are in the middle of a mouse drag.
+ if (m_buttons != Qt::NoButton)
+ return;
+
+ switch (theEvent.type) {
+ case NSEventTypeLeftMouseDown:
+ case NSEventTypeLeftMouseDragged:
+ m_frameStrutButtons |= Qt::LeftButton;
+ break;
+ case NSEventTypeLeftMouseUp:
+ m_frameStrutButtons &= ~Qt::LeftButton;
+ break;
+ case NSEventTypeRightMouseDown:
+ case NSEventTypeRightMouseDragged:
+ m_frameStrutButtons |= Qt::RightButton;
+ break;
+ case NSEventTypeRightMouseUp:
+ m_frameStrutButtons &= ~Qt::RightButton;
+ break;
+ case NSEventTypeOtherMouseDown:
+ m_frameStrutButtons |= cocoaButton2QtButton(theEvent.buttonNumber);
+ break;
+ case NSEventTypeOtherMouseUp:
+ m_frameStrutButtons &= ~cocoaButton2QtButton(theEvent.buttonNumber);
+ default:
+ break;
+ }
+
+ NSWindow *window = [self window];
+ NSPoint windowPoint = [theEvent locationInWindow];
+
+ int windowScreenY = [window frame].origin.y + [window frame].size.height;
+ NSPoint windowCoord = [self convertPoint:[self frame].origin toView:nil];
+ int viewScreenY = [window convertRectToScreen:NSMakeRect(windowCoord.x, windowCoord.y, 0, 0)].origin.y;
+ int titleBarHeight = windowScreenY - viewScreenY;
+
+ NSPoint nsViewPoint = [self convertPoint: windowPoint fromView: nil];
+ QPoint qtWindowPoint = QPoint(nsViewPoint.x, titleBarHeight + nsViewPoint.y);
+ NSPoint screenPoint = [window convertRectToScreen:NSMakeRect(windowPoint.x, windowPoint.y, 0, 0)].origin;
+ QPoint qtScreenPoint = QCocoaScreen::mapFromNative(screenPoint).toPoint();
+
+ ulong timestamp = [theEvent timestamp] * 1000;
+ QWindowSystemInterface::handleFrameStrutMouseEvent(m_platformWindow->window(), timestamp, qtWindowPoint, qtScreenPoint, m_frameStrutButtons);
+}
+@end
+
+@implementation QT_MANGLE_NAMESPACE(QNSView) (Mouse)
+
+- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent
+{
+ Q_UNUSED(theEvent)
+ if (!m_platformWindow)
+ return NO;
+ if ([self isTransparentForUserInput])
+ return NO;
+ return YES;
+}
+
+- (NSPoint)screenMousePoint:(NSEvent *)theEvent
+{
+ NSPoint screenPoint;
+ if (theEvent) {
+ NSPoint windowPoint = [theEvent locationInWindow];
+ if (qIsNaN(windowPoint.x) || qIsNaN(windowPoint.y)) {
+ screenPoint = [NSEvent mouseLocation];
+ } else {
+ NSRect screenRect = [[theEvent window] convertRectToScreen:NSMakeRect(windowPoint.x, windowPoint.y, 1, 1)];
+ screenPoint = screenRect.origin;
+ }
+ } else {
+ screenPoint = [NSEvent mouseLocation];
+ }
+ return screenPoint;
+}
+
+- (void)handleMouseEvent:(NSEvent *)theEvent
+{
+ if (!m_platformWindow)
+ return;
+
+#ifndef QT_NO_TABLETEVENT
+ // Tablet events may come in via the mouse event handlers,
+ // check if this is a valid tablet event first.
+ if ([self handleTabletEvent: theEvent])
+ return;
+#endif
+
+ QPointF qtWindowPoint;
+ QPointF qtScreenPoint;
+ QNSView *targetView = self;
+ if (!targetView.platformWindow)
+ return;
+
+ // Popups implicitly grap mouse events; forward to the active popup if there is one
+ if (QCocoaWindow *popup = QCocoaIntegration::instance()->activePopupWindow()) {
+ // Tooltips must be transparent for mouse events
+ // The bug reference is QTBUG-46379
+ if (!popup->window()->flags().testFlag(Qt::ToolTip)) {
+ if (QNSView *popupView = qnsview_cast(popup->view()))
+ targetView = popupView;
+ }
+ }
+
+ [targetView convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&qtWindowPoint andScreenPoint:&qtScreenPoint];
+ ulong timestamp = [theEvent timestamp] * 1000;
+
+ QCocoaDrag* nativeDrag = QCocoaIntegration::instance()->drag();
+ nativeDrag->setLastMouseEvent(theEvent, self);
+
+ const auto modifiers = [QNSView convertKeyModifiers:theEvent.modifierFlags];
+ const auto buttons = currentlyPressedMouseButtons();
+ const auto button = cocoaButton2QtButton(theEvent);
+ const auto eventType = cocoaEvent2QtMouseEvent(theEvent);
+
+ QWindowSystemInterface::handleMouseEvent(targetView->m_platformWindow->window(),
+ timestamp, qtWindowPoint, qtScreenPoint,
+ buttons, button, eventType, modifiers);
+}
+
+- (bool)handleMouseDownEvent:(NSEvent *)theEvent
+{
+ if ([self isTransparentForUserInput])
+ return false;
+
+ const auto button = cocoaButton2QtButton(theEvent);
+
+ QPointF qtWindowPoint;
+ QPointF qtScreenPoint;
+ [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&qtWindowPoint andScreenPoint:&qtScreenPoint];
+ Q_UNUSED(qtScreenPoint);
+
+ // Maintain masked state for the button for use by MouseDragged and MouseUp.
+ QRegion mask = m_platformWindow->window()->mask();
+ const bool masked = !mask.isEmpty() && !mask.contains(qtWindowPoint.toPoint());
+ if (masked)
+ m_acceptedMouseDowns &= ~button;
+ else
+ m_acceptedMouseDowns |= button;
+
+ // Forward masked out events to the next responder
+ if (masked)
+ return false;
+
+ m_buttons |= button;
+
+ [self handleMouseEvent:theEvent];
+ return true;
+}
+
+- (bool)handleMouseDraggedEvent:(NSEvent *)theEvent
+{
+ if ([self isTransparentForUserInput])
+ return false;
+
+ const auto button = cocoaButton2QtButton(theEvent);
+
+ // Forward the event to the next responder if Qt did not accept the
+ // corresponding mouse down for this button
+ if (!(m_acceptedMouseDowns & button) == button)
+ return false;
+
+ [self handleMouseEvent:theEvent];
+ return true;
+}
+
+- (bool)handleMouseUpEvent:(NSEvent *)theEvent
+{
+ if ([self isTransparentForUserInput])
+ return false;
+
+ auto button = cocoaButton2QtButton(theEvent);
+
+ // Forward the event to the next responder if Qt did not accept the
+ // corresponding mouse down for this button
+ if (!(m_acceptedMouseDowns & button) == button)
+ return false;
+
+ if (m_sendUpAsRightButton && button == Qt::LeftButton)
+ button = Qt::RightButton;
+ if (button == Qt::RightButton)
+ m_sendUpAsRightButton = false;
+
+ m_buttons &= ~button;
+
+ [self handleMouseEvent:theEvent];
+ return true;
+}
+
+- (void)mouseDown:(NSEvent *)theEvent
+{
+ if ([self isTransparentForUserInput])
+ return [super mouseDown:theEvent];
+ m_sendUpAsRightButton = false;
+
+ // Handle any active poup windows; clicking outisde them should close them
+ // all. Don't do anything or clicks inside one of the menus, let Cocoa
+ // handle that case. Note that in practice many windows of the Qt::Popup type
+ // will actually close themselves in this case using logic implemented in
+ // that particular poup type (for example context menus). However, Qt expects
+ // that plain popup QWindows will also be closed, so we implement the logic
+ // here as well.
+ QList<QCocoaWindow *> *popups = QCocoaIntegration::instance()->popupWindowStack();
+ if (!popups->isEmpty()) {
+ // Check if the click is outside all popups.
+ bool inside = false;
+ QPointF qtScreenPoint = QCocoaScreen::mapFromNative([self screenMousePoint:theEvent]);
+ for (QList<QCocoaWindow *>::const_iterator it = popups->begin(); it != popups->end(); ++it) {
+ if ((*it)->geometry().contains(qtScreenPoint.toPoint())) {
+ inside = true;
+ break;
+ }
+ }
+ // Close the popups if the click was outside.
+ if (!inside) {
+ Qt::WindowType type = QCocoaIntegration::instance()->activePopupWindow()->window()->type();
+ while (QCocoaWindow *popup = QCocoaIntegration::instance()->popPopupWindow()) {
+ QWindowSystemInterface::handleCloseEvent(popup->window());
+ QWindowSystemInterface::flushWindowSystemEvents();
+ }
+ // Consume the mouse event when closing the popup, except for tool tips
+ // were it's expected that the event is processed normally.
+ if (type != Qt::ToolTip)
+ return;
+ }
+ }
+
+ QPointF qtWindowPoint;
+ QPointF qtScreenPoint;
+ [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&qtWindowPoint andScreenPoint:&qtScreenPoint];
+ Q_UNUSED(qtScreenPoint);
+
+ QRegion mask = m_platformWindow->window()->mask();
+ const bool masked = !mask.isEmpty() && !mask.contains(qtWindowPoint.toPoint());
+ // Maintain masked state for the button for use by MouseDragged and Up.
+ if (masked)
+ m_acceptedMouseDowns &= ~Qt::LeftButton;
+ else
+ m_acceptedMouseDowns |= Qt::LeftButton;
+
+ // Forward masked out events to the next responder
+ if (masked) {
+ [super mouseDown:theEvent];
+ return;
+ }
+
+ if ([self hasMarkedText]) {
+ [[NSTextInputContext currentInputContext] handleEvent:theEvent];
+ } else {
+ auto ctrlOrMetaModifier = qApp->testAttribute(Qt::AA_MacDontSwapCtrlAndMeta) ? Qt::ControlModifier : Qt::MetaModifier;
+ if (!m_dontOverrideCtrlLMB && [QNSView convertKeyModifiers:[theEvent modifierFlags]] & ctrlOrMetaModifier) {
+ m_buttons |= Qt::RightButton;
+ m_sendUpAsRightButton = true;
+ } else {
+ m_buttons |= Qt::LeftButton;
+ }
+ [self handleMouseEvent:theEvent];
+ }
+}
+
+- (void)mouseDragged:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseDraggedEvent:theEvent];
+ if (!accepted)
+ [super mouseDragged:theEvent];
+}
+
+- (void)mouseUp:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseUpEvent:theEvent];
+ if (!accepted)
+ [super mouseUp:theEvent];
+}
+
+- (void)rightMouseDown:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseDownEvent:theEvent];
+ if (!accepted)
+ [super rightMouseDown:theEvent];
+}
+
+- (void)rightMouseDragged:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseDraggedEvent:theEvent];
+ if (!accepted)
+ [super rightMouseDragged:theEvent];
+}
+
+- (void)rightMouseUp:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseUpEvent:theEvent];
+ if (!accepted)
+ [super rightMouseUp:theEvent];
+}
+
+- (void)otherMouseDown:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseDownEvent:theEvent];
+ if (!accepted)
+ [super otherMouseDown:theEvent];
+}
+
+- (void)otherMouseDragged:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseDraggedEvent:theEvent];
+ if (!accepted)
+ [super otherMouseDragged:theEvent];
+}
+
+- (void)otherMouseUp:(NSEvent *)theEvent
+{
+ const bool accepted = [self handleMouseUpEvent:theEvent];
+ if (!accepted)
+ [super otherMouseUp:theEvent];
+}
+
+- (void)updateTrackingAreas
+{
+ [super updateTrackingAreas];
+
+ QMacAutoReleasePool pool;
+
+ // NSTrackingInVisibleRect keeps care of updating once the tracking is set up, so bail out early
+ if (m_trackingArea && [[self trackingAreas] containsObject:m_trackingArea])
+ return;
+
+ // Ideally, we shouldn't have NSTrackingMouseMoved events included below, it should
+ // only be turned on if mouseTracking, hover is on or a tool tip is set.
+ // Unfortunately, Qt will send "tooltip" events on mouse moves, so we need to
+ // turn it on in ALL case. That means EVERY QWindow gets to pay the cost of
+ // mouse moves delivered to it (Apple recommends keeping it OFF because there
+ // is a performance hit). So it goes.
+ NSUInteger trackingOptions = NSTrackingMouseEnteredAndExited | NSTrackingActiveInActiveApp
+ | NSTrackingInVisibleRect | NSTrackingMouseMoved | NSTrackingCursorUpdate;
+ [m_trackingArea release];
+ m_trackingArea = [[NSTrackingArea alloc] initWithRect:[self frame]
+ options:trackingOptions
+ owner:m_mouseMoveHelper
+ userInfo:nil];
+ [self addTrackingArea:m_trackingArea];
+}
+
+- (void)cursorUpdate:(NSEvent *)theEvent
+{
+ qCDebug(lcQpaMouse) << "[QNSView cursorUpdate:]" << self.cursor;
+
+ // Note: We do not get this callback when moving from a subview that
+ // uses the legacy cursorRect API, so the cursor is reset to the arrow
+ // cursor. See rdar://34183708
+
+ if (self.cursor)
+ [self.cursor set];
+ else
+ [super cursorUpdate:theEvent];
+}
+
+- (void)mouseMovedImpl:(NSEvent *)theEvent
+{
+ if (!m_platformWindow)
+ return;
+
+ if ([self isTransparentForUserInput])
+ return;
+
+ QPointF windowPoint;
+ QPointF screenPoint;
+ [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&windowPoint andScreenPoint:&screenPoint];
+ QWindow *childWindow = m_platformWindow->childWindowAt(windowPoint.toPoint());
+
+ // Top-level windows generate enter-leave events for sub-windows.
+ // Qt wants to know which window (if any) will be entered at the
+ // the time of the leave. This is dificult to accomplish by
+ // handling mouseEnter and mouseLeave envents, since they are sent
+ // individually to different views.
+ if (m_platformWindow->isContentView() && childWindow) {
+ if (childWindow != m_platformWindow->m_enterLeaveTargetWindow) {
+ QWindowSystemInterface::handleEnterLeaveEvent(childWindow, m_platformWindow->m_enterLeaveTargetWindow, windowPoint, screenPoint);
+ m_platformWindow->m_enterLeaveTargetWindow = childWindow;
+ }
+ }
+
+ // Cocoa keeps firing mouse move events for obscured parent views. Qt should not
+ // send those events so filter them out here.
+ if (childWindow != m_platformWindow->window())
+ return;
+
+ [self handleMouseEvent: theEvent];
+}
+
+- (void)mouseEnteredImpl:(NSEvent *)theEvent
+{
+ Q_UNUSED(theEvent)
+ if (!m_platformWindow)
+ return;
+
+ m_platformWindow->m_windowUnderMouse = true;
+
+ if ([self isTransparentForUserInput])
+ return;
+
+ // Top-level windows generate enter events for sub-windows.
+ if (!m_platformWindow->isContentView())
+ return;
+
+ QPointF windowPoint;
+ QPointF screenPoint;
+ [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&windowPoint andScreenPoint:&screenPoint];
+ m_platformWindow->m_enterLeaveTargetWindow = m_platformWindow->childWindowAt(windowPoint.toPoint());
+ QWindowSystemInterface::handleEnterEvent(m_platformWindow->m_enterLeaveTargetWindow, windowPoint, screenPoint);
+}
+
+- (void)mouseExitedImpl:(NSEvent *)theEvent
+{
+ Q_UNUSED(theEvent);
+ if (!m_platformWindow)
+ return;
+
+ m_platformWindow->m_windowUnderMouse = false;
+
+ if ([self isTransparentForUserInput])
+ return;
+
+ // Top-level windows generate leave events for sub-windows.
+ if (!m_platformWindow->isContentView())
+ return;
+
+ QWindowSystemInterface::handleLeaveEvent(m_platformWindow->m_enterLeaveTargetWindow);
+ m_platformWindow->m_enterLeaveTargetWindow = 0;
+}
+
+#if QT_CONFIG(wheelevent)
+- (void)scrollWheel:(NSEvent *)theEvent
+{
+ if (!m_platformWindow)
+ return;
+
+ if ([self isTransparentForUserInput])
+ return [super scrollWheel:theEvent];
+
+ QPoint angleDelta;
+ Qt::MouseEventSource source = Qt::MouseEventNotSynthesized;
+ if ([theEvent hasPreciseScrollingDeltas]) {
+ // The mouse device contains pixel scroll wheel support (Mighty Mouse, Trackpad).
+ // Since deviceDelta is delivered as pixels rather than degrees, we need to
+ // convert from pixels to degrees in a sensible manner.
+ // It looks like 1/4 degrees per pixel behaves most native.
+ // (NB: Qt expects the unit for delta to be 8 per degree):
+ const int pixelsToDegrees = 2; // 8 * 1/4
+ angleDelta.setX([theEvent scrollingDeltaX] * pixelsToDegrees);
+ angleDelta.setY([theEvent scrollingDeltaY] * pixelsToDegrees);
+ source = Qt::MouseEventSynthesizedBySystem;
+ } else {
+ // Remove acceleration, and use either -120 or 120 as delta:
+ angleDelta.setX(qBound(-120, int([theEvent deltaX] * 10000), 120));
+ angleDelta.setY(qBound(-120, int([theEvent deltaY] * 10000), 120));
+ }
+
+ QPoint pixelDelta;
+ if ([theEvent hasPreciseScrollingDeltas]) {
+ pixelDelta.setX([theEvent scrollingDeltaX]);
+ pixelDelta.setY([theEvent scrollingDeltaY]);
+ } else {
+ // docs: "In the case of !hasPreciseScrollingDeltas, multiply the delta with the line width."
+ // scrollingDeltaX seems to return a minimum value of 0.1 in this case, map that to two pixels.
+ const CGFloat lineWithEstimate = 20.0;
+ pixelDelta.setX([theEvent scrollingDeltaX] * lineWithEstimate);
+ pixelDelta.setY([theEvent scrollingDeltaY] * lineWithEstimate);
+ }
+
+ QPointF qt_windowPoint;
+ QPointF qt_screenPoint;
+ [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&qt_windowPoint andScreenPoint:&qt_screenPoint];
+ NSTimeInterval timestamp = [theEvent timestamp];
+ ulong qt_timestamp = timestamp * 1000;
+
+ Qt::ScrollPhase phase = Qt::NoScrollPhase;
+ if (theEvent.phase == NSEventPhaseMayBegin || theEvent.phase == NSEventPhaseBegan) {
+ // MayBegin is likely to happen. We treat it the same as an actual begin,
+ // and follow it with an update when the actual begin is delivered.
+ phase = m_scrolling ? Qt::ScrollUpdate : Qt::ScrollBegin;
+ m_scrolling = true;
+ } else if (theEvent.phase == NSEventPhaseStationary || theEvent.phase == NSEventPhaseChanged) {
+ phase = Qt::ScrollUpdate;
+ } else if (theEvent.phase == NSEventPhaseEnded) {
+ // A scroll event phase may be followed by a momentum phase after the user releases
+ // the finger, and in that case we don't want to send a Qt::ScrollEnd until after
+ // the momentum phase has ended. Unfortunately there isn't any guaranteed way of
+ // knowing whether or not a NSEventPhaseEnded will be followed by a momentum phase.
+ // The best we can do is to look at the event queue and hope that the system has
+ // had time to emit a momentum phase event.
+ if ([NSApp nextEventMatchingMask:NSEventMaskScrollWheel untilDate:[NSDate distantPast]
+ inMode:@"QtMomementumEventSearchMode" dequeue:NO].momentumPhase == NSEventPhaseBegan) {
+ Q_ASSERT(pixelDelta.isNull() && angleDelta.isNull());
+ return; // Ignore this event, as it has a delta of 0,0
+ }
+ phase = Qt::ScrollEnd;
+ m_scrolling = false;
+ } else if (theEvent.momentumPhase == NSEventPhaseBegan) {
+ Q_ASSERT(!pixelDelta.isNull() && !angleDelta.isNull());
+ phase = Qt::ScrollUpdate; // Send as update, it has a delta
+ } else if (theEvent.momentumPhase == NSEventPhaseChanged) {
+ phase = Qt::ScrollMomentum;
+ } else if (theEvent.phase == NSEventPhaseCancelled
+ || theEvent.momentumPhase == NSEventPhaseEnded
+ || theEvent.momentumPhase == NSEventPhaseCancelled) {
+ phase = Qt::ScrollEnd;
+ m_scrolling = false;
+ } else {
+ Q_ASSERT(theEvent.momentumPhase != NSEventPhaseStationary);
+ }
+
+ // Prevent keyboard modifier state from changing during scroll event streams.
+ // A two-finger trackpad flick generates a stream of scroll events. We want
+ // the keyboard modifier state to be the state at the beginning of the
+ // flick in order to avoid changing the interpretation of the events
+ // mid-stream. One example of this happening would be when pressing cmd
+ // after scrolling in Qt Creator: not taking the phase into account causes
+ // the end of the event stream to be interpreted as font size changes.
+ if (theEvent.momentumPhase == NSEventPhaseNone)
+ m_currentWheelModifiers = [QNSView convertKeyModifiers:[theEvent modifierFlags]];
+
+ // "isInverted": natural OS X scrolling, inverted from the Qt/other platform/Jens perspective.
+ bool isInverted = [theEvent isDirectionInvertedFromDevice];
+
+ qCDebug(lcQpaMouse) << "scroll wheel @ window pos" << qt_windowPoint << "delta px" << pixelDelta
+ << "angle" << angleDelta << "phase" << phase << (isInverted ? "inverted" : "");
+ QWindowSystemInterface::handleWheelEvent(m_platformWindow->window(), qt_timestamp, qt_windowPoint,
+ qt_screenPoint, pixelDelta, angleDelta, m_currentWheelModifiers, phase, source, isInverted);
+}
+#endif // QT_CONFIG(wheelevent)
+
+@end