diff options
Diffstat (limited to 'src/plugins/platforms/cocoa/qnswindow.mm')
-rw-r--r-- | src/plugins/platforms/cocoa/qnswindow.mm | 218 |
1 files changed, 111 insertions, 107 deletions
diff --git a/src/plugins/platforms/cocoa/qnswindow.mm b/src/plugins/platforms/cocoa/qnswindow.mm index c17ad47aba..52f765eb31 100644 --- a/src/plugins/platforms/cocoa/qnswindow.mm +++ b/src/plugins/platforms/cocoa/qnswindow.mm @@ -37,6 +37,8 @@ ** ****************************************************************************/ +#if !defined(QNSWINDOW_PROTOCOL_IMPLMENTATION) + #include "qnswindow.h" #include "qcocoawindow.h" #include "qcocoahelpers.h" @@ -89,44 +91,104 @@ static bool isMouseEvent(NSEvent *ev) } @end -#define super USE_qt_objcDynamicSuper_INSTEAD - @implementation QNSWindow +#define QNSWINDOW_PROTOCOL_IMPLMENTATION 1 +#include "qnswindow.mm" +#undef QNSWINDOW_PROTOCOL_IMPLMENTATION -+ (void)load ++ (void)applicationActivationChanged:(NSNotification*)notification { - const Class windowClass = [self class]; - const Class panelClass = [QNSPanel class]; - - unsigned int protocolCount; - Protocol **protocols = class_copyProtocolList(windowClass, &protocolCount); - for (unsigned int i = 0; i < protocolCount; ++i) { - Protocol *protocol = protocols[i]; - - unsigned int methodDescriptionsCount; - objc_method_description *methods = protocol_copyMethodDescriptionList( - protocol, NO, YES, &methodDescriptionsCount); - - for (unsigned int j = 0; j < methodDescriptionsCount; ++j) { - objc_method_description method = methods[j]; - class_addMethod(panelClass, method.name, - class_getMethodImplementation(windowClass, method.name), - method.types); + const id sender = self; + NSEnumerator<NSWindow*> *windowEnumerator = nullptr; + NSApplication *application = [NSApplication sharedApplication]; + + // Unfortunately there's no NSWindowListOrderedBackToFront, + // so we have to manually reverse the order using an array. + NSMutableArray<NSWindow *> *windows = [NSMutableArray<NSWindow *> new]; + [application enumerateWindowsWithOptions:NSWindowListOrderedFrontToBack + usingBlock:^(NSWindow *window, BOOL *) { + // For some reason AppKit will give us nil-windows, skip those + if (!window) + return; + + [windows addObject:window]; + } + ]; + + windowEnumerator = windows.reverseObjectEnumerator; + + for (NSWindow *window in windowEnumerator) { + // We're meddling with normal and floating windows, so leave others alone + if (!(window.level == NSNormalWindowLevel || window.level == NSFloatingWindowLevel)) + continue; + + // Windows that hide automatically will keep their NSFloatingWindowLevel, + // and hence be on top of the window stack. We don't want to affect these + // windows, as otherwise we might end up with key windows being ordered + // behind these auto-hidden windows when activating the application by + // clicking on a new tool window. + if (window.hidesOnDeactivate) + continue; + + if ([window conformsToProtocol:@protocol(QNSWindowProtocol)]) { + QCocoaWindow *cocoaWindow = static_cast<QCocoaNSWindow *>(window).platformWindow; + window.level = notification.name == NSApplicationWillResignActiveNotification ? + NSNormalWindowLevel : cocoaWindow->windowLevel(cocoaWindow->window()->flags()); } - free(methods); + + // The documentation says that "when a window enters a new level, it’s ordered + // in front of all its peers in that level", but that doesn't seem to be the + // case in practice. To keep the order correct after meddling with the window + // levels, we explicitly order each window to the front. Since we are iterating + // the windows in back-to-front order, this is okey. The call also triggers AppKit + // to re-evaluate the level in relation to windows from other applications, + // working around an issue where our tool windows would stay on top of other + // application windows if activation was transferred to another application by + // clicking on it instead of via the application switcher or Dock. Finally, we + // do this re-ordering for all windows (except auto-hiding ones), otherwise we would + // end up triggering a bug in AppKit where the tool windows would disappear behind + // the application window. + [window orderFront:sender]; } +} + +@end + +@implementation QNSPanel +#define QNSWINDOW_PROTOCOL_IMPLMENTATION 1 +#include "qnswindow.mm" +#undef QNSWINDOW_PROTOCOL_IMPLMENTATION +@end - free(protocols); +#else // QNSWINDOW_PROTOCOL_IMPLMENTATION + +// The following content is mixed in to the QNSWindow and QNSPanel classes via includes + +{ + // Member variables + QPointer<QCocoaWindow> m_platformWindow; +} + +- (instancetype)initWithContentRect:(NSRect)contentRect styleMask:(NSWindowStyleMask)style + backing:(NSBackingStoreType)backingStoreType defer:(BOOL)defer screen:(NSScreen *)screen + platformWindow:(QCocoaWindow*)window +{ + // Initializing the window will end up in [NSWindow _commonAwake], which calls many + // of the getters below. We need to set up the platform window reference first, so + // we can properly reflect the window's state during initialization. + m_platformWindow = window; + + return [super initWithContentRect:contentRect styleMask:style backing:backingStoreType defer:defer screen:screen]; } - (QCocoaWindow *)platformWindow { - return qnsview_cast(self.contentView).platformWindow; + return m_platformWindow; } - (NSString *)description { - NSMutableString *description = [NSMutableString stringWithString:qt_objcDynamicSuper()]; + NSMutableString *description = [NSMutableString stringWithString:[super description]]; #ifndef QT_NO_DEBUG_STREAM QString contentViewDescription; @@ -142,16 +204,15 @@ static bool isMouseEvent(NSEvent *ev) - (BOOL)canBecomeKeyWindow { - QCocoaWindow *pw = self.platformWindow; - if (!pw) + if (!m_platformWindow) return NO; - if (pw->shouldRefuseKeyWindowAndFirstResponder()) + if (m_platformWindow->shouldRefuseKeyWindowAndFirstResponder()) return NO; if ([self isKindOfClass:[QNSPanel class]]) { // Only tool or dialog windows should become key: - Qt::WindowType type = pw->window()->type(); + Qt::WindowType type = m_platformWindow->window()->type(); if (type == Qt::Tool || type == Qt::Dialog) return YES; @@ -170,17 +231,26 @@ static bool isMouseEvent(NSEvent *ev) // Windows with a transient parent (such as combobox popup windows) // cannot become the main window: - QCocoaWindow *pw = self.platformWindow; - if (!pw || pw->window()->transientParent()) + if (!m_platformWindow || m_platformWindow->window()->transientParent()) canBecomeMain = NO; return canBecomeMain; } +- (BOOL)worksWhenModal +{ + if (m_platformWindow && [self isKindOfClass:[QNSPanel class]]) { + Qt::WindowType type = m_platformWindow->window()->type(); + if (type == Qt::Popup || type == Qt::Dialog || type == Qt::Tool) + return YES; + } + + return [super worksWhenModal]; +} + - (BOOL)isOpaque { - return self.platformWindow ? - self.platformWindow->isOpaque() : qt_objcDynamicSuper(); + return m_platformWindow ? m_platformWindow->isOpaque() : [super isOpaque]; } /*! @@ -196,7 +266,7 @@ static bool isMouseEvent(NSEvent *ev) - (NSColor *)backgroundColor { return self.styleMask == NSWindowStyleMaskBorderless - ? [NSColor clearColor] : qt_objcDynamicSuper(); + ? [NSColor clearColor] : [super backgroundColor]; } - (void)sendEvent:(NSEvent*)theEvent @@ -208,7 +278,7 @@ static bool isMouseEvent(NSEvent *ev) // e.g. if being retained by other parts of AppKit, or in an auto-release // pool. We guard against this in QNSView as well, as not all callbacks // come via events, but if they do there's no point in propagating them. - if (!self.platformWindow) + if (!m_platformWindow) return; // Prevent deallocation of this NSWindow during event delivery, as we @@ -216,23 +286,22 @@ static bool isMouseEvent(NSEvent *ev) [[self retain] autorelease]; const char *eventType = object_getClassName(theEvent); - if (QWindowSystemInterface::handleNativeEvent(self.platformWindow->window(), + if (QWindowSystemInterface::handleNativeEvent(m_platformWindow->window(), QByteArray::fromRawData(eventType, qstrlen(eventType)), theEvent, nullptr)) { return; } - qt_objcDynamicSuper(theEvent); + [super sendEvent:theEvent]; - if (!self.platformWindow) + if (!m_platformWindow) return; // Platform window went away while processing event - QCocoaWindow *pw = self.platformWindow; - if (pw->frameStrutEventsEnabled() && isMouseEvent(theEvent)) { + if (m_platformWindow->frameStrutEventsEnabled() && isMouseEvent(theEvent)) { NSPoint loc = [theEvent locationInWindow]; NSRect windowFrame = [self convertRectFromScreen:self.frame]; NSRect contentFrame = self.contentView.frame; if (NSMouseInRect(loc, windowFrame, NO) && !NSMouseInRect(loc, contentFrame, NO)) - [qnsview_cast(pw->view()) handleFrameStrutMouseEvent:theEvent]; + [qnsview_cast(m_platformWindow->view()) handleFrameStrutMouseEvent:theEvent]; } } @@ -243,77 +312,12 @@ static bool isMouseEvent(NSEvent *ev) [self release]; } -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wobjc-missing-super-calls" - (void)dealloc { qCDebug(lcQpaWindow) << "Deallocating" << self; self.delegate = nil; - qt_objcDynamicSuper(); + [super dealloc]; } -#pragma clang diagnostic pop - -+ (void)applicationActivationChanged:(NSNotification*)notification -{ - const id sender = self; - NSEnumerator<NSWindow*> *windowEnumerator = nullptr; - NSApplication *application = [NSApplication sharedApplication]; - - // Unfortunately there's no NSWindowListOrderedBackToFront, - // so we have to manually reverse the order using an array. - NSMutableArray<NSWindow *> *windows = [NSMutableArray<NSWindow *> new]; - [application enumerateWindowsWithOptions:NSWindowListOrderedFrontToBack - usingBlock:^(NSWindow *window, BOOL *) { - // For some reason AppKit will give us nil-windows, skip those - if (!window) - return; - - [windows addObject:window]; - } - ]; - - windowEnumerator = windows.reverseObjectEnumerator; - for (NSWindow *window in windowEnumerator) { - // We're meddling with normal and floating windows, so leave others alone - if (!(window.level == NSNormalWindowLevel || window.level == NSFloatingWindowLevel)) - continue; - - // Windows that hide automatically will keep their NSFloatingWindowLevel, - // and hence be on top of the window stack. We don't want to affect these - // windows, as otherwise we might end up with key windows being ordered - // behind these auto-hidden windows when activating the application by - // clicking on a new tool window. - if (window.hidesOnDeactivate) - continue; - - if ([window conformsToProtocol:@protocol(QNSWindowProtocol)]) { - QCocoaWindow *cocoaWindow = static_cast<QCocoaNSWindow *>(window).platformWindow; - window.level = notification.name == NSApplicationWillResignActiveNotification ? - NSNormalWindowLevel : cocoaWindow->windowLevel(cocoaWindow->window()->flags()); - } - - // The documentation says that "when a window enters a new level, it’s ordered - // in front of all its peers in that level", but that doesn't seem to be the - // case in practice. To keep the order correct after meddling with the window - // levels, we explicitly order each window to the front. Since we are iterating - // the windows in back-to-front order, this is okey. The call also triggers AppKit - // to re-evaluate the level in relation to windows from other applications, - // working around an issue where our tool windows would stay on top of other - // application windows if activation was transferred to another application by - // clicking on it instead of via the application switcher or Dock. Finally, we - // do this re-ordering for all windows (except auto-hiding ones), otherwise we would - // end up triggering a bug in AppKit where the tool windows would disappear behind - // the application window. - [window orderFront:sender]; - } -} - -@end - -@implementation QNSPanel -// Implementation shared with QNSWindow, see +[QNSWindow load] above -@end - -#undef super +#endif |