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-rw-r--r--src/plugins/platforms/cocoa/qnswindow.mm41
1 files changed, 31 insertions, 10 deletions
diff --git a/src/plugins/platforms/cocoa/qnswindow.mm b/src/plugins/platforms/cocoa/qnswindow.mm
index 8967636fd2..75235a9863 100644
--- a/src/plugins/platforms/cocoa/qnswindow.mm
+++ b/src/plugins/platforms/cocoa/qnswindow.mm
@@ -104,7 +104,7 @@ static bool isMouseEvent(NSEvent *ev)
// Unfortunately there's no NSWindowListOrderedBackToFront,
// so we have to manually reverse the order using an array.
- NSMutableArray<NSWindow *> *windows = [NSMutableArray<NSWindow *> new];
+ NSMutableArray<NSWindow *> *windows = [[NSMutableArray<NSWindow *> new] autorelease];
[application enumerateWindowsWithOptions:NSWindowListOrderedFrontToBack
usingBlock:^(NSWindow *window, BOOL *) {
// For some reason AppKit will give us nil-windows, skip those
@@ -321,8 +321,18 @@ OSStatus CGSClearWindowTags(const CGSConnectionID, const CGSWindowID, int *, int
- (NSColor *)backgroundColor
{
- return self.styleMask == NSWindowStyleMaskBorderless ?
- [NSColor clearColor] : [super backgroundColor];
+ // FIXME: Plumb to a WA_NoSystemBackground-like window flag,
+ // or a QWindow::backgroundColor() property. In the meantime
+ // we assume that if you have translucent content, without a
+ // frame then you intend to do all background drawing yourself.
+ const QWindow *window = m_platformWindow ? m_platformWindow->window() : nullptr;
+ if (!self.opaque && window && window->flags().testFlag(Qt::FramelessWindowHint))
+ return [NSColor clearColor];
+
+ // This still allows you to have translucent content with a frame,
+ // where the system background (or color set via NSWindow) will
+ // shine through.
+ return [super backgroundColor];
}
- (void)sendEvent:(NSEvent*)theEvent
@@ -347,18 +357,29 @@ OSStatus CGSClearWindowTags(const CGSConnectionID, const CGSWindowID, int *, int
return;
}
+ const bool mouseEventInFrameStrut = [theEvent, self]{
+ if (isMouseEvent(theEvent)) {
+ const NSPoint loc = theEvent.locationInWindow;
+ const NSRect windowFrame = [self convertRectFromScreen:self.frame];
+ const NSRect contentFrame = self.contentView.frame;
+ if (NSMouseInRect(loc, windowFrame, NO) && !NSMouseInRect(loc, contentFrame, NO))
+ return true;
+ }
+ return false;
+ }();
+ // Any mouse-press in the frame of the window, including the title bar buttons, should
+ // close open popups. Presses within the window's content are handled to do that in the
+ // NSView::mouseDown implementation.
+ if (theEvent.type == NSEventTypeLeftMouseDown && mouseEventInFrameStrut)
+ [qnsview_cast(m_platformWindow->view()) closePopups:theEvent];
+
[super sendEvent:theEvent];
if (!m_platformWindow)
return; // Platform window went away while processing event
- if (m_platformWindow->frameStrutEventsEnabled() && isMouseEvent(theEvent)) {
- NSPoint loc = [theEvent locationInWindow];
- NSRect windowFrame = [self convertRectFromScreen:self.frame];
- NSRect contentFrame = self.contentView.frame;
- if (NSMouseInRect(loc, windowFrame, NO) && !NSMouseInRect(loc, contentFrame, NO))
- [qnsview_cast(m_platformWindow->view()) handleFrameStrutMouseEvent:theEvent];
- }
+ if (m_platformWindow->frameStrutEventsEnabled() && mouseEventInFrameStrut)
+ [qnsview_cast(m_platformWindow->view()) handleFrameStrutMouseEvent:theEvent];
}
- (void)closeAndRelease