diff options
Diffstat (limited to 'src/plugins/platforms/cocoa')
-rw-r--r-- | src/plugins/platforms/cocoa/qcocoawindow.mm | 14 | ||||
-rw-r--r-- | src/plugins/platforms/cocoa/qnsview.mm | 11 |
2 files changed, 12 insertions, 13 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoawindow.mm b/src/plugins/platforms/cocoa/qcocoawindow.mm index 410472ac2c..5702d01cb3 100644 --- a/src/plugins/platforms/cocoa/qcocoawindow.mm +++ b/src/plugins/platforms/cocoa/qcocoawindow.mm @@ -180,20 +180,8 @@ void QCocoaWindow::initialize() QMacAutoReleasePool pool; - if (!m_view) { + if (!m_view) m_view = [[QNSView alloc] initWithCocoaWindow:this]; - // Enable high-dpi OpenGL for retina displays. Enabling has the side - // effect that Cocoa will start calling glViewport(0, 0, width, height), - // overriding any glViewport calls in application code. This is usually not a - // problem, except if the appilcation wants to have a "custom" viewport. - // (like the hellogl example) - if (window()->supportsOpenGL()) { - BOOL enable = qt_mac_resolveOption(YES, window(), "_q_mac_wantsBestResolutionOpenGLSurface", - "QT_MAC_WANTS_BEST_RESOLUTION_OPENGL_SURFACE"); - [m_view setWantsBestResolutionOpenGLSurface:enable]; - // See also QCocoaGLContext::makeCurrent for software renderer workarounds. - } - } setGeometry(initialGeometry(window(), windowGeometry(), defaultWindowWidth, defaultWindowHeight)); diff --git a/src/plugins/platforms/cocoa/qnsview.mm b/src/plugins/platforms/cocoa/qnsview.mm index f1a2ff5ac1..0db007ccd7 100644 --- a/src/plugins/platforms/cocoa/qnsview.mm +++ b/src/plugins/platforms/cocoa/qnsview.mm @@ -192,6 +192,17 @@ m_dontOverrideCtrlLMB = qt_mac_resolveOption(false, platformWindow->window(), "_q_platform_MacDontOverrideCtrlLMB", "QT_MAC_DONT_OVERRIDE_CTRL_LMB"); m_trackingArea = nil; + // Enable high-DPI OpenGL for retina displays. Enabling has the side + // effect that Cocoa will start calling glViewport(0, 0, width, height), + // overriding any glViewport calls in application code. This is usually not a + // problem, except if the application wants to have a "custom" viewport. + // (like the hellogl example) + if (m_platformWindow->window()->supportsOpenGL()) { + self.wantsBestResolutionOpenGLSurface = qt_mac_resolveOption(YES, m_platformWindow->window(), + "_q_mac_wantsBestResolutionOpenGLSurface", "QT_MAC_WANTS_BEST_RESOLUTION_OPENGL_SURFACE"); + // See also QCocoaGLContext::makeCurrent for software renderer workarounds. + } + #ifdef QT_COCOA_ENABLE_ACCESSIBILITY_INSPECTOR // prevent rift in space-time continuum, disable // accessibility for the accessibility inspector's windows. |