diff options
Diffstat (limited to 'src/plugins/platforms/direct2d')
-rw-r--r-- | src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp | 222 |
1 files changed, 120 insertions, 102 deletions
diff --git a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp index cabcda70ee..d0076fa4de 100644 --- a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp +++ b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp @@ -92,51 +92,124 @@ static inline ID2D1Factory1 *factory() return QWindowsDirect2DContext::instance()->d2dFactory(); } -// XXX reduce code duplication between painterPathToPathGeometry and -// vectorPathToID2D1PathGeometry, the two are quite similar - -static ComPtr<ID2D1PathGeometry1> painterPathToPathGeometry(const QPainterPath &path) +class Direct2DPathGeometryWriter { - ComPtr<ID2D1PathGeometry1> geometry; - ComPtr<ID2D1GeometrySink> sink; +public: + Direct2DPathGeometryWriter() + : m_inFigure(false) + , m_roundCoordinates(false) + { - HRESULT hr = factory()->CreatePathGeometry(&geometry); - if (FAILED(hr)) { - qWarning("%s: Could not create path geometry: %#x", __FUNCTION__, hr); - return NULL; } - hr = geometry->Open(&sink); - if (FAILED(hr)) { - qWarning("%s: Could not create geometry sink: %#x", __FUNCTION__, hr); - return NULL; + bool begin() + { + HRESULT hr = factory()->CreatePathGeometry(&m_geometry); + if (FAILED(hr)) { + qWarning("%s: Could not create path geometry: %#x", __FUNCTION__, hr); + return false; + } + + hr = m_geometry->Open(&m_sink); + if (FAILED(hr)) { + qWarning("%s: Could not create geometry sink: %#x", __FUNCTION__, hr); + return false; + } + + return true; } - switch (path.fillRule()) { - case Qt::WindingFill: - sink->SetFillMode(D2D1_FILL_MODE_WINDING); - break; - case Qt::OddEvenFill: - sink->SetFillMode(D2D1_FILL_MODE_ALTERNATE); - break; + void setWindingFillEnabled(bool enable) + { + if (enable) + m_sink->SetFillMode(D2D1_FILL_MODE_WINDING); + else + m_sink->SetFillMode(D2D1_FILL_MODE_ALTERNATE); + } + + void setAliasingEnabled(bool enable) + { + m_roundCoordinates = enable; + } + + bool isInFigure() const + { + return m_inFigure; + } + + void moveTo(const QPointF &point) + { + if (m_inFigure) + m_sink->EndFigure(D2D1_FIGURE_END_OPEN); + + m_sink->BeginFigure(adjusted(point), D2D1_FIGURE_BEGIN_FILLED); + m_inFigure = true; + } + + void lineTo(const QPointF &point) + { + m_sink->AddLine(adjusted(point)); + } + + void curveTo(const QPointF &p1, const QPointF &p2, const QPointF &p3) + { + D2D1_BEZIER_SEGMENT segment = { + adjusted(p1), + adjusted(p2), + adjusted(p3) + }; + + m_sink->AddBezier(segment); + } + + void close() + { + if (m_inFigure) + m_sink->EndFigure(D2D1_FIGURE_END_OPEN); + + m_sink->Close(); + } + + ComPtr<ID2D1PathGeometry1> geometry() const + { + return m_geometry; + } + +private: + D2D1_POINT_2F adjusted(const QPointF &point) + { + if (m_roundCoordinates) + return to_d2d_point_2f(point.toPoint()); + else + return to_d2d_point_2f(point); } - bool inFigure = false; + ComPtr<ID2D1PathGeometry1> m_geometry; + ComPtr<ID2D1GeometrySink> m_sink; + + bool m_inFigure; + bool m_roundCoordinates; +}; + +static ComPtr<ID2D1PathGeometry1> painterPathToID2D1PathGeometry(const QPainterPath &path, bool alias) +{ + Direct2DPathGeometryWriter writer; + if (!writer.begin()) + return NULL; + + writer.setWindingFillEnabled(path.fillRule() == Qt::WindingFill); + writer.setAliasingEnabled(alias); for (int i = 0; i < path.elementCount(); i++) { const QPainterPath::Element element = path.elementAt(i); switch (element.type) { case QPainterPath::MoveToElement: - if (inFigure) - sink->EndFigure(D2D1_FIGURE_END_OPEN); - - sink->BeginFigure(to_d2d_point_2f(element), D2D1_FIGURE_BEGIN_FILLED); - inFigure = true; + writer.moveTo(element); break; case QPainterPath::LineToElement: - sink->AddLine(to_d2d_point_2f(element)); + writer.lineTo(element); break; case QPainterPath::CurveToElement: @@ -149,13 +222,7 @@ static ComPtr<ID2D1PathGeometry1> painterPathToPathGeometry(const QPainterPath & Q_ASSERT(data1.type == QPainterPath::CurveToDataElement); Q_ASSERT(data2.type == QPainterPath::CurveToDataElement); - D2D1_BEZIER_SEGMENT segment; - - segment.point1 = to_d2d_point_2f(element); - segment.point2 = to_d2d_point_2f(data1); - segment.point3 = to_d2d_point_2f(data2); - - sink->AddBezier(segment); + writer.curveTo(element, data1, data2); } break; @@ -165,55 +232,22 @@ static ComPtr<ID2D1PathGeometry1> painterPathToPathGeometry(const QPainterPath & } } - if (inFigure) - sink->EndFigure(D2D1_FIGURE_END_OPEN); - - sink->Close(); - - return geometry; + writer.close(); + return writer.geometry(); } static ComPtr<ID2D1PathGeometry1> vectorPathToID2D1PathGeometry(const QVectorPath &path, bool alias) { - ComPtr<ID2D1PathGeometry1> pathGeometry; - HRESULT hr = factory()->CreatePathGeometry(pathGeometry.GetAddressOf()); - if (FAILED(hr)) { - qWarning("%s: Could not create path geometry: %#x", __FUNCTION__, hr); + Direct2DPathGeometryWriter writer; + if (!writer.begin()) return NULL; - } - - if (path.isEmpty()) - return pathGeometry; - ComPtr<ID2D1GeometrySink> sink; - hr = pathGeometry->Open(sink.GetAddressOf()); - if (FAILED(hr)) { - qWarning("%s: Could not create geometry sink: %#x", __FUNCTION__, hr); - return NULL; - } - - sink->SetFillMode(path.hasWindingFill() ? D2D1_FILL_MODE_WINDING - : D2D1_FILL_MODE_ALTERNATE); - - bool inFigure = false; + writer.setWindingFillEnabled(path.hasWindingFill()); + writer.setAliasingEnabled(alias); const QPainterPath::ElementType *types = path.elements(); const int count = path.elementCount(); - const qreal *points = 0; - - QScopedArrayPointer<qreal> rounded_points; - - if (alias) { - // Aliased painting, round to whole numbers - rounded_points.reset(new qreal[count * 2]); - points = rounded_points.data(); - - for (int i = 0; i < (count * 2); i++) - rounded_points[i] = qRound(path.points()[i]); - } else { - // Antialiased painting, keep original numbers - points = path.points(); - } + const qreal *points = path.points(); Q_ASSERT(points); @@ -226,15 +260,11 @@ static ComPtr<ID2D1PathGeometry1> vectorPathToID2D1PathGeometry(const QVectorPat switch (types[i]) { case QPainterPath::MoveToElement: - if (inFigure) - sink->EndFigure(D2D1_FIGURE_END_OPEN); - - sink->BeginFigure(D2D1::Point2F(x, y), D2D1_FIGURE_BEGIN_FILLED); - inFigure = true; + writer.moveTo(QPointF(x, y)); break; case QPainterPath::LineToElement: - sink->AddLine(D2D1::Point2F(x, y)); + writer.lineTo(QPointF(x, y)); break; case QPainterPath::CurveToElement: @@ -251,13 +281,7 @@ static ComPtr<ID2D1PathGeometry1> vectorPathToID2D1PathGeometry(const QVectorPat const qreal x3 = points[i * 2]; const qreal y3 = points[i * 2 + 1]; - D2D1_BEZIER_SEGMENT segment = { - D2D1::Point2F(x, y), - D2D1::Point2F(x2, y2), - D2D1::Point2F(x3, y3) - }; - - sink->AddBezier(segment); + writer.curveTo(QPointF(x, y), QPointF(x2, y2), QPointF(x3, y3)); } break; @@ -267,23 +291,17 @@ static ComPtr<ID2D1PathGeometry1> vectorPathToID2D1PathGeometry(const QVectorPat } } } else { - sink->BeginFigure(D2D1::Point2F(points[0], points[1]), D2D1_FIGURE_BEGIN_FILLED); - inFigure = true; - + writer.moveTo(QPointF(points[0], points[1])); for (int i = 1; i < count; i++) - sink->AddLine(D2D1::Point2F(points[i * 2], points[i * 2 + 1])); + writer.lineTo(QPointF(points[i * 2], points[i * 2 + 1])); } - if (inFigure) { + if (writer.isInFigure()) if (path.hasImplicitClose()) - sink->AddLine(D2D1::Point2F(points[0], points[1])); - - sink->EndFigure(D2D1_FIGURE_END_OPEN); - } - - sink->Close(); + writer.lineTo(QPointF(points[0], points[1])); - return pathGeometry; + writer.close(); + return writer.geometry(); } class QWindowsDirect2DPaintEnginePrivate : public QPaintEngineExPrivate @@ -375,7 +393,7 @@ public: { popClip(); - ComPtr<ID2D1PathGeometry1> geometry = painterPathToPathGeometry(clipPath); + ComPtr<ID2D1PathGeometry1> geometry = painterPathToID2D1PathGeometry(clipPath, antialiasMode() == D2D1_ANTIALIAS_MODE_ALIASED); if (!geometry) return; @@ -816,7 +834,7 @@ bool QWindowsDirect2DPaintEngine::begin(QPaintDevice * pdev) QPainterPath p; p.addRegion(systemClip()); - ComPtr<ID2D1PathGeometry1> geometry = painterPathToPathGeometry(p); + ComPtr<ID2D1PathGeometry1> geometry = painterPathToID2D1PathGeometry(p, d->antialiasMode() == D2D1_ANTIALIAS_MODE_ALIASED); if (!geometry) return false; |