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-rw-r--r--src/plugins/platforms/eglconvenience/qeglconvenience.cpp46
1 files changed, 13 insertions, 33 deletions
diff --git a/src/plugins/platforms/eglconvenience/qeglconvenience.cpp b/src/plugins/platforms/eglconvenience/qeglconvenience.cpp
index df7abc1401..f3ce0fa809 100644
--- a/src/plugins/platforms/eglconvenience/qeglconvenience.cpp
+++ b/src/plugins/platforms/eglconvenience/qeglconvenience.cpp
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-QVector<EGLint> q_createConfigAttributesFromFormat(const QPlatformWindowFormat &format)
+QVector<EGLint> q_createConfigAttributesFromFormat(const QWindowFormat &format)
{
int redSize = format.redBufferSize();
int greenSize = format.greenBufferSize();
@@ -53,17 +53,6 @@ QVector<EGLint> q_createConfigAttributesFromFormat(const QPlatformWindowFormat &
int stencilSize = format.stencilBufferSize();
int sampleCount = format.samples();
- // QPlatformWindowFormat uses a magic value of -1 to indicate "don't care", even when a buffer of that
- // type has been requested. So we must check QPlatformWindowFormat's booleans too if size is -1:
- if (format.alpha() && alphaSize <= 0)
- alphaSize = 1;
- if (format.depth() && depthSize <= 0)
- depthSize = 1;
- if (format.stencil() && stencilSize <= 0)
- stencilSize = 1;
- if (format.sampleBuffers() && sampleCount <= 0)
- sampleCount = 1;
-
// We want to make sure 16-bit configs are chosen over 32-bit configs as they will provide
// the best performance. The EGL config selection algorithm is a bit stange in this regard:
// The selection criteria for EGL_BUFFER_SIZE is "AtLeast", so we can't use it to discard
@@ -82,14 +71,14 @@ QVector<EGLint> q_createConfigAttributesFromFormat(const QPlatformWindowFormat &
// if the application sets the red/green/blue size to 5/6/5 on the QPlatformWindowFormat,
// they will probably get a 32-bit config, even when there's an RGB565 config available.
- // Now normalize the values so -1 becomes 0
- redSize = redSize > 0 ? redSize : 0;
- greenSize = greenSize > 0 ? greenSize : 0;
- blueSize = blueSize > 0 ? blueSize : 0;
- alphaSize = alphaSize > 0 ? alphaSize : 0;
- depthSize = depthSize > 0 ? depthSize : 0;
- stencilSize = stencilSize > 0 ? stencilSize : 0;
- sampleCount = sampleCount > 0 ? sampleCount : 0;
+// // Now normalize the values so -1 becomes 0
+// redSize = redSize > 0 ? redSize : 0;
+// greenSize = greenSize > 0 ? greenSize : 0;
+// blueSize = blueSize > 0 ? blueSize : 0;
+// alphaSize = alphaSize > 0 ? alphaSize : 0;
+// depthSize = depthSize > 0 ? depthSize : 0;
+// stencilSize = stencilSize > 0 ? stencilSize : 0;
+// sampleCount = sampleCount > 0 ? sampleCount : 0;
QVector<EGLint> configAttributes;
@@ -206,7 +195,7 @@ bool q_reduceConfigAttributes(QVector<EGLint> *configAttributes)
return false;
}
-EGLConfig q_configFromQPlatformWindowFormat(EGLDisplay display, const QPlatformWindowFormat &format, bool highestPixelFormat, int surfaceType)
+EGLConfig q_configFromQPlatformWindowFormat(EGLDisplay display, const QWindowFormat &format, bool highestPixelFormat, int surfaceType)
{
EGLConfig cfg = 0;
QVector<EGLint> configureAttributes = q_createConfigAttributesFromFormat(format);
@@ -214,11 +203,7 @@ EGLConfig q_configFromQPlatformWindowFormat(EGLDisplay display, const QPlatformW
configureAttributes.append(surfaceType);
configureAttributes.append(EGL_RENDERABLE_TYPE);
- if (format.windowApi() == QPlatformWindowFormat::OpenVG) {
- configureAttributes.append(EGL_OPENVG_BIT);
- } else {
- configureAttributes.append(EGL_OPENGL_ES2_BIT);
- }
+ configureAttributes.append(EGL_OPENGL_ES2_BIT);
configureAttributes.append(EGL_NONE);
do {
@@ -272,9 +257,9 @@ EGLConfig q_configFromQPlatformWindowFormat(EGLDisplay display, const QPlatformW
return 0;
}
-QPlatformWindowFormat qt_qPlatformWindowFormatFromConfig(EGLDisplay display, const EGLConfig config)
+QWindowFormat q_windowFormatFromConfig(EGLDisplay display, const EGLConfig config)
{
- QPlatformWindowFormat format;
+ QWindowFormat format;
EGLint redSize = 0;
EGLint greenSize = 0;
EGLint blueSize = 0;
@@ -282,7 +267,6 @@ QPlatformWindowFormat qt_qPlatformWindowFormatFromConfig(EGLDisplay display, con
EGLint depthSize = 0;
EGLint stencilSize = 0;
EGLint sampleCount = 0;
- EGLint level = 0;
eglGetConfigAttrib(display, config, EGL_RED_SIZE, &redSize);
eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &greenSize);
@@ -291,7 +275,6 @@ QPlatformWindowFormat qt_qPlatformWindowFormatFromConfig(EGLDisplay display, con
eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &depthSize);
eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencilSize);
eglGetConfigAttrib(display, config, EGL_SAMPLES, &sampleCount);
- eglGetConfigAttrib(display, config, EGL_LEVEL, &level);
format.setRedBufferSize(redSize);
format.setGreenBufferSize(greenSize);
@@ -300,10 +283,7 @@ QPlatformWindowFormat qt_qPlatformWindowFormatFromConfig(EGLDisplay display, con
format.setDepthBufferSize(depthSize);
format.setStencilBufferSize(stencilSize);
format.setSamples(sampleCount);
- format.setDirectRendering(true); // All EGL contexts are direct-rendered
- format.setRgba(true); // EGL doesn't support colour index rendering
format.setStereo(false); // EGL doesn't support stereo buffers
- format.setAccumBufferSize(0); // EGL doesn't support accululation buffers
// Clear the EGL error state because some of the above may
// have errored out because the attribute is not applicable