diff options
Diffstat (limited to 'src/plugins/platforms/eglfs')
-rw-r--r-- | src/plugins/platforms/eglfs/qeglfsbackingstore.cpp | 4 | ||||
-rw-r--r-- | src/plugins/platforms/eglfs/qeglfsintegration.cpp | 4 | ||||
-rw-r--r-- | src/plugins/platforms/eglfs/qeglfsintegration.h | 2 | ||||
-rw-r--r-- | src/plugins/platforms/eglfs/qeglfsscreen.cpp | 4 | ||||
-rw-r--r-- | src/plugins/platforms/eglfs/qeglfsscreen.h | 6 |
5 files changed, 10 insertions, 10 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp b/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp index c3090428de..1d27be7fb3 100644 --- a/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp +++ b/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp @@ -43,7 +43,7 @@ #include "qeglfsbackingstore.h" -#include <QtGui/QPlatformGLContext> +#include <QtGui/QPlatformOpenGLContext> #include <QtGui/QScreen> #include <QtOpenGL/private/qglpaintdevice_p.h> @@ -62,7 +62,7 @@ public: } QSize size() const { return m_screen->geometry().size(); } - QGLContext* context() const { return QGLContext::fromGuiGLContext(m_screen->platformContext()->context()); } + QGLContext* context() const { return QGLContext::fromOpenGLContext(m_screen->platformContext()->context()); } QPaintEngine *paintEngine() const { return qt_qgl_paint_engine(); } diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.cpp b/src/plugins/platforms/eglfs/qeglfsintegration.cpp index 8b2346b5fd..3d3e05d351 100644 --- a/src/plugins/platforms/eglfs/qeglfsintegration.cpp +++ b/src/plugins/platforms/eglfs/qeglfsintegration.cpp @@ -49,7 +49,7 @@ #include <QtGui/QPlatformWindow> #include <QtGui/QSurfaceFormat> -#include <QtGui/QGuiGLContext> +#include <QtGui/QOpenGLContext> #include <QtGui/QScreen> #include <EGL/egl.h> @@ -93,7 +93,7 @@ QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *wi return new QEglFSBackingStore(window); } -QPlatformGLContext *QEglFSIntegration::createPlatformGLContext(QGuiGLContext *context) const +QPlatformOpenGLContext *QEglFSIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const { return static_cast<QEglFSScreen *>(context->screen()->handle())->platformContext(); } diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.h b/src/plugins/platforms/eglfs/qeglfsintegration.h index 66fda9c673..9538850faf 100644 --- a/src/plugins/platforms/eglfs/qeglfsintegration.h +++ b/src/plugins/platforms/eglfs/qeglfsintegration.h @@ -60,7 +60,7 @@ public: QPlatformWindow *createPlatformWindow(QWindow *window) const; QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const; - QPlatformGLContext *createPlatformGLContext(QGuiGLContext *context) const; + QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const; QPlatformFontDatabase *fontDatabase() const; diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.cpp b/src/plugins/platforms/eglfs/qeglfsscreen.cpp index 953ae704dc..6f317a375f 100644 --- a/src/plugins/platforms/eglfs/qeglfsscreen.cpp +++ b/src/plugins/platforms/eglfs/qeglfsscreen.cpp @@ -90,7 +90,7 @@ static struct AttrInfo attrs[] = { class QEglFSContext : public QEGLPlatformContext { public: - QEglFSContext(const QSurfaceFormat &format, QPlatformGLContext *share, EGLDisplay display, + QEglFSContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display, EGLint eglClientVersion = 2, EGLenum eglApi = EGL_OPENGL_ES_API) : QEGLPlatformContext(format, share, display, eglClientVersion, eglApi) { @@ -238,7 +238,7 @@ QImage::Format QEglFSScreen::format() const createAndSetPlatformContext(); return m_format; } -QPlatformGLContext *QEglFSScreen::platformContext() const +QPlatformOpenGLContext *QEglFSScreen::platformContext() const { if (!m_platformContext) { QEglFSScreen *that = const_cast<QEglFSScreen *>(this); diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.h b/src/plugins/platforms/eglfs/qeglfsscreen.h index 230acf3a4b..41465d871c 100644 --- a/src/plugins/platforms/eglfs/qeglfsscreen.h +++ b/src/plugins/platforms/eglfs/qeglfsscreen.h @@ -50,7 +50,7 @@ QT_BEGIN_NAMESPACE -class QPlatformGLContext; +class QPlatformOpenGLContext; class QEglFSScreen : public QPlatformScreen //huh: FullScreenScreen ;) just to follow namespace { @@ -62,7 +62,7 @@ public: int depth() const; QImage::Format format() const; - QPlatformGLContext *platformContext() const; + QPlatformOpenGLContext *platformContext() const; EGLSurface surface() const { return m_surface; } @@ -73,7 +73,7 @@ private: QRect m_geometry; int m_depth; QImage::Format m_format; - QPlatformGLContext *m_platformContext; + QPlatformOpenGLContext *m_platformContext; EGLDisplay m_dpy; EGLSurface m_surface; }; |