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-rw-r--r--src/plugins/platforms/haiku/qhaikucursor.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/plugins/platforms/haiku/qhaikucursor.cpp b/src/plugins/platforms/haiku/qhaikucursor.cpp
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+/***************************************************************************
+**
+** Copyright (C) 2015 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Tobias Koenig <tobias.koenig@kdab.com>
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qhaikucursor.h"
+
+#include "qhaikurasterwindow.h"
+
+#include <Cursor.h>
+
+QHaikuCursor::QHaikuCursor()
+{
+ m_cursorIds.insert(Qt::ArrowCursor, B_CURSOR_ID_SYSTEM_DEFAULT);
+ m_cursorIds.insert(Qt::UpArrowCursor, B_CURSOR_ID_RESIZE_NORTH);
+ m_cursorIds.insert(Qt::CrossCursor, B_CURSOR_ID_CROSS_HAIR);
+ m_cursorIds.insert(Qt::WaitCursor, B_CURSOR_ID_PROGRESS);
+ m_cursorIds.insert(Qt::IBeamCursor, B_CURSOR_ID_I_BEAM);
+ m_cursorIds.insert(Qt::SizeVerCursor, B_CURSOR_ID_RESIZE_NORTH_SOUTH);
+ m_cursorIds.insert(Qt::SizeHorCursor, B_CURSOR_ID_RESIZE_EAST_WEST);
+ m_cursorIds.insert(Qt::SizeBDiagCursor, B_CURSOR_ID_RESIZE_NORTH_EAST_SOUTH_WEST);
+ m_cursorIds.insert(Qt::SizeFDiagCursor, B_CURSOR_ID_RESIZE_NORTH_WEST_SOUTH_EAST);
+ m_cursorIds.insert(Qt::SizeAllCursor, B_CURSOR_ID_MOVE);
+ m_cursorIds.insert(Qt::BlankCursor, B_CURSOR_ID_NO_CURSOR);
+ m_cursorIds.insert(Qt::SplitVCursor, B_CURSOR_ID_RESIZE_NORTH_SOUTH);
+ m_cursorIds.insert(Qt::SplitHCursor, B_CURSOR_ID_RESIZE_EAST_WEST);
+ m_cursorIds.insert(Qt::PointingHandCursor, B_CURSOR_ID_FOLLOW_LINK);
+ m_cursorIds.insert(Qt::ForbiddenCursor, B_CURSOR_ID_NOT_ALLOWED);
+ m_cursorIds.insert(Qt::OpenHandCursor, B_CURSOR_ID_GRAB);
+ m_cursorIds.insert(Qt::ClosedHandCursor, B_CURSOR_ID_GRABBING);
+ m_cursorIds.insert(Qt::WhatsThisCursor, B_CURSOR_ID_HELP);
+ m_cursorIds.insert(Qt::BusyCursor, B_CURSOR_ID_PROGRESS);
+}
+
+#ifndef QT_NO_CURSOR
+void QHaikuCursor::changeCursor(QCursor *windowCursor, QWindow *window)
+{
+ if (!window)
+ return;
+
+ BWindow *haikuWindow = reinterpret_cast<BWindow*>(window->winId());
+
+ // We expect that every BWindow has exactly one BView as child,
+ // so we can use CurrentFocus to retrieve it and call SetViewCursor
+ // to change the cursor for the whole window.
+ if (!windowCursor) {
+ BView *view = haikuWindow->CurrentFocus();
+ if (view) {
+ view->SetViewCursor(B_CURSOR_SYSTEM_DEFAULT);
+ }
+ } else {
+ const Qt::CursorShape shape = windowCursor->shape();
+ if (!m_cursors.contains(shape))
+ m_cursors.insert(shape, new BCursor(m_cursorIds.value(shape)));
+
+ BView *view = haikuWindow->CurrentFocus();
+ if (view) {
+ view->LockLooper();
+ view->SetViewCursor(m_cursors.value(shape));
+ view->UnlockLooper();
+ }
+ }
+}
+#endif