summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/ios/qiosbackingstore.mm
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/platforms/ios/qiosbackingstore.mm')
-rw-r--r--src/plugins/platforms/ios/qiosbackingstore.mm111
1 files changed, 38 insertions, 73 deletions
diff --git a/src/plugins/platforms/ios/qiosbackingstore.mm b/src/plugins/platforms/ios/qiosbackingstore.mm
index 875d06dc80..f408c13af3 100644
--- a/src/plugins/platforms/ios/qiosbackingstore.mm
+++ b/src/plugins/platforms/ios/qiosbackingstore.mm
@@ -38,6 +38,7 @@
#include <QtGui/QOpenGLPaintDevice>
#include <QtGui/QOpenGLFramebufferObject>
#include <QtGui/QOffscreenSurface>
+#include <QtGui/qpainter.h>
#include <QtGui/private/qwindow_p.h>
#include <QtDebug>
@@ -58,13 +59,12 @@ void QIOSPaintDevice::ensureActiveTarget()
}
QIOSBackingStore::QIOSBackingStore(QWindow *window)
- : QPlatformBackingStore(window)
+ : QRasterBackingStore(window)
, m_context(new QOpenGLContext)
- , m_device(0)
- , m_fbo(0)
- , m_surface(0)
+ , m_glDevice(nullptr)
{
QSurfaceFormat fmt = window->requestedFormat();
+
// Due to sharing QIOSContext redirects our makeCurrent on window() attempts to
// the global share context. Hence it is essential to have a compatible format.
fmt.setDepthBufferSize(QSurfaceFormat::defaultFormat().depthBufferSize());
@@ -73,8 +73,10 @@ QIOSBackingStore::QIOSBackingStore(QWindow *window)
if (fmt.depthBufferSize() == 0)
qWarning("No depth in default format, expect rendering errors");
+ // We use the surface both for raster operations and for GL drawing (when
+ // we blit the raster image), so the type needs to cover both use cases.
if (window->surfaceType() == QSurface::RasterSurface)
- window->setSurfaceType(QSurface::OpenGLSurface);
+ window->setSurfaceType(QSurface::RasterGLSurface);
m_context->setFormat(fmt);
m_context->setScreen(window->screen());
@@ -85,75 +87,44 @@ QIOSBackingStore::QIOSBackingStore(QWindow *window)
QIOSBackingStore::~QIOSBackingStore()
{
- delete m_fbo;
- delete m_surface;
delete m_context;
- delete m_device;
+ delete m_glDevice;
}
void QIOSBackingStore::makeCurrent()
{
- QSurface *surface = m_surface ? m_surface : static_cast<QSurface *>(window());
- if (!m_context->makeCurrent(surface))
+ if (!m_context->makeCurrent(window()))
qWarning("QIOSBackingStore: makeCurrent() failed");
- if (m_fbo)
- m_fbo->bind();
}
-void QIOSBackingStore::beginPaint(const QRegion &)
+void QIOSBackingStore::beginPaint(const QRegion &region)
{
- if (qt_window_private(window())->compositing) {
- if (!m_fbo) {
- delete m_device;
- m_device = 0;
- }
- if (!m_surface) {
- m_surface = new QOffscreenSurface;
- m_surface->setFormat(m_context->format());
- m_surface->create();
- }
- if (!m_context->makeCurrent(m_surface))
- qWarning("QIOSBackingStore: Failed to make offscreen surface current");
- const QSize size = window()->size() * window()->devicePixelRatio();
- if (m_fbo && m_fbo->size() != size) {
- delete m_fbo;
- m_fbo = 0;
- }
- if (!m_fbo)
- m_fbo = new QOpenGLFramebufferObject(size, QOpenGLFramebufferObject::CombinedDepthStencil);
- } else if (m_fbo) {
- delete m_fbo;
- m_fbo = 0;
- delete m_surface;
- m_surface = 0;
- delete m_device;
- m_device = 0;
- }
-
makeCurrent();
- if (!m_device)
- m_device = new QIOSPaintDevice(this);
+ if (!m_glDevice)
+ m_glDevice = new QIOSPaintDevice(this);
+
+ if (window()->surfaceType() == QSurface::RasterGLSurface)
+ QRasterBackingStore::beginPaint(region);
}
void QIOSBackingStore::endPaint()
{
- if (m_fbo) {
- m_fbo->release();
- glFlush();
- }
}
QPaintDevice *QIOSBackingStore::paintDevice()
{
- Q_ASSERT(m_device);
+ Q_ASSERT(m_glDevice);
// Keep paint device size and device pixel ratio in sync with window
qreal devicePixelRatio = window()->devicePixelRatio();
- m_device->setSize(window()->size() * devicePixelRatio);
- m_device->setDevicePixelRatio(devicePixelRatio);
+ m_glDevice->setSize(window()->size() * devicePixelRatio);
+ m_glDevice->setDevicePixelRatio(devicePixelRatio);
- return m_device;
+ if (window()->surfaceType() == QSurface::RasterGLSurface)
+ return QRasterBackingStore::paintDevice();
+ else
+ return m_glDevice;
}
void QIOSBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
@@ -171,6 +142,11 @@ void QIOSBackingStore::flush(QWindow *window, const QRegion &region, const QPoin
return;
}
+ if (window->surfaceType() == QSurface::RasterGLSurface) {
+ QPainter painter(m_glDevice);
+ painter.drawImage(QPoint(), m_image);
+ }
+
m_context->makeCurrent(window);
m_context->swapBuffers(window);
}
@@ -179,31 +155,20 @@ void QIOSBackingStore::resize(const QSize &size, const QRegion &staticContents)
{
Q_UNUSED(staticContents);
- // Resizing the backing store would in our case mean resizing the QWindow,
- // as we cheat and use an QOpenGLPaintDevice that we target at the window.
- // That's probably not what the user intended, so we ignore resizes of the
- // backing store and always keep the paint device's size in sync with the
- // window size in beginPaint().
+ if (window()->surfaceType() == QSurface::OpenGLSurface) {
+ // Resizing the backing store would in this case mean resizing the QWindow,
+ // as we use an QOpenGLPaintDevice that we target at the window. That's
+ // probably not what the user intended, so we ignore resizes of the backing
+ // store and always keep the paint device's size in sync with the window
+ // size in beginPaint().
- if (size != window()->size() && !window()->inherits("QWidgetWindow"))
- qWarning() << "QIOSBackingStore needs to have the same size as its window";
-}
-
-GLuint QIOSBackingStore::toTexture(const QRegion &dirtyRegion, QSize *textureSize, TextureFlags *flags) const
-{
- Q_ASSERT(qt_window_private(window())->compositing);
- Q_UNUSED(dirtyRegion);
-
- if (flags)
- *flags = TextureFlip;
+ if (size != window()->size() && !window()->inherits("QWidgetWindow"))
+ qWarning() << "QIOSBackingStore needs to have the same size as its window";
- if (!m_fbo)
- return 0;
-
- if (textureSize)
- *textureSize = m_fbo->size();
+ return;
+ }
- return m_fbo->texture();
+ QRasterBackingStore::resize(size, staticContents);
}
QT_END_NAMESPACE