summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/ios/qioscontext.mm
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/platforms/ios/qioscontext.mm')
-rw-r--r--src/plugins/platforms/ios/qioscontext.mm204
1 files changed, 204 insertions, 0 deletions
diff --git a/src/plugins/platforms/ios/qioscontext.mm b/src/plugins/platforms/ios/qioscontext.mm
new file mode 100644
index 0000000000..d3966964e0
--- /dev/null
+++ b/src/plugins/platforms/ios/qioscontext.mm
@@ -0,0 +1,204 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qioscontext.h"
+#include "qioswindow.h"
+
+#include <dlfcn.h>
+
+#include <QtGui/QOpenGlContext>
+
+#import <OpenGLES/EAGL.h>
+#import <QuartzCore/CAEAGLLayer.h>
+
+QIOSContext::QIOSContext(QOpenGLContext *context)
+ : QPlatformOpenGLContext()
+ , m_eaglContext([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2])
+{
+ // Start out with the requested format
+ QSurfaceFormat format = context->format();
+
+ format.setRenderableType(QSurfaceFormat::OpenGLES);
+ format.setMajorVersion(2);
+ format.setMinorVersion(0);
+
+ // Even though iOS internally double-buffers its rendering, we
+ // report single-buffered here since the buffer remains unchanged
+ // when swapping unlesss you manually clear it yourself.
+ format.setSwapBehavior(QSurfaceFormat::SingleBuffer);
+
+ m_format = format;
+}
+
+QIOSContext::~QIOSContext()
+{
+ [EAGLContext setCurrentContext:m_eaglContext];
+
+ foreach (const FramebufferObject &framebufferObject, m_framebufferObjects)
+ deleteBuffers(framebufferObject);
+
+ [EAGLContext setCurrentContext:nil];
+ [m_eaglContext release];
+}
+
+void QIOSContext::deleteBuffers(const FramebufferObject &framebufferObject)
+{
+ if (framebufferObject.handle)
+ glDeleteFramebuffers(1, &framebufferObject.handle);
+ if (framebufferObject.colorRenderbuffer)
+ glDeleteRenderbuffers(1, &framebufferObject.colorRenderbuffer);
+ if (framebufferObject.depthRenderbuffer)
+ glDeleteRenderbuffers(1, &framebufferObject.depthRenderbuffer);
+}
+
+QSurfaceFormat QIOSContext::format() const
+{
+ return m_format;
+}
+
+bool QIOSContext::makeCurrent(QPlatformSurface *surface)
+{
+ Q_ASSERT(surface && surface->surface()->surfaceType() == QSurface::OpenGLSurface);
+
+ [EAGLContext setCurrentContext:m_eaglContext];
+ glBindFramebuffer(GL_FRAMEBUFFER, defaultFramebufferObject(surface));
+
+ return true;
+}
+
+void QIOSContext::doneCurrent()
+{
+ [EAGLContext setCurrentContext:nil];
+}
+
+void QIOSContext::swapBuffers(QPlatformSurface *surface)
+{
+ Q_ASSERT(surface && surface->surface()->surfaceType() == QSurface::OpenGLSurface);
+ Q_ASSERT(surface->surface()->surfaceClass() == QSurface::Window);
+ QWindow *window = static_cast<QWindow *>(surface->surface());
+ Q_ASSERT(m_framebufferObjects.contains(window));
+
+ [EAGLContext setCurrentContext:m_eaglContext];
+ glBindRenderbuffer(GL_RENDERBUFFER, m_framebufferObjects[window].colorRenderbuffer);
+ [m_eaglContext presentRenderbuffer:GL_RENDERBUFFER];
+}
+
+GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
+{
+ Q_ASSERT(surface && surface->surface()->surfaceClass() == QSurface::Window);
+ QWindow *window = static_cast<QWindow *>(surface->surface());
+
+ FramebufferObject &framebufferObject = m_framebufferObjects[window];
+
+ // Set up an FBO for the window if it hasn't been created yet
+ if (!framebufferObject.handle) {
+ [EAGLContext setCurrentContext:m_eaglContext];
+
+ glGenFramebuffers(1, &framebufferObject.handle);
+ glBindFramebuffer(GL_FRAMEBUFFER, framebufferObject.handle);
+
+ glGenRenderbuffers(1, &framebufferObject.colorRenderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, framebufferObject.colorRenderbuffer);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
+ framebufferObject.colorRenderbuffer);
+
+ if (m_format.depthBufferSize() > 0 || m_format.stencilBufferSize() > 0) {
+ glGenRenderbuffers(1, &framebufferObject.depthRenderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, framebufferObject.depthRenderbuffer);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER,
+ framebufferObject.depthRenderbuffer);
+
+ if (m_format.stencilBufferSize() > 0)
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER,
+ framebufferObject.depthRenderbuffer);
+ }
+
+ connect(window, SIGNAL(destroyed(QObject*)), this, SLOT(windowDestroyed(QObject*)));
+ }
+
+ // Ensure that the FBO's buffers match the size of the window
+ QIOSWindow *platformWindow = static_cast<QIOSWindow *>(surface);
+ if (framebufferObject.renderbufferWidth != platformWindow->effectiveWidth() ||
+ framebufferObject.renderbufferHeight != platformWindow->effectiveHeight()) {
+
+ glBindRenderbuffer(GL_RENDERBUFFER, framebufferObject.colorRenderbuffer);
+ UIView *view = reinterpret_cast<UIView *>(platformWindow->winId());
+ CAEAGLLayer *layer = static_cast<CAEAGLLayer *>(view.layer);
+ [m_eaglContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:layer];
+
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &framebufferObject.renderbufferWidth);
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &framebufferObject.renderbufferHeight);
+
+ if (framebufferObject.depthRenderbuffer) {
+ glBindRenderbuffer(GL_RENDERBUFFER, framebufferObject.depthRenderbuffer);
+
+ // FIXME: Support more fine grained control over depth/stencil buffer sizes
+ if (m_format.stencilBufferSize() > 0)
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES,
+ framebufferObject.renderbufferWidth, framebufferObject.renderbufferHeight);
+ else
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16,
+ framebufferObject.renderbufferWidth, framebufferObject.renderbufferHeight);
+ }
+
+ if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
+ NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatus(GL_FRAMEBUFFER));
+ }
+
+ return framebufferObject.handle;
+}
+
+void QIOSContext::windowDestroyed(QObject *object)
+{
+ QWindow *window = static_cast<QWindow *>(object);
+ if (m_framebufferObjects.contains(window)) {
+ deleteBuffers(m_framebufferObjects[window]);
+ m_framebufferObjects.remove(window);
+ }
+}
+
+QFunctionPointer QIOSContext::getProcAddress(const QByteArray& functionName)
+{
+ return reinterpret_cast<QFunctionPointer>(dlsym(RTLD_NEXT, functionName.constData()));
+}
+
+#include "moc_qioscontext.cpp"
+