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-rw-r--r--src/plugins/platforms/ios/qioscontext.mm24
1 files changed, 19 insertions, 5 deletions
diff --git a/src/plugins/platforms/ios/qioscontext.mm b/src/plugins/platforms/ios/qioscontext.mm
index ddee52196a..0143b75828 100644
--- a/src/plugins/platforms/ios/qioscontext.mm
+++ b/src/plugins/platforms/ios/qioscontext.mm
@@ -47,19 +47,33 @@
#include <QtGui/QOpenGLContext>
#import <OpenGLES/EAGL.h>
+#import <OpenGLES/ES2/glext.h>
#import <QuartzCore/CAEAGLLayer.h>
QIOSContext::QIOSContext(QOpenGLContext *context)
: QPlatformOpenGLContext()
, m_sharedContext(static_cast<QIOSContext *>(context->shareHandle()))
- , m_eaglContext([[EAGLContext alloc]
- initWithAPI:kEAGLRenderingAPIOpenGLES2
- sharegroup:m_sharedContext ? [m_sharedContext->m_eaglContext sharegroup] : nil])
, m_format(context->format())
{
m_format.setRenderableType(QSurfaceFormat::OpenGLES);
- m_format.setMajorVersion(2);
- m_format.setMinorVersion(0);
+ m_eaglContext = [[EAGLContext alloc]
+ initWithAPI:EAGLRenderingAPI(m_format.majorVersion())
+ sharegroup:m_sharedContext ? [m_sharedContext->m_eaglContext sharegroup] : nil];
+
+ if (m_eaglContext != nil) {
+ EAGLContext *originalContext = [EAGLContext currentContext];
+ [EAGLContext setCurrentContext:m_eaglContext];
+ const GLubyte *s = glGetString(GL_VERSION);
+ if (s) {
+ QByteArray version = QByteArray(reinterpret_cast<const char *>(s));
+ int major, minor;
+ if (QPlatformOpenGLContext::parseOpenGLVersion(version, major, minor)) {
+ m_format.setMajorVersion(major);
+ m_format.setMinorVersion(minor);
+ }
+ }
+ [EAGLContext setCurrentContext:originalContext];
+ }
// iOS internally double-buffers its rendering using copy instead of flipping,
// so technically we could report that we are single-buffered so that clients