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-rw-r--r--src/plugins/platforms/ios/qioscontext.mm16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/plugins/platforms/ios/qioscontext.mm b/src/plugins/platforms/ios/qioscontext.mm
index a35b4f164c..1ea040308f 100644
--- a/src/plugins/platforms/ios/qioscontext.mm
+++ b/src/plugins/platforms/ios/qioscontext.mm
@@ -113,6 +113,11 @@ bool QIOSContext::makeCurrent(QPlatformSurface *surface)
Q_ASSERT(surface && surface->surface()->surfaceType() == QSurface::OpenGLSurface);
[EAGLContext setCurrentContext:m_eaglContext];
+
+ // For offscreen surfaces we don't prepare a default FBO
+ if (surface->surface()->surfaceClass() == QSurface::Offscreen)
+ return true;
+
FramebufferObject &framebufferObject = backingFramebufferObjectFor(surface);
// We bind the default FBO even if it's incomplete, so that clients who
@@ -131,6 +136,10 @@ void QIOSContext::doneCurrent()
void QIOSContext::swapBuffers(QPlatformSurface *surface)
{
Q_ASSERT(surface && surface->surface()->surfaceType() == QSurface::OpenGLSurface);
+
+ if (surface->surface()->surfaceClass() == QSurface::Offscreen)
+ return; // Nothing to do
+
Q_ASSERT(surface->surface()->surfaceClass() == QSurface::Window);
QIOSWindow *window = static_cast<QIOSWindow *>(surface);
Q_ASSERT(m_framebufferObjects.contains(window));
@@ -213,6 +222,13 @@ QIOSContext::FramebufferObject &QIOSContext::backingFramebufferObjectFor(QPlatfo
GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
{
+ if (surface->surface()->surfaceClass() == QSurface::Offscreen) {
+ // Binding and rendering to the zero-FBO on iOS seems to be
+ // no-ops, so we can safely return 0 here, even if it's not
+ // really a valid FBO on iOS.
+ return 0;
+ }
+
return backingFramebufferObjectFor(surface).handle;
}