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+/****************************************************************************
+**
+** Copyright (C) 2015 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qiosfileengineassetslibrary.h"
+
+#import <UIKit/UIKit.h>
+#import <AssetsLibrary/AssetsLibrary.h>
+
+#include <QtCore/QTimer>
+#include <QtCore/private/qcoreapplication_p.h>
+
+class QIOSAssetData : public QObject
+{
+public:
+ QIOSAssetData(const QString &fileName, QIOSFileEngineAssetsLibrary *engine)
+ : m_asset(0)
+ , m_fileName(fileName)
+ , m_assetLibrary(0)
+ {
+ switch ([ALAssetsLibrary authorizationStatus]) {
+ case ALAuthorizationStatusRestricted:
+ case ALAuthorizationStatusDenied:
+ engine->setError(QFile::PermissionsError, QLatin1String("Unauthorized access"));
+ return;
+ case ALAuthorizationStatusNotDetermined:
+ if (!static_cast<QCoreApplicationPrivate *>(QObjectPrivate::get(qApp))->in_exec) {
+ // Since authorization status has not been determined, the user will be asked
+ // to authorize the app. But since main has not finished, the dialog will be held
+ // back until the launch completes. To avoid a dead-lock below, we start an event
+ // loop to complete the launch.
+ QEventLoop loop;
+ QTimer::singleShot(1, &loop, &QEventLoop::quit);
+ loop.exec();
+ }
+ break;
+ default:
+ if (g_currentAssetData) {
+ // It's a common pattern that QFiles pointing to the same path are created and destroyed
+ // several times during a single event loop cycle. To avoid loading the same asset
+ // over and over, we check if the last loaded asset has not been destroyed yet, and try to
+ // reuse its data. Since QFile is (mostly) reentrant, we need to protect m_currentAssetData
+ // from being modified by several threads at the same time.
+ QMutexLocker lock(&g_mutex);
+ if (g_currentAssetData && g_currentAssetData->m_fileName == fileName) {
+ m_assetLibrary = [g_currentAssetData->m_assetLibrary retain];
+ m_asset = [g_currentAssetData->m_asset retain];
+ return;
+ }
+ }
+ }
+
+ // We can only load images from the asset library async. And this might take time, since it
+ // involves showing the authorization dialog. But the QFile API is synchronuous, so we need to
+ // wait until we have access to the data. [ALAssetLibrary assetForUrl:] will shedule a block on
+ // the current thread. But instead of spinning the event loop to force the block to execute, we
+ // wrap the call inside a synchronuous dispatch queue so that it executes on another thread.
+ dispatch_semaphore_t semaphore = dispatch_semaphore_create(0);
+
+ dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
+ NSURL *url = [NSURL URLWithString:m_fileName.toNSString()];
+ m_assetLibrary = [[ALAssetsLibrary alloc] init];
+ [m_assetLibrary assetForURL:url resultBlock:^(ALAsset *asset) {
+ m_asset = [asset retain];
+ dispatch_semaphore_signal(semaphore);
+ } failureBlock:^(NSError *error) {
+ engine->setError(QFile::OpenError, QString::fromNSString(error.localizedDescription));
+ dispatch_semaphore_signal(semaphore);
+ }];
+ });
+
+ dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
+ dispatch_release(semaphore);
+
+ QMutexLocker lock(&g_mutex);
+ g_currentAssetData = this;
+ }
+
+ ~QIOSAssetData()
+ {
+ QMutexLocker lock(&g_mutex);
+ [m_assetLibrary release];
+ [m_asset release];
+ if (this == g_currentAssetData)
+ g_currentAssetData = 0;
+ }
+
+ ALAsset *m_asset;
+
+private:
+ QString m_fileName;
+ ALAssetsLibrary *m_assetLibrary;
+
+ static QBasicMutex g_mutex;
+ static QPointer<QIOSAssetData> g_currentAssetData;
+};
+
+QBasicMutex QIOSAssetData::g_mutex;
+QPointer<QIOSAssetData> QIOSAssetData::g_currentAssetData = 0;
+
+// -------------------------------------------------------------------------
+
+QIOSFileEngineAssetsLibrary::QIOSFileEngineAssetsLibrary(const QString &fileName)
+ : m_fileName(fileName)
+ , m_offset(0)
+ , m_data(0)
+{
+}
+
+QIOSFileEngineAssetsLibrary::~QIOSFileEngineAssetsLibrary()
+{
+ close();
+}
+
+ALAsset *QIOSFileEngineAssetsLibrary::loadAsset() const
+{
+ if (!m_data)
+ m_data = new QIOSAssetData(m_fileName, const_cast<QIOSFileEngineAssetsLibrary *>(this));
+ return m_data->m_asset;
+}
+
+bool QIOSFileEngineAssetsLibrary::open(QIODevice::OpenMode openMode)
+{
+ if (openMode & (QIODevice::WriteOnly | QIODevice::Text))
+ return false;
+ return loadAsset();
+}
+
+bool QIOSFileEngineAssetsLibrary::close()
+{
+ if (m_data) {
+ // Delete later, so that we can reuse the asset if a QFile is
+ // opened with the same path during the same event loop cycle.
+ m_data->deleteLater();
+ m_data = 0;
+ }
+ return true;
+}
+
+QAbstractFileEngine::FileFlags QIOSFileEngineAssetsLibrary::fileFlags(QAbstractFileEngine::FileFlags type) const
+{
+ QAbstractFileEngine::FileFlags flags = 0;
+ if (!loadAsset())
+ return flags;
+
+ if (type & FlagsMask)
+ flags |= ExistsFlag;
+ if (type & PermsMask)
+ flags |= ReadOwnerPerm | ReadUserPerm | ReadGroupPerm | ReadOtherPerm;
+ if (type & TypesMask)
+ flags |= FileType;
+
+ return flags;
+}
+
+qint64 QIOSFileEngineAssetsLibrary::size() const
+{
+ if (ALAsset *asset = loadAsset())
+ return [[asset defaultRepresentation] size];
+ return 0;
+}
+
+qint64 QIOSFileEngineAssetsLibrary::read(char *data, qint64 maxlen)
+{
+ ALAsset *asset = loadAsset();
+ if (!asset)
+ return -1;
+
+ qint64 bytesRead = qMin(maxlen, size() - m_offset);
+ if (!bytesRead)
+ return 0;
+
+ NSError *error = 0;
+ [[asset defaultRepresentation] getBytes:(uint8_t *)data fromOffset:m_offset length:bytesRead error:&error];
+
+ if (error) {
+ setError(QFile::ReadError, QString::fromNSString(error.localizedDescription));
+ return -1;
+ }
+
+ m_offset += bytesRead;
+ return bytesRead;
+}
+
+qint64 QIOSFileEngineAssetsLibrary::pos() const
+{
+ return m_offset;
+}
+
+bool QIOSFileEngineAssetsLibrary::seek(qint64 pos)
+{
+ if (pos >= size())
+ return false;
+ m_offset = pos;
+ return true;
+}
+
+QString QIOSFileEngineAssetsLibrary::fileName(FileName file) const
+{
+ Q_UNUSED(file);
+ return m_fileName;
+}
+
+void QIOSFileEngineAssetsLibrary::setFileName(const QString &file)
+{
+ if (m_data)
+ close();
+ m_fileName = file;
+}
+
+QStringList QIOSFileEngineAssetsLibrary::entryList(QDir::Filters filters, const QStringList &filterNames) const
+{
+ Q_UNUSED(filters);
+ Q_UNUSED(filterNames);
+ return QStringList();
+}