diff options
Diffstat (limited to 'src/plugins/platforms/ios/qiosinputcontext.mm')
-rw-r--r-- | src/plugins/platforms/ios/qiosinputcontext.mm | 177 |
1 files changed, 117 insertions, 60 deletions
diff --git a/src/plugins/platforms/ios/qiosinputcontext.mm b/src/plugins/platforms/ios/qiosinputcontext.mm index 064098157d..cbf3fb4ff2 100644 --- a/src/plugins/platforms/ios/qiosinputcontext.mm +++ b/src/plugins/platforms/ios/qiosinputcontext.mm @@ -44,8 +44,10 @@ #import <UIKit/UIGestureRecognizerSubclass.h> #include "qiosglobal.h" +#include "qiostextresponder.h" #include "qioswindow.h" #include "quiview.h" + #include <QGuiApplication> #include <QtGui/private/qwindow_p.h> @@ -158,8 +160,6 @@ - (void) keyboardWillShow:(NSNotification *)notification { - if ([QUIView inUpdateKeyboardLayout]) - return; // Note that UIKeyboardWillShowNotification is only sendt when the keyboard is docked. m_keyboardVisibleAndDocked = YES; m_keyboardEndRect = [self getKeyboardRect:notification]; @@ -173,8 +173,6 @@ - (void) keyboardWillHide:(NSNotification *)notification { - if ([QUIView inUpdateKeyboardLayout]) - return; // Note that UIKeyboardWillHideNotification is also sendt when the keyboard is undocked. m_keyboardVisibleAndDocked = NO; m_keyboardEndRect = [self getKeyboardRect:notification]; @@ -207,7 +205,7 @@ QPointF p = fromCGPoint([[touches anyObject] locationInView:m_viewController.view]); if (m_keyboardRect.contains(p)) { m_keyboardHiddenByGesture = YES; - m_context->hideInputPanel(); + m_context->hideVirtualKeyboard(); } [super touchesMoved:touches withEvent:event]; @@ -253,11 +251,43 @@ @end +// ------------------------------------------------------------------------- + +Qt::InputMethodQueries ImeState::update(Qt::InputMethodQueries properties) +{ + if (!properties) + return 0; + + QInputMethodQueryEvent newState(properties); + + if (qApp && qApp->focusObject()) + QCoreApplication::sendEvent(qApp->focusObject(), &newState); + + Qt::InputMethodQueries updatedProperties; + for (uint i = 0; i < (sizeof(Qt::ImQueryAll) * CHAR_BIT); ++i) { + if (Qt::InputMethodQuery property = Qt::InputMethodQuery(int(properties & (1 << i)))) { + if (newState.value(property) != currentState.value(property)) { + updatedProperties |= property; + currentState.setValue(property, newState.value(property)); + } + } + } + + return updatedProperties; +} + +// ------------------------------------------------------------------------- + +static QUIView *focusView() +{ + return qApp->focusWindow() ? + reinterpret_cast<QUIView *>(qApp->focusWindow()->handle()->winId()) : 0; +} + QIOSInputContext::QIOSInputContext() : QPlatformInputContext() , m_keyboardListener([[QIOSKeyboardListener alloc] initWithQIOSInputContext:this]) - , m_focusView(0) - , m_hasPendingHideRequest(false) + , m_textResponder(0) { if (isQtApplication()) connect(qGuiApp->inputMethod(), &QInputMethod::cursorRectangleChanged, this, &QIOSInputContext::cursorRectangleChanged); @@ -267,7 +297,7 @@ QIOSInputContext::QIOSInputContext() QIOSInputContext::~QIOSInputContext() { [m_keyboardListener release]; - [m_focusView release]; + [m_textResponder release]; } QRectF QIOSInputContext::keyboardRect() const @@ -277,61 +307,22 @@ QRectF QIOSInputContext::keyboardRect() const void QIOSInputContext::showInputPanel() { - if (m_keyboardListener->m_keyboardHiddenByGesture) { - // We refuse to re-show the keyboard until the touch - // sequence that triggered the gesture has ended. - return; - } - - // Documentation tells that one should call (and recall, if necessary) becomeFirstResponder/resignFirstResponder - // to show/hide the keyboard. This is slightly inconvenient, since there exist no API to get the current first - // responder. Rather than searching for it from the top, we let the active QIOSWindow tell us which view to use. - // Note that Qt will forward keyevents to whichever QObject that needs it, regardless of which UIView the input - // actually came from. So in this respect, we're undermining iOS' responder chain. - m_hasPendingHideRequest = false; - [m_focusView becomeFirstResponder]; + // No-op, keyboard controlled fully by platform based on focus } void QIOSInputContext::hideInputPanel() { - // Delay hiding the keyboard for cases where the user is transferring focus between - // 'line edits'. In that case the 'line edit' that lost focus will close the input - // panel, just to see that the new 'line edit' will open it again: - m_hasPendingHideRequest = true; - dispatch_async(dispatch_get_main_queue(), ^{ - if (m_hasPendingHideRequest) - [m_focusView resignFirstResponder]; - }); + // No-op, keyboard controlled fully by platform based on focus } -bool QIOSInputContext::isInputPanelVisible() const +void QIOSInputContext::hideVirtualKeyboard() { - return m_keyboardListener->m_keyboardVisible; + static_cast<QWindowPrivate *>(QObjectPrivate::get(qApp->focusWindow()))->clearFocusObject(); } -void QIOSInputContext::setFocusObject(QObject *focusObject) -{ - if (!focusObject || !m_focusView || !m_focusView.isFirstResponder) { - scroll(0); - return; - } - - reset(); - - if (m_keyboardListener->m_keyboardVisibleAndDocked) - scrollToCursor(); -} - -void QIOSInputContext::focusWindowChanged(QWindow *focusWindow) +bool QIOSInputContext::isInputPanelVisible() const { - QUIView *view = focusWindow ? reinterpret_cast<QUIView *>(focusWindow->handle()->winId()) : 0; - if ([m_focusView isFirstResponder]) - [view becomeFirstResponder]; - [m_focusView release]; - m_focusView = [view retain]; - - if (view.window != m_keyboardListener->m_viewController.view) - scroll(0); + return m_keyboardListener->m_keyboardVisible; } void QIOSInputContext::cursorRectangleChanged() @@ -353,7 +344,7 @@ void QIOSInputContext::cursorRectangleChanged() void QIOSInputContext::scrollToCursor() { - if (!isQtApplication() || !m_focusView) + if (!isQtApplication()) return; if (m_keyboardListener->m_touchPressWhileKeyboardVisible) { @@ -364,12 +355,12 @@ void QIOSInputContext::scrollToCursor() } UIView *view = m_keyboardListener->m_viewController.view; - if (view.window != m_focusView.window) + if (view.window != focusView().window) return; const int margin = 20; QRectF translatedCursorPos = qApp->inputMethod()->cursorRectangle(); - translatedCursorPos.translate(m_focusView.qwindow->geometry().topLeft()); + translatedCursorPos.translate(focusView().qwindow->geometry().topLeft()); qreal keyboardY = m_keyboardListener->m_keyboardEndRect.y(); int statusBarY = qGuiApp->primaryScreen()->availableGeometry().y(); @@ -398,18 +389,84 @@ void QIOSInputContext::scroll(int y) ]; } -void QIOSInputContext::update(Qt::InputMethodQueries query) +// ------------------------------------------------------------------------- + +void QIOSInputContext::setFocusObject(QObject *focusObject) +{ + Q_UNUSED(focusObject); + + reset(); + + if (m_keyboardListener->m_keyboardVisibleAndDocked) + scrollToCursor(); +} + +void QIOSInputContext::focusWindowChanged(QWindow *focusWindow) +{ + Q_UNUSED(focusWindow); + + reset(); + + if (m_keyboardListener->m_keyboardVisibleAndDocked) + scrollToCursor(); +} + +/*! + Called by the input item to inform the platform input methods when there has been + state changes in editor's input method query attributes. When calling the function + \a queries parameter has to be used to tell what has changes, which input method + can use to make queries for attributes it's interested with QInputMethodQueryEvent. +*/ +void QIOSInputContext::update(Qt::InputMethodQueries updatedProperties) { - [m_focusView updateInputMethodWithQuery:query]; + // Mask for properties that we are interested in and see if any of them changed + updatedProperties &= (Qt::ImEnabled | Qt::ImHints | Qt::ImQueryInput); + + Qt::InputMethodQueries changedProperties = m_imeState.update(updatedProperties); + if (changedProperties & (Qt::ImEnabled | Qt::ImHints)) { + // Changes to enablement or hints require virtual keyboard reconfigure + [m_textResponder release]; + m_textResponder = [[QIOSTextInputResponder alloc] initWithInputContext:this]; + [m_textResponder reloadInputViews]; + } else { + [m_textResponder notifyInputDelegate:changedProperties]; + } } +/*! + Called by the input item to reset the input method state. +*/ void QIOSInputContext::reset() { - [m_focusView reset]; + update(Qt::ImQueryAll); + + [m_textResponder setMarkedText:@"" selectedRange:NSMakeRange(0, 0)]; + [m_textResponder notifyInputDelegate:Qt::ImQueryInput]; } +/*! + Commits the word user is currently composing to the editor. The function is + mostly needed by the input methods with text prediction features and by the + methods where the script used for typing characters is different from the + script that actually gets appended to the editor. Any kind of action that + interrupts the text composing needs to flush the composing state by calling the + commit() function, for example when the cursor is moved elsewhere. +*/ void QIOSInputContext::commit() { - [m_focusView commit]; + [m_textResponder unmarkText]; + [m_textResponder notifyInputDelegate:Qt::ImSurroundingText]; } +// ------------------------------------------------------------------------- + +@interface QUIView (InputMethods) +- (void)reloadInputViews; +@end + +@implementation QUIView (InputMethods) +- (void)reloadInputViews +{ + qApp->inputMethod()->reset(); +} +@end |