summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/ios/qiostextinputoverlay.mm
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/platforms/ios/qiostextinputoverlay.mm')
-rw-r--r--src/plugins/platforms/ios/qiostextinputoverlay.mm111
1 files changed, 58 insertions, 53 deletions
diff --git a/src/plugins/platforms/ios/qiostextinputoverlay.mm b/src/plugins/platforms/ios/qiostextinputoverlay.mm
index 2ab732df7a..01046334a1 100644
--- a/src/plugins/platforms/ios/qiostextinputoverlay.mm
+++ b/src/plugins/platforms/ios/qiostextinputoverlay.mm
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#import <UIKit/UIGestureRecognizerSubclass.h>
#import <UIKit/UITextView.h>
@@ -87,7 +51,7 @@ static void executeBlockWithoutAnimation(Block block)
// -------------------------------------------------------------------------
/**
QIOSEditMenu is just a wrapper class around UIMenuController to
- ease showing and hiding it correcly.
+ ease showing and hiding it correctly.
*/
@interface QIOSEditMenu : NSObject
@property (nonatomic, assign) BOOL visible;
@@ -828,7 +792,7 @@ static void executeBlockWithoutAnimation(Block block)
SelectionPair selection = querySelection();
int touchTextPos = QPlatformInputContext::queryFocusObject(Qt::ImCursorPosition, touchPoint).toInt();
- // Ensure that the handels cannot be dragged past each other
+ // Ensure that the handles cannot be dragged past each other
if (_dragOnCursor)
selection.second = (touchTextPos > selection.first) ? touchTextPos : selection.first + 1;
else
@@ -956,7 +920,7 @@ static void executeBlockWithoutAnimation(Block block)
// But note, we only want to hide the menu, and not clear the selection.
// Only when the user taps inside the input area do we want to clear the
// selection as well. This is different from native behavior, but done so
- // deliberatly for cross-platform consistency. This will let the user click on
+ // deliberately for cross-platform consistency. This will let the user click on
// e.g "Bold" and "Italic" buttons elsewhere in the UI to modify the selected text.
return;
}
@@ -969,7 +933,7 @@ static void executeBlockWithoutAnimation(Block block)
}
// When no menu is showing, and the touch is inside the input
- // area, we check if we should show it. We wan't to do so if
+ // area, we check if we should show it. We want to do so if
// the tap doesn't result in the cursor changing position.
_cursorPosOnPress = QInputMethod::queryFocusObject(Qt::ImCursorPosition, QVariant()).toInt();
}
@@ -983,7 +947,17 @@ static void executeBlockWithoutAnimation(Block block)
int cursorPosOnRelease = QPlatformInputContext::queryFocusObject(Qt::ImCursorPosition, touchPos).toInt();
if (cursorPosOnRelease == _cursorPosOnPress) {
+ // We've recognized a gesture to open the menu, but we don't know
+ // whether the user tapped a control that was overlaid our input
+ // area, since we don't do any granular hit-testing in touchesBegan.
+ // To ensure that the gesture doesn't eat touch events that should
+ // have reached another UI control we report the gesture as failed
+ // here, and then manually show the menu at the next runloop pass.
_menuShouldBeVisible = true;
+ self.state = UIGestureRecognizerStateFailed;
+ dispatch_async(dispatch_get_main_queue(), ^{
+ QIOSTextInputOverlay::s_editMenu.visible = _menuShouldBeVisible;
+ });
} else {
// The menu is hidden, and the cursor will change position once
// Qt receive the touch release. We therefore fail so that we
@@ -1032,31 +1006,62 @@ QIOSTextInputOverlay::~QIOSTextInputOverlay()
void QIOSTextInputOverlay::updateFocusObject()
{
+ // Destroy old recognizers since they were created with
+ // dependencies to the old focus object (focus view).
if (m_cursorRecognizer) {
- // Destroy old recognizers since they were created with
- // dependencies to the old focus object (focus view).
m_cursorRecognizer.enabled = NO;
- m_selectionRecognizer.enabled = NO;
- m_openMenuOnTapRecognizer.enabled = NO;
[m_cursorRecognizer release];
- [m_selectionRecognizer release];
- [m_openMenuOnTapRecognizer release];
- [s_editMenu release];
m_cursorRecognizer = nullptr;
+ }
+ if (m_selectionRecognizer) {
+ m_selectionRecognizer.enabled = NO;
+ [m_selectionRecognizer release];
m_selectionRecognizer = nullptr;
+ }
+ if (m_openMenuOnTapRecognizer) {
+ m_openMenuOnTapRecognizer.enabled = NO;
+ [m_openMenuOnTapRecognizer release];
m_openMenuOnTapRecognizer = nullptr;
+ }
+
+ if (s_editMenu) {
+ [s_editMenu release];
s_editMenu = nullptr;
}
- if (platformInputContext()->inputMethodAccepted()) {
- s_editMenu = [QIOSEditMenu new];
- m_cursorRecognizer = [QIOSCursorRecognizer new];
+ const QVariant hintsVariant = QGuiApplication::inputMethod()->queryFocusObject(Qt::ImHints, QVariant());
+ const Qt::InputMethodHints hints = Qt::InputMethodHints(hintsVariant.toUInt());
+ if (hints & Qt::ImhNoTextHandles)
+ return;
+
+ // The focus object can emit selection updates (e.g from mouse drag), and
+ // accept modifying it through IM when dragging on the handles, even if it
+ // doesn't accept text input and IM in general (and hence return false from
+ // inputMethodAccepted()). This is the case for read-only text fields.
+ // Therefore, listen for selection changes also when the focus object
+ // reports that it's ImReadOnly (which we take as a hint that it's actually
+ // a text field, and that selections therefore might happen). But since
+ // we have no guarantee that the focus object can actually accept new selections
+ // through IM (and since we also need to respect if the input accepts selections
+ // in the first place), we only support selections started by the text field (e.g from
+ // mouse drag), even if we in theory could also start selections from a loupe.
+
+ const bool inputAccepted = platformInputContext()->inputMethodAccepted();
+ const bool readOnly = QGuiApplication::inputMethod()->queryFocusObject(Qt::ImReadOnly, QVariant()).toBool();
+
+ if (inputAccepted || readOnly) {
+ if (!(hints & Qt::ImhNoEditMenu))
+ s_editMenu = [QIOSEditMenu new];
m_selectionRecognizer = [QIOSSelectionRecognizer new];
m_openMenuOnTapRecognizer = [QIOSTapRecognizer new];
- m_cursorRecognizer.enabled = YES;
m_selectionRecognizer.enabled = YES;
m_openMenuOnTapRecognizer.enabled = YES;
}
+
+ if (inputAccepted) {
+ m_cursorRecognizer = [QIOSCursorRecognizer new];
+ m_cursorRecognizer.enabled = YES;
+ }
}
QT_END_NAMESPACE