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-rw-r--r--src/plugins/platforms/ios/qioswindow.mm384
1 files changed, 301 insertions, 83 deletions
diff --git a/src/plugins/platforms/ios/qioswindow.mm b/src/plugins/platforms/ios/qioswindow.mm
index dbeec5f5f2..0dd810bdf6 100644
--- a/src/plugins/platforms/ios/qioswindow.mm
+++ b/src/plugins/platforms/ios/qioswindow.mm
@@ -48,6 +48,7 @@
#include "qiosviewcontroller.h"
#include "qiosintegration.h"
#include <QtGui/private/qguiapplication_p.h>
+#include <QtGui/private/qwindow_p.h>
#include <qpa/qplatformintegration.h>
#import <QuartzCore/CAEAGLLayer.h>
@@ -57,7 +58,7 @@
#include <QtDebug>
-@interface EAGLView : UIView <UIKeyInput>
+@interface QUIView : UIView <UIKeyInput>
{
@public
UITextAutocapitalizationType autocapitalizationType;
@@ -82,7 +83,7 @@
@end
-@implementation EAGLView
+@implementation QUIView
+ (Class)layerClass
{
@@ -107,15 +108,7 @@
[NSNumber numberWithBool:YES], kEAGLDrawablePropertyRetainedBacking,
kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil];
- // Set up text input
- autocapitalizationType = UITextAutocapitalizationTypeNone;
- autocorrectionType = UITextAutocorrectionTypeNo;
- enablesReturnKeyAutomatically = NO;
- keyboardAppearance = UIKeyboardAppearanceDefault;
- keyboardType = UIKeyboardTypeDefault;
- returnKeyType = UIReturnKeyDone;
- secureTextEntry = NO;
- m_nextTouchId = 0;
+ [self updateTextInputTraits];
if (isQtApplication())
self.hidden = YES;
@@ -126,6 +119,41 @@
return self;
}
+- (void)willMoveToWindow:(UIWindow *)newWindow
+{
+ // UIKIt will normally set the scale factor of a view to match the corresponding
+ // screen scale factor, but views backed by CAEAGLLayers need to do this manually.
+ self.contentScaleFactor = newWindow && newWindow.screen ?
+ newWindow.screen.scale : [[UIScreen mainScreen] scale];
+
+ // FIXME: Allow the scale factor to be customized through QSurfaceFormat.
+}
+
+- (void)didAddSubview:(UIView *)subview
+{
+ if ([subview isKindOfClass:[QUIView class]])
+ self.clipsToBounds = YES;
+}
+
+- (void)willRemoveSubview:(UIView *)subview
+{
+ for (UIView *view in self.subviews) {
+ if (view != subview && [view isKindOfClass:[QUIView class]])
+ return;
+ }
+
+ self.clipsToBounds = NO;
+}
+
+- (void)setNeedsDisplay
+{
+ [super setNeedsDisplay];
+
+ // We didn't implement drawRect: so we have to manually
+ // mark the layer as needing display.
+ [self.layer setNeedsDisplay];
+}
+
- (void)layoutSubviews
{
// This method is the de facto way to know that view has been resized,
@@ -138,21 +166,67 @@
qWarning() << m_qioswindow->window()
<< "is backed by a UIView that has a transform set. This is not supported.";
- QRect geometry = fromCGRect(self.frame);
- m_qioswindow->QPlatformWindow::setGeometry(geometry);
- QWindowSystemInterface::handleGeometryChange(m_qioswindow->window(), geometry);
+ // The original geometry requested by setGeometry() might be different
+ // from what we end up with after applying window constraints.
+ QRect requestedGeometry = m_qioswindow->geometry();
+
+ QRect actualGeometry;
+ if (m_qioswindow->window()->isTopLevel()) {
+ UIWindow *uiWindow = self.window;
+ UIView *rootView = uiWindow.rootViewController.view;
+ CGRect rootViewPositionInRelationToRootViewController =
+ [rootView convertRect:uiWindow.bounds fromView:uiWindow];
+
+ actualGeometry = fromCGRect(CGRectOffset([self.superview convertRect:self.frame toView:rootView],
+ -rootViewPositionInRelationToRootViewController.origin.x,
+ -rootViewPositionInRelationToRootViewController.origin.y
+ + rootView.bounds.origin.y)).toRect();
+ } else {
+ actualGeometry = fromCGRect(self.frame).toRect();
+ }
+
+ // Persist the actual/new geometry so that QWindow::geometry() can
+ // be queried on the resize event.
+ m_qioswindow->QPlatformWindow::setGeometry(actualGeometry);
+
+ QRect previousGeometry = requestedGeometry != actualGeometry ?
+ requestedGeometry : qt_window_private(m_qioswindow->window())->geometry;
- // If we have a new size here we need to resize the FBO's corresponding buffers,
- // but we defer that to when the application calls makeCurrent.
+ QWindowSystemInterface::handleGeometryChange(m_qioswindow->window(), actualGeometry, previousGeometry);
+ QWindowSystemInterface::flushWindowSystemEvents();
+
+ if (actualGeometry.size() != previousGeometry.size()) {
+ // Trigger expose event on resize
+ [self setNeedsDisplay];
- [super layoutSubviews];
+ // A new size means we also need to resize the FBO's corresponding buffers,
+ // but we defer that to when the application calls makeCurrent.
+ }
+}
+
+- (void)displayLayer:(CALayer *)layer
+{
+ QRect geometry = fromCGRect(layer.frame).toRect();
+ Q_ASSERT(m_qioswindow->geometry() == geometry);
+ Q_ASSERT(self.hidden == !m_qioswindow->window()->isVisible());
+
+ QRegion region = self.hidden ? QRegion() : QRect(QPoint(), geometry.size());
+ QWindowSystemInterface::handleExposeEvent(m_qioswindow->window(), region);
+ QWindowSystemInterface::flushWindowSystemEvents();
}
- (void)updateTouchList:(NSSet *)touches withState:(Qt::TouchPointState)state
{
- // We deliver touch events with global coordinates. But global in this respect means
- // the coordinate system where this QWindow lives. And that is our superview.
- CGSize parentSize = self.superview.frame.size;
+ // We deliver touch events in global coordinates. But global in this respect
+ // means the same coordinate system that we use for describing the geometry
+ // of the top level QWindow we're inside. And that would be the coordinate
+ // system of the superview of the UIView that backs that window:
+ QPlatformWindow *topLevel = m_qioswindow;
+ while (QPlatformWindow *topLevelParent = topLevel->parent())
+ topLevel = topLevelParent;
+ UIView *rootView = reinterpret_cast<UIView *>(topLevel->winId()).superview;
+ CGSize rootViewSize = rootView.frame.size;
+
foreach (UITouch *uiTouch, m_activeTouches.keys()) {
QWindowSystemInterface::TouchPoint &touchPoint = m_activeTouches[uiTouch];
if (![touches containsObject:uiTouch]) {
@@ -160,9 +234,9 @@
} else {
touchPoint.state = state;
touchPoint.pressure = (state == Qt::TouchPointReleased) ? 0.0 : 1.0;
- QPoint touchPos = fromCGPoint([uiTouch locationInView:self.superview]);
+ QPoint touchPos = fromCGPoint([uiTouch locationInView:rootView]).toPoint();
touchPoint.area = QRectF(touchPos, QSize(0, 0));
- touchPoint.normalPosition = QPointF(touchPos.x() / parentSize.width, touchPos.y() / parentSize.height);
+ touchPoint.normalPosition = QPointF(touchPos.x() / rootViewSize.width, touchPos.y() / rootViewSize.height);
}
}
}
@@ -218,15 +292,26 @@
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
- Q_UNUSED(touches) // ### can a subset of the active touches be cancelled?
+ if (!touches && m_activeTouches.isEmpty())
+ return;
+
+ if (!touches) {
+ m_activeTouches.clear();
+ } else {
+ for (UITouch *touch in touches)
+ m_activeTouches.remove(touch);
+
+ Q_ASSERT_X(m_activeTouches.isEmpty(), Q_FUNC_INFO,
+ "Subset of active touches cancelled by UIKit");
+ }
- // Clear current touch points
- m_activeTouches.clear();
m_nextTouchId = 0;
+ NSTimeInterval timestamp = event ? event.timestamp : [[NSProcessInfo processInfo] systemUptime];
+
// Send cancel touch event synchronously
QIOSIntegration *iosIntegration = static_cast<QIOSIntegration *>(QGuiApplicationPrivate::platformIntegration());
- QWindowSystemInterface::handleTouchCancelEvent(m_qioswindow->window(), ulong(event.timestamp * 1000), iosIntegration->touchDevice());
+ QWindowSystemInterface::handleTouchCancelEvent(m_qioswindow->window(), ulong(timestamp * 1000), iosIntegration->touchDevice());
QWindowSystemInterface::flushWindowSystemEvents();
}
@@ -250,13 +335,17 @@
// user cannot type. And since the keyboard will open when a view becomes
// the first responder, it's now a good time to inform QPA that the QWindow
// this view backs became active:
+ [self updateTextInputTraits];
QWindowSystemInterface::handleWindowActivated(m_qioswindow->window());
return [super becomeFirstResponder];
}
- (BOOL)resignFirstResponder
{
- QWindowSystemInterface::handleWindowActivated(0);
+ // Resigning first responed status means that the virtual keyboard was closed, or
+ // some other view became first responder. In either case we clear the focus object to
+ // avoid blinking cursors in line edits etc:
+ static_cast<QWindowPrivate *>(QObjectPrivate::get(m_qioswindow->window()))->clearFocusObject();
return [super resignFirstResponder];
}
@@ -269,8 +358,11 @@
{
QString string = QString::fromUtf8([text UTF8String]);
int key = 0;
- if ([text isEqualToString:@"\n"])
+ if ([text isEqualToString:@"\n"]) {
key = (int)Qt::Key_Return;
+ if (self.returnKeyType == UIReturnKeyDone)
+ [self resignFirstResponder];
+ }
// Send key event to window system interface
QWindowSystemInterface::handleKeyEvent(
@@ -288,14 +380,65 @@
0, QEvent::KeyRelease, (int)Qt::Key_Backspace, Qt::NoModifier);
}
+- (void)updateTextInputTraits
+{
+ // Ask the current focus object what kind of input it
+ // expects, and configure the keyboard appropriately:
+ QObject *focusObject = QGuiApplication::focusObject();
+ if (!focusObject)
+ return;
+ QInputMethodQueryEvent queryEvent(Qt::ImEnabled | Qt::ImHints);
+ if (!QCoreApplication::sendEvent(focusObject, &queryEvent))
+ return;
+ if (!queryEvent.value(Qt::ImEnabled).toBool())
+ return;
+
+ Qt::InputMethodHints hints = static_cast<Qt::InputMethodHints>(queryEvent.value(Qt::ImHints).toUInt());
+
+ self.returnKeyType = (hints & Qt::ImhMultiLine) ? UIReturnKeyDefault : UIReturnKeyDone;
+ self.secureTextEntry = BOOL(hints & Qt::ImhHiddenText);
+ self.autocorrectionType = (hints & Qt::ImhNoPredictiveText) ?
+ UITextAutocorrectionTypeNo : UITextAutocorrectionTypeDefault;
+
+ if (hints & Qt::ImhUppercaseOnly)
+ self.autocapitalizationType = UITextAutocapitalizationTypeAllCharacters;
+ else if (hints & Qt::ImhNoAutoUppercase)
+ self.autocapitalizationType = UITextAutocapitalizationTypeNone;
+ else
+ self.autocapitalizationType = UITextAutocapitalizationTypeSentences;
+
+ if (hints & Qt::ImhUrlCharactersOnly)
+ self.keyboardType = UIKeyboardTypeURL;
+ else if (hints & Qt::ImhEmailCharactersOnly)
+ self.keyboardType = UIKeyboardTypeEmailAddress;
+ else if (hints & Qt::ImhDigitsOnly)
+ self.keyboardType = UIKeyboardTypeNumberPad;
+ else if (hints & Qt::ImhFormattedNumbersOnly)
+ self.keyboardType = UIKeyboardTypeDecimalPad;
+ else if (hints & Qt::ImhDialableCharactersOnly)
+ self.keyboardType = UIKeyboardTypeNumberPad;
+ else
+ self.keyboardType = UIKeyboardTypeDefault;
+}
+
@end
@implementation UIView (QIOS)
- (QWindow *)qwindow
{
- if ([self isKindOfClass:[EAGLView class]])
- return static_cast<EAGLView *>(self)->m_qioswindow->window();
+ if ([self isKindOfClass:[QUIView class]])
+ return static_cast<QUIView *>(self)->m_qioswindow->window();
+ return nil;
+}
+
+- (UIViewController *)viewController
+{
+ id responder = self;
+ while ((responder = [responder nextResponder])) {
+ if ([responder isKindOfClass:UIViewController.class])
+ return responder;
+ }
return nil;
}
@@ -305,26 +448,23 @@ QT_BEGIN_NAMESPACE
QIOSWindow::QIOSWindow(QWindow *window)
: QPlatformWindow(window)
- , m_view([[EAGLView alloc] initWithQIOSWindow:this])
- , m_requestedGeometry(QPlatformWindow::geometry())
+ , m_view([[QUIView alloc] initWithQIOSWindow:this])
+ , m_normalGeometry(QPlatformWindow::geometry())
, m_windowLevel(0)
- , m_devicePixelRatio(1.0)
{
- setParent(parent());
+ setParent(QPlatformWindow::parent());
setWindowState(window->windowState());
-
- // Retina support: get screen scale factor and set it in the content view.
- // This will make framebufferObject() create a 2x frame buffer on retina
- // displays. Also set m_devicePixelRatio which is used for scaling the
- // paint device.
- if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)] == YES) {
- m_devicePixelRatio = [[UIScreen mainScreen] scale];
- [m_view setContentScaleFactor: m_devicePixelRatio];
- }
}
QIOSWindow::~QIOSWindow()
{
+ // According to the UIResponder documentation, Cocoa Touch should react to system interruptions
+ // that "might cause the view to be removed from the window" by sending touchesCancelled, but in
+ // practice this doesn't seem to happen when removing the view from its superview. To ensure that
+ // Qt's internal state for touch and mouse handling is kept consistent, we therefor have to force
+ // cancellation of all touch events.
+ [m_view touchesCancelled:0 withEvent:0];
+
[m_view removeFromSuperview];
[m_view release];
}
@@ -337,8 +477,8 @@ bool QIOSWindow::blockedByModal()
void QIOSWindow::setVisible(bool visible)
{
- QPlatformWindow::setVisible(visible);
m_view.hidden = !visible;
+ [m_view setNeedsDisplay];
if (!isQtApplication())
return;
@@ -356,9 +496,13 @@ void QIOSWindow::setVisible(bool visible)
if (visible) {
requestActivateWindow();
+
+ if (window()->isTopLevel())
+ static_cast<QIOSScreen *>(screen())->updateStatusBarVisibility();
+
} else {
// Activate top-most visible QWindow:
- NSArray *subviews = qiosViewController().view.subviews;
+ NSArray *subviews = m_view.viewController.view.subviews;
for (int i = int(subviews.count) - 1; i >= 0; --i) {
UIView *view = [subviews objectAtIndex:i];
if (!view.hidden) {
@@ -373,38 +517,95 @@ void QIOSWindow::setVisible(bool visible)
void QIOSWindow::setGeometry(const QRect &rect)
{
- // If the window is in fullscreen, just bookkeep the requested
- // geometry in case the window goes into Qt::WindowNoState later:
- m_requestedGeometry = rect;
- if (window()->windowState() & (Qt::WindowMaximized | Qt::WindowFullScreen))
+ m_normalGeometry = rect;
+
+ if (window()->windowState() != Qt::WindowNoState) {
+ QPlatformWindow::setGeometry(rect);
+
+ // The layout will realize the requested geometry was not applied, and
+ // send geometry-change events that match the actual geometry.
+ [m_view setNeedsLayout];
+
+ if (window()->inherits("QWidgetWindow")) {
+ // QWidget wrongly assumes that setGeometry resets the window
+ // state back to Qt::NoWindowState, so we need to inform it that
+ // that his is not the case by re-issuing the current window state.
+ QWindowSystemInterface::handleWindowStateChanged(window(), window()->windowState());
+
+ // It also needs to be told immediately that the geometry it requested
+ // did not apply, otherwise it will continue on as if it did, instead
+ // of waiting for a resize event.
+ [m_view layoutIfNeeded];
+ }
+
return;
+ }
+
+ applyGeometry(rect);
+}
+
+void QIOSWindow::applyGeometry(const QRect &rect)
+{
+ // Geometry changes are asynchronous, but QWindow::geometry() is
+ // expected to report back the 'requested geometry' until we get
+ // a callback with the updated geometry from the window system.
+ // The baseclass takes care of persisting this for us.
+ QPlatformWindow::setGeometry(rect);
+
+ if (window()->isTopLevel()) {
+ // The QWindow is in QScreen coordinates, which maps to a possibly rotated root-view-controller.
+ // Since the root-view-controller might be translated in relation to the UIWindow, we need to
+ // check specifically for that and compensate. Also check if the root view has been scrolled
+ // as a result of the keyboard being open.
+ UIWindow *uiWindow = m_view.window;
+ UIView *rootView = uiWindow.rootViewController.view;
+ CGRect rootViewPositionInRelationToRootViewController =
+ [rootView convertRect:uiWindow.bounds fromView:uiWindow];
+
+ m_view.frame = CGRectOffset([m_view.superview convertRect:toCGRect(rect) fromView:rootView],
+ rootViewPositionInRelationToRootViewController.origin.x,
+ rootViewPositionInRelationToRootViewController.origin.y
+ + rootView.bounds.origin.y);
+ } else {
+ // Easy, in parent's coordinates
+ m_view.frame = toCGRect(rect);
+ }
+
+ // iOS will automatically trigger -[layoutSubviews:] for resize,
+ // but not for move, so we force it just in case.
+ [m_view setNeedsLayout];
- // Since we don't support transformations on the UIView, we can set the frame
- // directly and let UIKit deal with translating that into bounds and center.
- // Changing the size of the view will end up in a call to -[EAGLView layoutSubviews]
- // which will update QWindowSystemInterface with the new size.
- m_view.frame = toCGRect(rect);
+ if (window()->inherits("QWidgetWindow"))
+ [m_view layoutIfNeeded];
}
void QIOSWindow::setWindowState(Qt::WindowState state)
{
- // FIXME: Figure out where or how we should disable/enable the statusbar.
- // Perhaps setting QWindow to maximized should also mean that we'll show
- // the statusbar, and vice versa for fullscreen?
+ // Update the QWindow representation straight away, so that
+ // we can update the statusbar visibility based on the new
+ // state before applying geometry changes.
+ qt_window_private(window())->windowState = state;
+
+ if (window()->isTopLevel() && window()->isVisible() && window()->isActive())
+ static_cast<QIOSScreen *>(screen())->updateStatusBarVisibility();
switch (state) {
+ case Qt::WindowNoState:
+ applyGeometry(m_normalGeometry);
+ break;
case Qt::WindowMaximized:
- case Qt::WindowFullScreen: {
- // Since UIScreen does not take orientation into account when
- // reporting geometry, we need to look at the top view instead:
- CGSize fullscreenSize = m_view.window.rootViewController.view.bounds.size;
- m_view.frame = CGRectMake(0, 0, fullscreenSize.width, fullscreenSize.height);
- m_view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
- break; }
- default:
- m_view.frame = toCGRect(m_requestedGeometry);
- m_view.autoresizingMask = UIViewAutoresizingNone;
+ applyGeometry(screen()->availableGeometry());
+ break;
+ case Qt::WindowFullScreen:
+ applyGeometry(screen()->geometry());
break;
+ case Qt::WindowMinimized:
+ applyGeometry(QRect());
+ break;
+ case Qt::WindowActive:
+ Q_UNREACHABLE();
+ default:
+ Q_UNREACHABLE();
}
}
@@ -414,8 +615,30 @@ void QIOSWindow::setParent(const QPlatformWindow *parentWindow)
UIView *parentView = reinterpret_cast<UIView *>(parentWindow->winId());
[parentView addSubview:m_view];
} else if (isQtApplication()) {
- [qiosViewController().view addSubview:m_view];
+ for (UIWindow *uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == static_cast<QIOSScreen *>(screen())->uiScreen()) {
+ [uiWindow.rootViewController.view addSubview:m_view];
+ break;
+ }
+ }
+ }
+}
+
+QIOSWindow *QIOSWindow::topLevelWindow() const
+{
+ QWindow *window = this->window();
+ while (window) {
+ QWindow *parent = window->parent();
+ if (!parent)
+ parent = window->transientParent();
+
+ if (!parent)
+ break;
+
+ window = parent;
}
+
+ return static_cast<QIOSWindow *>(window->handle());
}
void QIOSWindow::requestActivateWindow()
@@ -423,12 +646,15 @@ void QIOSWindow::requestActivateWindow()
// Note that several windows can be active at the same time if they exist in the same
// hierarchy (transient children). But only one window can be QGuiApplication::focusWindow().
// Dispite the name, 'requestActivateWindow' means raise and transfer focus to the window:
- if (!window()->isTopLevel() || blockedByModal())
+ if (blockedByModal())
return;
- raise();
- QPlatformInputContext *context = QGuiApplicationPrivate::platformIntegration()->inputContext();
- static_cast<QIOSInputContext *>(context)->focusViewChanged(m_view);
+ [m_view.window makeKeyWindow];
+
+ if (window()->isTopLevel())
+ raise();
+
+ QWindowSystemInterface::handleWindowActivated(window());
}
void QIOSWindow::raiseOrLower(bool raise)
@@ -444,7 +670,7 @@ void QIOSWindow::raiseOrLower(bool raise)
for (int i = int(subviews.count) - 1; i >= 0; --i) {
UIView *view = static_cast<UIView *>([subviews objectAtIndex:i]);
- if (view.hidden || view == m_view)
+ if (view.hidden || view == m_view || !view.qwindow)
continue;
int level = static_cast<QIOSWindow *>(view.qwindow->handle())->m_windowLevel;
if (m_windowLevel > level || (raise && m_windowLevel == level)) {
@@ -491,17 +717,9 @@ void QIOSWindow::handleContentOrientationChange(Qt::ScreenOrientation orientatio
qreal QIOSWindow::devicePixelRatio() const
{
- return m_devicePixelRatio;
-}
-
-int QIOSWindow::effectiveWidth() const
-{
- return geometry().width() * m_devicePixelRatio;
+ return m_view.contentScaleFactor;
}
-int QIOSWindow::effectiveHeight() const
-{
- return geometry().height() * m_devicePixelRatio;
-}
+#include "moc_qioswindow.cpp"
QT_END_NAMESPACE