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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#import <QuartzCore/CAEAGLLayer.h>
+
+#include "qioswindow.h"
+
+#include "qiosscreen.h"
+
+#include <QtDebug>
+#include <QtGui/QKeyEvent>
+#include <qpa/qplatformopenglcontext.h>
+#include <qpa/qwindowsysteminterface.h>
+
+#include <QtDebug>
+
+static GLint stencilBits()
+{
+ static GLint bits;
+ static bool initialized = false;
+ if (!initialized) {
+ glGetIntegerv(GL_STENCIL_BITS, &bits);
+ initialized = true;
+ }
+ return bits;
+}
+
+/*
+static GLint depthBits()
+{
+ // we can choose between GL_DEPTH24_STENCIL8_OES and GL_DEPTH_COMPONENT16
+ return stencilBits() > 0 ? 24 : 16;
+}
+*/
+
+class EAGLPlatformContext : public QPlatformOpenGLContext
+{
+public:
+ EAGLPlatformContext(EAGLView *view)
+ : mView(view)
+ {
+ /*
+ mFormat.setWindowApi(QPlatformWindowFormat::OpenGL);
+ mFormat.setDepthBufferSize(depthBits());
+ mFormat.setAccumBufferSize(0);
+ mFormat.setRedBufferSize(8);
+ mFormat.setGreenBufferSize(8);
+ mFormat.setBlueBufferSize(8);
+ mFormat.setAlphaBufferSize(8);
+ mFormat.setStencilBufferSize(stencilBits());
+ mFormat.setSamples(0);
+ mFormat.setSampleBuffers(false);
+ mFormat.setDoubleBuffer(true);
+ mFormat.setDepth(true);
+ mFormat.setRgba(true);
+ mFormat.setAlpha(true);
+ mFormat.setAccum(false);
+ mFormat.setStencil(stencilBits() > 0);
+ mFormat.setStereo(false);
+ mFormat.setDirectRendering(false);
+ */
+
+#if defined(QT_OPENGL_ES_2)
+ EAGLContext *aContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+#else
+ EAGLContext *aContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
+#endif
+ [mView setContext:aContext];
+ }
+
+ ~EAGLPlatformContext() { }
+
+ bool makeCurrent(QPlatformSurface *surface)
+ {
+ Q_UNUSED(surface);
+ qDebug() << __FUNCTION__ << "not implemented";
+ //QPlatformOpenGLContext::makeCurrent();
+ //[mView makeCurrent];
+ return false;
+ }
+
+ void doneCurrent()
+ {
+ qDebug() << __FUNCTION__ << "not implemented";
+ //QPlatformOpenGLContext::doneCurrent();
+ }
+
+ void swapBuffers(QPlatformSurface *surface)
+ {
+ Q_UNUSED(surface);
+ qDebug() << __FUNCTION__ << "not implemented";
+ //[mView presentFramebuffer];
+ }
+
+ QFunctionPointer getProcAddress(const QByteArray& ) { return 0; }
+
+ QSurfaceFormat format() const
+ {
+ return mFormat;
+ }
+
+private:
+ EAGLView *mView;
+
+ QSurfaceFormat mFormat;
+};
+
+@implementation EAGLView
+
+@synthesize delegate;
+
++ (Class)layerClass
+{
+ return [CAEAGLLayer class];
+}
+
+- (id)initWithFrame:(CGRect)frame
+{
+ if ((self = [super initWithFrame:frame])) {
+ CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer;
+ eaglLayer.opaque = TRUE;
+ eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithBool:YES], kEAGLDrawablePropertyRetainedBacking,
+ kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat,
+ nil];
+ autocapitalizationType = UITextAutocapitalizationTypeNone;
+ autocorrectionType = UITextAutocorrectionTypeNo;
+ enablesReturnKeyAutomatically = NO;
+ keyboardAppearance = UIKeyboardAppearanceDefault;
+ keyboardType = UIKeyboardTypeDefault;
+ returnKeyType = UIReturnKeyDone;
+ secureTextEntry = NO;
+ }
+ return self;
+}
+
+- (void)setContext:(EAGLContext *)newContext
+{
+ if (mContext != newContext)
+ {
+ [self deleteFramebuffer];
+ [mContext release];
+ mContext = [newContext retain];
+ [EAGLContext setCurrentContext:nil];
+ }
+}
+
+- (void)presentFramebuffer
+{
+ if (mContext) {
+ [EAGLContext setCurrentContext:mContext];
+ glBindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer);
+ [mContext presentRenderbuffer:GL_RENDERBUFFER];
+ }
+}
+
+- (void)deleteFramebuffer
+{
+ if (mContext)
+ {
+ [EAGLContext setCurrentContext:mContext];
+ if (mFramebuffer) {
+ glDeleteFramebuffers(1, &mFramebuffer);
+ mFramebuffer = 0;
+ }
+ if (mColorRenderbuffer) {
+ glDeleteRenderbuffers(1, &mColorRenderbuffer);
+ mColorRenderbuffer = 0;
+ }
+ if (mDepthRenderbuffer) {
+ glDeleteRenderbuffers(1, &mDepthRenderbuffer);
+ mDepthRenderbuffer = 0;
+ }
+ }
+}
+
+- (void)createFramebuffer
+{
+ if (mContext && !mFramebuffer)
+ {
+ [EAGLContext setCurrentContext:mContext];
+ glGenFramebuffers(1, &mFramebuffer);
+ glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+
+ glGenRenderbuffers(1, &mColorRenderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer);
+ [mContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)self.layer];
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &mFramebufferWidth);
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &mFramebufferHeight);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, mColorRenderbuffer);
+
+ glGenRenderbuffers(1, &mDepthRenderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, mDepthRenderbuffer);
+ if (stencilBits() > 0) {
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, mFramebufferWidth, mFramebufferHeight);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, mDepthRenderbuffer);
+ } else {
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, mFramebufferWidth, mFramebufferHeight);
+ }
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, mDepthRenderbuffer);
+
+ if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
+ NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatus(GL_FRAMEBUFFER));
+ if (delegate && [delegate respondsToSelector:@selector(eaglView:usesFramebuffer:)]) {
+ [delegate eaglView:self usesFramebuffer:mFramebuffer];
+ }
+ }
+}
+
+- (void)makeCurrent
+{
+ if (mContext)
+ {
+ [EAGLContext setCurrentContext:mContext];
+ if (!mFramebuffer)
+ [self createFramebuffer];
+ glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+ glViewport(0, 0, mFramebufferWidth, mFramebufferHeight);
+ }
+}
+
+- (GLint)fbo
+{
+ return mFramebuffer;
+}
+
+- (void)setWindow:(QPlatformWindow *)window
+{
+ mWindow = window;
+}
+
+- (void)sendMouseEventForTouches:(NSSet *)touches withEvent:(UIEvent *)event fakeButtons:(Qt::MouseButtons)buttons
+{
+ UITouch *touch = [touches anyObject];
+ CGPoint locationInView = [touch locationInView:self];
+ CGFloat scaleFactor = [self contentScaleFactor];
+ QPoint p(locationInView.x * scaleFactor, locationInView.y * scaleFactor);
+ // TODO handle global touch point? for status bar?
+ QWindowSystemInterface::handleMouseEvent(mWindow->window(), (ulong)(event.timestamp*1000),
+ p, p, buttons);
+}
+
+- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
+{
+ [self sendMouseEventForTouches:touches withEvent:event fakeButtons:Qt::LeftButton];
+}
+
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
+{
+ [self sendMouseEventForTouches:touches withEvent:event fakeButtons:Qt::LeftButton];
+}
+
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
+{
+ [self sendMouseEventForTouches:touches withEvent:event fakeButtons:Qt::NoButton];
+}
+
+- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
+{
+ [self sendMouseEventForTouches:touches withEvent:event fakeButtons:Qt::NoButton];
+}
+
+// ------- Text Input ----------
+
+@synthesize autocapitalizationType;
+@synthesize autocorrectionType;
+@synthesize enablesReturnKeyAutomatically;
+@synthesize keyboardAppearance;
+@synthesize keyboardType;
+@synthesize returnKeyType;
+@synthesize secureTextEntry;
+
+- (BOOL)canBecomeFirstResponder
+{
+ return YES;
+}
+
+- (BOOL)hasText
+{
+ return YES;
+}
+
+- (void)insertText:(NSString *)text
+{
+ QString string = QString::fromUtf8([text UTF8String]);
+ int key = 0;
+ if ([text isEqualToString:@"\n"])
+ key = (int)Qt::Key_Return;
+
+ // Send key event to window system interface
+ QWindowSystemInterface::handleKeyEvent(
+ 0, QEvent::KeyPress, key, Qt::NoModifier, string, false, int(string.length()));
+ QWindowSystemInterface::handleKeyEvent(
+ 0, QEvent::KeyRelease, key, Qt::NoModifier, string, false, int(string.length()));
+}
+
+- (void)deleteBackward
+{
+ // Send key event to window system interface
+ QWindowSystemInterface::handleKeyEvent(
+ 0, QEvent::KeyPress, (int)Qt::Key_Backspace, Qt::NoModifier);
+ QWindowSystemInterface::handleKeyEvent(
+ 0, QEvent::KeyRelease, (int)Qt::Key_Backspace, Qt::NoModifier);
+}
+
+@end
+
+QT_BEGIN_NAMESPACE
+
+QIOSWindow::QIOSWindow(QWindow *window) :
+ QPlatformWindow(window),
+ mWindow(nil),
+ mContext(0)
+{
+ mScreen = static_cast<QIOSScreen *>(QPlatformScreen::platformScreenForWindow(window));
+ mView = [[EAGLView alloc] init];
+}
+
+QIOSWindow::~QIOSWindow()
+{
+ delete mContext; mContext = 0;
+ [mView release];
+ [mWindow release];
+}
+
+void QIOSWindow::setGeometry(const QRect &rect)
+{
+ // Not supported. Only a single "full screen" window is supported
+ QPlatformWindow::setGeometry(rect);
+}
+
+UIWindow *QIOSWindow::ensureNativeWindow()
+{
+ if (!mWindow) {
+ mWindow = [[UIWindow alloc] init];
+ updateGeometryAndOrientation();
+ // window
+ mWindow.screen = mScreen->uiScreen();
+ // for some reason setting the screen resets frame.origin, so we need to set the frame afterwards
+ mWindow.frame = mFrame;
+
+ // view
+ [mView deleteFramebuffer];
+ mView.frame = CGRectMake(0, 0, mWindow.bounds.size.width, mWindow.bounds.size.height); // fill
+ [mView setContentScaleFactor:[mWindow.screen scale]];
+ [mView setMultipleTouchEnabled:YES];
+ [mView setWindow:this];
+ [mWindow addSubview:mView];
+ [mWindow setNeedsDisplay];
+ [mWindow makeKeyAndVisible];
+ }
+ return mWindow;
+}
+
+void QIOSWindow::updateGeometryAndOrientation()
+{
+ if (!mWindow)
+ return;
+ mFrame = [mScreen->uiScreen() applicationFrame];
+ CGRect screen = [mScreen->uiScreen() bounds];
+ QRect geom;
+ CGFloat angle = 0;
+ switch ([[UIApplication sharedApplication] statusBarOrientation]) {
+ case UIInterfaceOrientationPortrait:
+ geom = QRect(mFrame.origin.x, mFrame.origin.y, mFrame.size.width, mFrame.size.height);
+ break;
+ case UIInterfaceOrientationPortraitUpsideDown:
+ geom = QRect(screen.size.width - mFrame.origin.x - mFrame.size.width,
+ screen.size.height - mFrame.origin.y - mFrame.size.height,
+ mFrame.size.width,
+ mFrame.size.height);
+ angle = M_PI;
+ break;
+ case UIInterfaceOrientationLandscapeLeft:
+ geom = QRect(screen.size.height - mFrame.origin.y - mFrame.size.height,
+ mFrame.origin.x,
+ mFrame.size.height,
+ mFrame.size.width);
+ angle = -M_PI/2.;
+ break;
+ case UIInterfaceOrientationLandscapeRight:
+ geom = QRect(mFrame.origin.y,
+ screen.size.width - mFrame.origin.x - mFrame.size.width,
+ mFrame.size.height,
+ mFrame.size.width);
+ angle = +M_PI/2.;
+ break;
+ }
+
+ CGFloat scale = [mScreen->uiScreen() scale];
+ geom = QRect(geom.x() * scale, geom.y() * scale,
+ geom.width() * scale, geom.height() * scale);
+
+ if (angle != 0) {
+ [mView layer].transform = CATransform3DMakeRotation(angle, 0, 0, 1.);
+ } else {
+ [mView layer].transform = CATransform3DIdentity;
+ }
+ [mView setNeedsDisplay];
+ window()->setGeometry(geom);
+}
+
+QPlatformOpenGLContext *QIOSWindow::glContext() const
+{
+ if (!mContext) {
+ mContext = new EAGLPlatformContext(mView);
+ }
+ return mContext;
+}
+
+QT_END_NAMESPACE