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-rw-r--r--src/plugins/platforms/ios/qiosapplicationdelegate.h1
-rw-r--r--src/plugins/platforms/ios/qiosapplicationdelegate.mm26
-rw-r--r--src/plugins/platforms/ios/qiosbackingstore.mm10
-rw-r--r--src/plugins/platforms/ios/qioscontext.h8
-rw-r--r--src/plugins/platforms/ios/qioscontext.mm24
-rw-r--r--src/plugins/platforms/ios/qioseventdispatcher.h2
-rw-r--r--src/plugins/platforms/ios/qioseventdispatcher.mm38
-rw-r--r--src/plugins/platforms/ios/qiosglobal.h10
-rw-r--r--src/plugins/platforms/ios/qiosglobal.mm23
-rw-r--r--src/plugins/platforms/ios/qiosinputcontext.h9
-rw-r--r--src/plugins/platforms/ios/qiosinputcontext.mm156
-rw-r--r--src/plugins/platforms/ios/qiosintegration.mm7
-rw-r--r--src/plugins/platforms/ios/qiosscreen.h11
-rw-r--r--src/plugins/platforms/ios/qiosscreen.mm146
-rw-r--r--src/plugins/platforms/ios/qiosviewcontroller.h1
-rw-r--r--src/plugins/platforms/ios/qiosviewcontroller.mm52
-rw-r--r--src/plugins/platforms/ios/qioswindow.h20
-rw-r--r--src/plugins/platforms/ios/qioswindow.mm384
18 files changed, 699 insertions, 229 deletions
diff --git a/src/plugins/platforms/ios/qiosapplicationdelegate.h b/src/plugins/platforms/ios/qiosapplicationdelegate.h
index bfe31af198..617b740d6e 100644
--- a/src/plugins/platforms/ios/qiosapplicationdelegate.h
+++ b/src/plugins/platforms/ios/qiosapplicationdelegate.h
@@ -47,6 +47,5 @@
@interface QIOSApplicationDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
-@property (strong, nonatomic) QIOSViewController *qiosViewController;
@end
diff --git a/src/plugins/platforms/ios/qiosapplicationdelegate.mm b/src/plugins/platforms/ios/qiosapplicationdelegate.mm
index e06d2b8840..cf702c82af 100644
--- a/src/plugins/platforms/ios/qiosapplicationdelegate.mm
+++ b/src/plugins/platforms/ios/qiosapplicationdelegate.mm
@@ -49,7 +49,6 @@
@implementation QIOSApplicationDelegate
@synthesize window;
-@synthesize qiosViewController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
@@ -57,21 +56,34 @@
Q_UNUSED(launchOptions);
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
- self.qiosViewController = [[[QIOSViewController alloc] init] autorelease];
- self.window.rootViewController = self.qiosViewController;
+ self.window.rootViewController = [[[QIOSViewController alloc] init] autorelease];
-#ifdef QT_DEBUG
- self.window.backgroundColor = [UIColor cyanColor];
+#if QT_IOS_DEPLOYMENT_TARGET_BELOW(__IPHONE_7_0)
+ QSysInfo::MacVersion iosVersion = QSysInfo::MacintoshVersion;
+
+ // We prefer to keep the root viewcontroller in fullscreen layout, so that
+ // we don't have to compensate for the viewcontroller position. This also
+ // gives us the same behavior on iOS 5/6 as on iOS 7, where full screen layout
+ // is the only way.
+ if (iosVersion < QSysInfo::MV_IOS_7_0)
+ self.window.rootViewController.wantsFullScreenLayout = YES;
+
+ // Use translucent statusbar by default on iOS6 iPhones (unless the user changed
+ // the default in the Info.plist), so that windows placed under the stausbar are
+ // still visible, just like on iOS7.
+ if (iosVersion >= QSysInfo::MV_IOS_6_0 && iosVersion < QSysInfo::MV_IOS_7_0
+ && [UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone
+ && [UIApplication sharedApplication].statusBarStyle == UIStatusBarStyleDefault)
+ [[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleBlackTranslucent];
#endif
- [self.window makeKeyAndVisible];
+ self.window.hidden = NO;
return YES;
}
- (void)dealloc
{
- [qiosViewController release];
[window release];
[super dealloc];
}
diff --git a/src/plugins/platforms/ios/qiosbackingstore.mm b/src/plugins/platforms/ios/qiosbackingstore.mm
index 2dadc5672b..5ea5fbd8d1 100644
--- a/src/plugins/platforms/ios/qiosbackingstore.mm
+++ b/src/plugins/platforms/ios/qiosbackingstore.mm
@@ -56,6 +56,9 @@ QIOSBackingStore::QIOSBackingStore(QWindow *window)
fmt.setDepthBufferSize(16);
fmt.setStencilBufferSize(8);
+ // Needed to prevent QOpenGLContext::makeCurrent() from failing
+ window->setSurfaceType(QSurface::OpenGLSurface);
+
m_context->setFormat(fmt);
m_context->setScreen(window->screen());
m_context->create();
@@ -69,9 +72,6 @@ QIOSBackingStore::~QIOSBackingStore()
void QIOSBackingStore::beginPaint(const QRegion &)
{
- // Needed to prevent QOpenGLContext::makeCurrent() from failing
- window()->setSurfaceType(QSurface::OpenGLSurface);
-
m_context->makeCurrent(window());
QIOSWindow *iosWindow = static_cast<QIOSWindow *>(window()->handle());
@@ -102,6 +102,8 @@ void QIOSBackingStore::flush(QWindow *window, const QRegion &region, const QPoin
// the child window overlaps a sibling window that's draws using a separate QOpenGLContext.
return;
}
+
+ m_context->makeCurrent(window);
m_context->swapBuffers(window);
}
@@ -115,7 +117,7 @@ void QIOSBackingStore::resize(const QSize &size, const QRegion &staticContents)
// backing store and always keep the paint device's size in sync with the
// window size in beginPaint().
- if (size != window()->size())
+ if (size != window()->size() && !window()->inherits("QWidgetWindow"))
qWarning() << "QIOSBackingStore needs to have the same size as its window";
}
diff --git a/src/plugins/platforms/ios/qioscontext.h b/src/plugins/platforms/ios/qioscontext.h
index 082ec4794c..c48a0251a9 100644
--- a/src/plugins/platforms/ios/qioscontext.h
+++ b/src/plugins/platforms/ios/qioscontext.h
@@ -48,6 +48,8 @@
QT_BEGIN_NAMESPACE
+class QIOSWindow;
+
class QIOSContext : public QObject, public QPlatformOpenGLContext
{
Q_OBJECT
@@ -66,10 +68,14 @@ public:
GLuint defaultFramebufferObject(QPlatformSurface *) const;
QFunctionPointer getProcAddress(const QByteArray &procName);
+ bool isSharing() const Q_DECL_OVERRIDE;
+ bool isValid() const Q_DECL_OVERRIDE;
+
private Q_SLOTS:
void windowDestroyed(QObject *object);
private:
+ QIOSContext *m_sharedContext;
EAGLContext *m_eaglContext;
QSurfaceFormat m_format;
@@ -83,7 +89,7 @@ private:
static void deleteBuffers(const FramebufferObject &framebufferObject);
- mutable QHash<QWindow *, FramebufferObject> m_framebufferObjects;
+ mutable QHash<QIOSWindow *, FramebufferObject> m_framebufferObjects;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qioscontext.mm b/src/plugins/platforms/ios/qioscontext.mm
index 0c4bee1ef0..7310d2904f 100644
--- a/src/plugins/platforms/ios/qioscontext.mm
+++ b/src/plugins/platforms/ios/qioscontext.mm
@@ -51,7 +51,10 @@
QIOSContext::QIOSContext(QOpenGLContext *context)
: QPlatformOpenGLContext()
- , m_eaglContext([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2])
+ , m_sharedContext(static_cast<QIOSContext *>(context->shareHandle()))
+ , m_eaglContext([[EAGLContext alloc]
+ initWithAPI:kEAGLRenderingAPIOpenGLES2
+ sharegroup:m_sharedContext ? [m_sharedContext->m_eaglContext sharegroup] : nil])
, m_format(context->format())
{
m_format.setRenderableType(QSurfaceFormat::OpenGLES);
@@ -110,7 +113,7 @@ void QIOSContext::swapBuffers(QPlatformSurface *surface)
{
Q_ASSERT(surface && surface->surface()->surfaceType() == QSurface::OpenGLSurface);
Q_ASSERT(surface->surface()->surfaceClass() == QSurface::Window);
- QWindow *window = static_cast<QWindow *>(surface->surface());
+ QIOSWindow *window = static_cast<QIOSWindow *>(surface);
Q_ASSERT(m_framebufferObjects.contains(window));
[EAGLContext setCurrentContext:m_eaglContext];
@@ -121,7 +124,7 @@ void QIOSContext::swapBuffers(QPlatformSurface *surface)
GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
{
Q_ASSERT(surface && surface->surface()->surfaceClass() == QSurface::Window);
- QWindow *window = static_cast<QWindow *>(surface->surface());
+ QIOSWindow *window = static_cast<QIOSWindow *>(surface);
FramebufferObject &framebufferObject = m_framebufferObjects[window];
@@ -152,8 +155,7 @@ GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
}
// Ensure that the FBO's buffers match the size of the layer
- QIOSWindow *platformWindow = static_cast<QIOSWindow *>(surface);
- UIView *view = reinterpret_cast<UIView *>(platformWindow->winId());
+ UIView *view = reinterpret_cast<UIView *>(window->winId());
CAEAGLLayer *layer = static_cast<CAEAGLLayer *>(view.layer);
if (framebufferObject.renderbufferWidth != (layer.frame.size.width * layer.contentsScale) ||
framebufferObject.renderbufferHeight != (layer.frame.size.height * layer.contentsScale)) {
@@ -188,7 +190,7 @@ GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
void QIOSContext::windowDestroyed(QObject *object)
{
- QWindow *window = static_cast<QWindow *>(object);
+ QIOSWindow *window = static_cast<QIOSWindow *>(object);
if (m_framebufferObjects.contains(window)) {
EAGLContext *originalContext = [EAGLContext currentContext];
[EAGLContext setCurrentContext:m_eaglContext];
@@ -203,5 +205,15 @@ QFunctionPointer QIOSContext::getProcAddress(const QByteArray& functionName)
return QFunctionPointer(dlsym(RTLD_DEFAULT, functionName.constData()));
}
+bool QIOSContext::isValid() const
+{
+ return m_eaglContext;
+}
+
+bool QIOSContext::isSharing() const
+{
+ return m_sharedContext;
+}
+
#include "moc_qioscontext.cpp"
diff --git a/src/plugins/platforms/ios/qioseventdispatcher.h b/src/plugins/platforms/ios/qioseventdispatcher.h
index f2272ecd68..5caa7f5d2d 100644
--- a/src/plugins/platforms/ios/qioseventdispatcher.h
+++ b/src/plugins/platforms/ios/qioseventdispatcher.h
@@ -54,11 +54,9 @@ public:
explicit QIOSEventDispatcher(QObject *parent = 0);
bool processEvents(QEventLoop::ProcessEventsFlags flags) Q_DECL_OVERRIDE;
- void interrupt() Q_DECL_OVERRIDE;
void handleRunLoopExit(CFRunLoopActivity activity);
- void checkIfEventLoopShouldExit();
void interruptEventLoopExec();
private:
diff --git a/src/plugins/platforms/ios/qioseventdispatcher.mm b/src/plugins/platforms/ios/qioseventdispatcher.mm
index 3dd9c7ad9f..51eb10d385 100644
--- a/src/plugins/platforms/ios/qioseventdispatcher.mm
+++ b/src/plugins/platforms/ios/qioseventdispatcher.mm
@@ -446,6 +446,8 @@ bool __attribute__((returns_twice)) QIOSEventDispatcher::processEvents(QEventLoo
if (!m_processEventCallsAfterExec && (flags & QEventLoop::EventLoopExec)) {
++m_processEventCallsAfterExec;
+ m_runLoopExitObserver.addToMode(kCFRunLoopCommonModes);
+
// We set a new jump point here that we can return to when the event loop
// is asked to exit, so that we can return from QEventLoop::exec().
switch (setjmp(processEventExitJumpPoint)) {
@@ -475,44 +477,18 @@ bool __attribute__((returns_twice)) QIOSEventDispatcher::processEvents(QEventLoo
if (m_processEventCallsAfterExec)
--m_processEventCallsAfterExec;
- // If we're running with nested event loops and the application is quit,
- // then the forwarded interrupt call will happen while our processEvent
- // counter is still 2, and we won't detect that we're about to fall down
- // to the root iOS run-loop. We do an extra check here to catch that case.
- checkIfEventLoopShouldExit();
-
return processedEvents;
}
-void QIOSEventDispatcher::interrupt()
-{
- QEventDispatcherCoreFoundation::interrupt();
-
- if (!rootLevelRunLoopIntegration())
- return;
-
- // If an interrupt happens as part of a non-nested event loop, that is,
- // by processing an event or timer in the root iOS run-loop, we'll be
- // able to detect it here.
- checkIfEventLoopShouldExit();
-}
-
-void QIOSEventDispatcher::checkIfEventLoopShouldExit()
-{
- if (m_processEventCallsAfterExec == 1) {
- qEventDispatcherDebug() << "Hit root runloop level, watching for runloop exit";
- m_runLoopExitObserver.addToMode(kCFRunLoopCommonModes);
- }
-}
-
void QIOSEventDispatcher::handleRunLoopExit(CFRunLoopActivity activity)
{
Q_UNUSED(activity);
Q_ASSERT(activity == kCFRunLoopExit);
- m_runLoopExitObserver.removeFromMode(kCFRunLoopCommonModes);
-
- interruptEventLoopExec();
+ if (m_processEventCallsAfterExec == 1 && !QThreadData::current()->eventLoops.top()->isRunning()) {
+ qEventDispatcherDebug() << "Root runloop level exited";
+ interruptEventLoopExec();
+ }
}
void QIOSEventDispatcher::interruptEventLoopExec()
@@ -521,6 +497,8 @@ void QIOSEventDispatcher::interruptEventLoopExec()
--m_processEventCallsAfterExec;
+ m_runLoopExitObserver.removeFromMode(kCFRunLoopCommonModes);
+
// We re-set applicationProcessEventsReturnPoint here so that future
// calls to QEventLoop::exec() will end up back here after entering
// processEvents, instead of back in didFinishLaunchingWithOptions.
diff --git a/src/plugins/platforms/ios/qiosglobal.h b/src/plugins/platforms/ios/qiosglobal.h
index fd328c9171..1c76d29389 100644
--- a/src/plugins/platforms/ios/qiosglobal.h
+++ b/src/plugins/platforms/ios/qiosglobal.h
@@ -52,12 +52,12 @@ QT_BEGIN_NAMESPACE
class QPlatformScreen;
bool isQtApplication();
-QIOSViewController *qiosViewController();
-CGRect toCGRect(const QRect &rect);
-QRect fromCGRect(const CGRect &rect);
-CGPoint toCGPoint(const QPoint &point);
-QPoint fromCGPoint(const CGPoint &point);
+CGRect toCGRect(const QRectF &rect);
+QRectF fromCGRect(const CGRect &rect);
+CGPoint toCGPoint(const QPointF &point);
+QPointF fromCGPoint(const CGPoint &point);
+
Qt::ScreenOrientation toQtScreenOrientation(UIDeviceOrientation uiDeviceOrientation);
UIDeviceOrientation fromQtScreenOrientation(Qt::ScreenOrientation qtOrientation);
QRect fromPortraitToPrimary(const QRect &rect, QPlatformScreen *screen);
diff --git a/src/plugins/platforms/ios/qiosglobal.mm b/src/plugins/platforms/ios/qiosglobal.mm
index 9b8462a6cc..d749b8f514 100644
--- a/src/plugins/platforms/ios/qiosglobal.mm
+++ b/src/plugins/platforms/ios/qiosglobal.mm
@@ -58,35 +58,24 @@ bool isQtApplication()
return isQt;
}
-QIOSViewController *qiosViewController()
-{
- // If Qt controls the application, we have created a root view controller were we place top-level
- // QWindows. Note that in a mixed native application, our view controller might later be removed or
- // added as a child of another controller. To protect against that, we keep an explicit pointer to the
- // view controller in cases where this is the controller we need to access.
- static QIOSViewController *c = isQtApplication() ?
- static_cast<QIOSApplicationDelegate *>([UIApplication sharedApplication].delegate).qiosViewController : nil;
- return c;
-}
-
-CGRect toCGRect(const QRect &rect)
+CGRect toCGRect(const QRectF &rect)
{
return CGRectMake(rect.x(), rect.y(), rect.width(), rect.height());
}
-QRect fromCGRect(const CGRect &rect)
+QRectF fromCGRect(const CGRect &rect)
{
- return QRect(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
+ return QRectF(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
}
-CGPoint toCGPoint(const QPoint &point)
+CGPoint toCGPoint(const QPointF &point)
{
return CGPointMake(point.x(), point.y());
}
-QPoint fromCGPoint(const CGPoint &point)
+QPointF fromCGPoint(const CGPoint &point)
{
- return QPoint(point.x, point.y);
+ return QPointF(point.x, point.y);
}
Qt::ScreenOrientation toQtScreenOrientation(UIDeviceOrientation uiDeviceOrientation)
diff --git a/src/plugins/platforms/ios/qiosinputcontext.h b/src/plugins/platforms/ios/qiosinputcontext.h
index 78c1b260e6..533ba686e1 100644
--- a/src/plugins/platforms/ios/qiosinputcontext.h
+++ b/src/plugins/platforms/ios/qiosinputcontext.h
@@ -44,6 +44,7 @@
#include <UIKit/UIKit.h>
+#include <QtGui/qtransform.h>
#include <qpa/qplatforminputcontext.h>
QT_BEGIN_NAMESPACE
@@ -60,13 +61,17 @@ public:
void showInputPanel();
void hideInputPanel();
bool isInputPanelVisible() const;
+ void setFocusObject(QObject *object);
- void focusViewChanged(UIView *view);
+ void focusWindowChanged(QWindow *focusWindow);
+ void scrollRootView();
private:
QIOSKeyboardListener *m_keyboardListener;
- UIView *m_focusView;
+ UIView<UIKeyInput> *m_focusView;
+ QTransform m_inputItemTransform;
bool m_hasPendingHideRequest;
+ bool m_inSetFocusObject;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qiosinputcontext.mm b/src/plugins/platforms/ios/qiosinputcontext.mm
index d430589037..0e43429015 100644
--- a/src/plugins/platforms/ios/qiosinputcontext.mm
+++ b/src/plugins/platforms/ios/qiosinputcontext.mm
@@ -48,7 +48,12 @@
@public
QIOSInputContext *m_context;
BOOL m_keyboardVisible;
+ BOOL m_keyboardVisibleAndDocked;
QRectF m_keyboardRect;
+ QRectF m_keyboardEndRect;
+ NSTimeInterval m_duration;
+ UIViewAnimationCurve m_curve;
+ UIViewController *m_viewController;
}
@end
@@ -60,8 +65,30 @@
if (self) {
m_context = context;
m_keyboardVisible = NO;
- // After the keyboard became undockable (iOS5), UIKeyboardWillShow/UIKeyboardWillHide
- // no longer works for all cases. So listen to keyboard frame changes instead:
+ m_keyboardVisibleAndDocked = NO;
+ m_duration = 0;
+ m_curve = UIViewAnimationCurveEaseOut;
+ m_viewController = 0;
+
+ if (isQtApplication()) {
+ // Get the root view controller that is on the same screen as the keyboard:
+ for (UIWindow *uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == [UIScreen mainScreen]) {
+ m_viewController = [uiWindow.rootViewController retain];
+ break;
+ }
+ }
+ Q_ASSERT(m_viewController);
+ }
+
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardWillShow:)
+ name:@"UIKeyboardWillShowNotification" object:nil];
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardWillHide:)
+ name:@"UIKeyboardWillHideNotification" object:nil];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(keyboardDidChangeFrame:)
@@ -72,25 +99,68 @@
- (void) dealloc
{
+ [m_viewController release];
+ [[NSNotificationCenter defaultCenter]
+ removeObserver:self
+ name:@"UIKeyboardWillShowNotification" object:nil];
+ [[NSNotificationCenter defaultCenter]
+ removeObserver:self
+ name:@"UIKeyboardWillHideNotification" object:nil];
[[NSNotificationCenter defaultCenter]
removeObserver:self
name:@"UIKeyboardDidChangeFrameNotification" object:nil];
[super dealloc];
}
-- (void) keyboardDidChangeFrame:(NSNotification *)notification
+- (QRectF) getKeyboardRect:(NSNotification *)notification
{
- CGRect frame;
- [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&frame];
+ // For Qt applications we rotate the keyboard rect to align with the screen
+ // orientation (which is the interface orientation of the root view controller).
+ // For hybrid apps we follow native behavior, and return the rect unmodified:
+ CGRect keyboardFrame = [[notification userInfo][UIKeyboardFrameEndUserInfoKey] CGRectValue];
+ if (isQtApplication()) {
+ UIView *view = m_viewController.view;
+ return fromCGRect(CGRectOffset([view convertRect:keyboardFrame fromView:view.window], 0, -view.bounds.origin.y));
+ } else {
+ return fromCGRect(keyboardFrame);
+ }
+}
- m_keyboardRect = fromPortraitToPrimary(fromCGRect(frame), QGuiApplication::primaryScreen()->handle());
+- (void) keyboardDidChangeFrame:(NSNotification *)notification
+{
+ m_keyboardRect = [self getKeyboardRect:notification];
m_context->emitKeyboardRectChanged();
- BOOL visible = CGRectIntersectsRect(frame, [UIScreen mainScreen].bounds);
+ BOOL visible = m_keyboardRect.intersects(fromCGRect([UIScreen mainScreen].bounds));
if (m_keyboardVisible != visible) {
m_keyboardVisible = visible;
m_context->emitInputPanelVisibleChanged();
}
+
+ // If the keyboard was visible and docked from before, this is just a geometry
+ // change (normally caused by an orientation change). In that case, update scroll:
+ if (m_keyboardVisibleAndDocked)
+ m_context->scrollRootView();
+}
+
+- (void) keyboardWillShow:(NSNotification *)notification
+{
+ // Note that UIKeyboardWillShowNotification is only sendt when the keyboard is docked.
+ m_keyboardVisibleAndDocked = YES;
+ m_keyboardEndRect = [self getKeyboardRect:notification];
+ if (!m_duration) {
+ m_duration = [notification.userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue];
+ m_curve = [notification.userInfo[UIKeyboardAnimationCurveUserInfoKey] integerValue] << 16;
+ }
+ m_context->scrollRootView();
+}
+
+- (void) keyboardWillHide:(NSNotification *)notification
+{
+ // Note that UIKeyboardWillHideNotification is also sendt when the keyboard is undocked.
+ m_keyboardVisibleAndDocked = NO;
+ m_keyboardEndRect = [self getKeyboardRect:notification];
+ m_context->scrollRootView();
}
@end
@@ -100,7 +170,11 @@ QIOSInputContext::QIOSInputContext()
, m_keyboardListener([[QIOSKeyboardListener alloc] initWithQIOSInputContext:this])
, m_focusView(0)
, m_hasPendingHideRequest(false)
+ , m_inSetFocusObject(false)
{
+ if (isQtApplication())
+ connect(qGuiApp->inputMethod(), &QInputMethod::cursorRectangleChanged, this, &QIOSInputContext::scrollRootView);
+ connect(qGuiApp, &QGuiApplication::focusWindowChanged, this, &QIOSInputContext::focusWindowChanged);
}
QIOSInputContext::~QIOSInputContext()
@@ -142,10 +216,76 @@ bool QIOSInputContext::isInputPanelVisible() const
return m_keyboardListener->m_keyboardVisible;
}
-void QIOSInputContext::focusViewChanged(UIView *view)
+void QIOSInputContext::setFocusObject(QObject *)
+{
+ m_inputItemTransform = qApp->inputMethod()->inputItemTransform();
+
+ if (!m_focusView || !m_focusView.isFirstResponder)
+ return;
+
+ // Since m_focusView is the first responder, it means that the keyboard is open and we
+ // should update keyboard layout. But there seem to be no way to tell it to reread the
+ // UITextInputTraits from m_focusView. To work around that, we quickly resign first
+ // responder status just to reassign it again. To not remove the focusObject in the same
+ // go, we need to call the super implementation of resignFirstResponder. Since the call
+ // will cause a 'keyboardWillHide' notification to be sendt, we also block scrollRootView
+ // to avoid artifacts:
+ m_inSetFocusObject = true;
+ SEL sel = @selector(resignFirstResponder);
+ [[m_focusView superclass] instanceMethodForSelector:sel](m_focusView, sel);
+ m_inSetFocusObject = false;
+ [m_focusView becomeFirstResponder];
+}
+
+void QIOSInputContext::focusWindowChanged(QWindow *focusWindow)
{
+ UIView<UIKeyInput> *view = reinterpret_cast<UIView<UIKeyInput> *>(focusWindow->handle()->winId());
if ([m_focusView isFirstResponder])
[view becomeFirstResponder];
[m_focusView release];
m_focusView = [view retain];
}
+
+void QIOSInputContext::scrollRootView()
+{
+ // Scroll the root view (screen) if:
+ // - our backend controls the root view controller on the main screen (no hybrid app)
+ // - the focus object is on the same screen as the keyboard.
+ // - the first responder is a QUIView, and not some other foreign UIView.
+ // - the keyboard is docked. Otherwise the user can move the keyboard instead.
+ // - the inputItem has not been moved/scrolled
+ if (!isQtApplication() || !m_focusView || m_inSetFocusObject)
+ return;
+
+ if (m_inputItemTransform != qApp->inputMethod()->inputItemTransform()) {
+ // The inputItem has moved since the last scroll update. To avoid competing
+ // with the application where the cursor/inputItem should be, we bail:
+ return;
+ }
+
+ UIView *view = m_keyboardListener->m_viewController.view;
+ qreal scrollTo = 0;
+
+ if (m_focusView.isFirstResponder
+ && m_keyboardListener->m_keyboardVisibleAndDocked
+ && m_focusView.window == view.window) {
+ QRectF cursorRect = qGuiApp->inputMethod()->cursorRectangle();
+ cursorRect.translate(qGuiApp->focusWindow()->geometry().topLeft());
+ qreal keyboardY = m_keyboardListener->m_keyboardEndRect.y();
+ int statusBarY = qGuiApp->primaryScreen()->availableGeometry().y();
+ const int margin = 20;
+
+ if (cursorRect.bottomLeft().y() > keyboardY - margin)
+ scrollTo = qMin(view.bounds.size.height - keyboardY, cursorRect.y() - statusBarY - margin);
+ }
+
+ if (scrollTo != view.bounds.origin.y) {
+ // Scroll the view the same way a UIScrollView works: by changing bounds.origin:
+ CGRect newBounds = view.bounds;
+ newBounds.origin.y = scrollTo;
+ [UIView animateWithDuration:m_keyboardListener->m_duration delay:0
+ options:m_keyboardListener->m_curve
+ animations:^{ view.bounds = newBounds; }
+ completion:0];
+ }
+}
diff --git a/src/plugins/platforms/ios/qiosintegration.mm b/src/plugins/platforms/ios/qiosintegration.mm
index dcad6121be..5c8f67bda2 100644
--- a/src/plugins/platforms/ios/qiosintegration.mm
+++ b/src/plugins/platforms/ios/qiosintegration.mm
@@ -101,7 +101,12 @@ QIOSIntegration::~QIOSIntegration()
bool QIOSIntegration::hasCapability(Capability cap) const
{
switch (cap) {
+ case BufferQueueingOpenGL:
+ return true;
case OpenGL:
+ case ThreadedOpenGL:
+ return true;
+ case ThreadedPixmaps:
return true;
case MultipleWindows:
return true;
@@ -155,7 +160,7 @@ QPlatformServices *QIOSIntegration::services() const
QVariant QIOSIntegration::styleHint(StyleHint hint) const
{
switch (hint) {
- case ShowIsFullScreen:
+ case ShowIsMaximized:
return true;
case SetFocusOnTouchRelease:
return true;
diff --git a/src/plugins/platforms/ios/qiosscreen.h b/src/plugins/platforms/ios/qiosscreen.h
index 40c7a3ccf7..173bd11719 100644
--- a/src/plugins/platforms/ios/qiosscreen.h
+++ b/src/plugins/platforms/ios/qiosscreen.h
@@ -50,8 +50,10 @@
QT_BEGIN_NAMESPACE
-class QIOSScreen : public QPlatformScreen
+class QIOSScreen : public QObject, public QPlatformScreen
{
+ Q_OBJECT
+
public:
QIOSScreen(unsigned int screenIndex);
~QIOSScreen();
@@ -72,13 +74,18 @@ public:
UIScreen *uiScreen() const;
- void setPrimaryOrientation(Qt::ScreenOrientation orientation);
+ void updateProperties();
+ void layoutWindows();
+
+public slots:
+ void updateStatusBarVisibility();
private:
UIScreen *m_uiScreen;
QRect m_geometry;
QRect m_availableGeometry;
int m_depth;
+ uint m_unscaledDpi;
QSizeF m_physicalSize;
QIOSOrientationListener *m_orientationListener;
};
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm
index c28d8881bf..57522cb1a3 100644
--- a/src/plugins/platforms/ios/qiosscreen.mm
+++ b/src/plugins/platforms/ios/qiosscreen.mm
@@ -123,8 +123,6 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex)
, m_uiScreen([[UIScreen screens] objectAtIndex:qMin(NSUInteger(screenIndex), [[UIScreen screens] count] - 1)])
, m_orientationListener(0)
{
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-
QString deviceIdentifier = deviceModelIdentifier();
if (deviceIdentifier == QStringLiteral("iPhone2,1") /* iPhone 3GS */
@@ -134,32 +132,118 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex)
m_depth = 24;
}
- int unscaledDpi = 163; // Regular iPhone DPI
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad
&& !deviceIdentifier.contains(QRegularExpression("^iPad2,[567]$")) /* excluding iPad Mini */) {
- unscaledDpi = 132;
- };
+ m_unscaledDpi = 132;
+ } else {
+ m_unscaledDpi = 163; // Regular iPhone DPI
+ }
- CGRect bounds = [m_uiScreen bounds];
- m_geometry = QRect(bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height);
+ connect(qGuiApp, &QGuiApplication::focusWindowChanged, this, &QIOSScreen::updateStatusBarVisibility);
- CGRect frame = m_uiScreen.applicationFrame;
- m_availableGeometry = QRect(frame.origin.x, frame.origin.y, frame.size.width, frame.size.height);
+ updateProperties();
+}
- const qreal millimetersPerInch = 25.4;
- m_physicalSize = QSizeF(m_geometry.size()) / unscaledDpi * millimetersPerInch;
+QIOSScreen::~QIOSScreen()
+{
+ [m_orientationListener release];
+}
- if (isQtApplication()) {
- // When in a non-mixed environment, let QScreen follow the current interface orientation:
- setPrimaryOrientation(toQtScreenOrientation(UIDeviceOrientation(qiosViewController().interfaceOrientation)));
+void QIOSScreen::updateProperties()
+{
+ UIWindow *uiWindow = 0;
+ for (uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == m_uiScreen)
+ break;
}
- [pool release];
+ bool inPortrait = UIInterfaceOrientationIsPortrait(uiWindow.rootViewController.interfaceOrientation);
+ QRect geometry = inPortrait ? fromCGRect(m_uiScreen.bounds).toRect()
+ : QRect(m_uiScreen.bounds.origin.x, m_uiScreen.bounds.origin.y,
+ m_uiScreen.bounds.size.height, m_uiScreen.bounds.size.width);
+
+ if (geometry != m_geometry) {
+ m_geometry = geometry;
+
+ const qreal millimetersPerInch = 25.4;
+ m_physicalSize = QSizeF(m_geometry.size()) / m_unscaledDpi * millimetersPerInch;
+
+ QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry);
+ }
+
+ QRect availableGeometry = geometry;
+
+ CGSize applicationFrameSize = m_uiScreen.applicationFrame.size;
+ int statusBarHeight = geometry.height() - (inPortrait ? applicationFrameSize.height : applicationFrameSize.width);
+
+ availableGeometry.adjust(0, statusBarHeight, 0, 0);
+
+ if (availableGeometry != m_availableGeometry) {
+ m_availableGeometry = availableGeometry;
+ QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry);
+ }
+
+ if (screen())
+ layoutWindows();
}
-QIOSScreen::~QIOSScreen()
+void QIOSScreen::updateStatusBarVisibility()
{
- [m_orientationListener release];
+ QWindow *focusWindow = QGuiApplication::focusWindow();
+
+ // If we don't have a focus window we leave the status
+ // bar as is, so that the user can activate a new window
+ // with the same window state without the status bar jumping
+ // back and forth.
+ if (!focusWindow)
+ return;
+
+ UIView *view = reinterpret_cast<UIView *>(focusWindow->handle()->winId());
+#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0)
+ if (QSysInfo::MacintoshVersion >= QSysInfo::MV_IOS_7_0) {
+ [view.viewController setNeedsStatusBarAppearanceUpdate];
+ } else
+#endif
+ {
+ bool wasHidden = [UIApplication sharedApplication].statusBarHidden;
+ QIOSViewController *viewController = static_cast<QIOSViewController *>(view.viewController);
+ [[UIApplication sharedApplication]
+ setStatusBarHidden:[viewController prefersStatusBarHidden]
+ withAnimation:UIStatusBarAnimationNone];
+
+ if ([UIApplication sharedApplication].statusBarHidden != wasHidden)
+ updateProperties();
+ }
+}
+
+void QIOSScreen::layoutWindows()
+{
+ QList<QWindow*> windows = QGuiApplication::topLevelWindows();
+
+ const QRect oldGeometry = screen()->geometry();
+ const QRect oldAvailableGeometry = screen()->availableGeometry();
+ const QRect newGeometry = geometry();
+ const QRect newAvailableGeometry = availableGeometry();
+
+ for (int i = 0; i < windows.size(); ++i) {
+ QWindow *window = windows.at(i);
+
+ if (platformScreenForWindow(window) != this)
+ continue;
+
+ QIOSWindow *platformWindow = static_cast<QIOSWindow *>(window->handle());
+ if (!platformWindow)
+ continue;
+
+ // FIXME: Handle more complex cases of no-state and/or child windows when rotating
+
+ if (window->windowState() & Qt::WindowFullScreen
+ || (window->windowState() & Qt::WindowNoState && window->geometry() == oldGeometry))
+ platformWindow->applyGeometry(newGeometry);
+ else if (window->windowState() & Qt::WindowMaximized
+ || (window->windowState() & Qt::WindowNoState && window->geometry() == oldAvailableGeometry))
+ platformWindow->applyGeometry(newAvailableGeometry);
+ }
}
QRect QIOSScreen::geometry() const
@@ -199,7 +283,9 @@ qreal QIOSScreen::devicePixelRatio() const
Qt::ScreenOrientation QIOSScreen::nativeOrientation() const
{
- return Qt::PortraitOrientation;
+ // A UIScreen stays in the native orientation, regardless of rotation
+ return m_uiScreen.bounds.size.width >= m_uiScreen.bounds.size.height ?
+ Qt::LandscapeOrientation : Qt::PortraitOrientation;
}
Qt::ScreenOrientation QIOSScreen::orientation() const
@@ -217,31 +303,11 @@ void QIOSScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask)
}
}
-void QIOSScreen::setPrimaryOrientation(Qt::ScreenOrientation orientation)
-{
- // Note that UIScreen never changes orientation, but QScreen should. To work around
- // this, we let QIOSViewController call us whenever interface orientation changes, and
- // use that as primary orientation. After all, the viewcontrollers geometry is what we
- // place QWindows on top of. A problem with this approach is that QIOSViewController is
- // not in use in a mixed environment, which results in no change to primary orientation.
- // We see that as acceptable since Qt should most likely not interfere with orientation
- // for that case anyway.
- bool portrait = screen()->isPortrait(orientation);
- if (portrait && m_geometry.width() < m_geometry.height())
- return;
-
- // Switching portrait/landscape means swapping width/height (and adjusting x/y):
- m_geometry = QRect(0, 0, m_geometry.height(), m_geometry.width());
- m_physicalSize = QSizeF(m_physicalSize.height(), m_physicalSize.width());
- m_availableGeometry = fromPortraitToPrimary(fromCGRect(m_uiScreen.applicationFrame), this);
-
- QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry);
- QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry);
-}
-
UIScreen *QIOSScreen::uiScreen() const
{
return m_uiScreen;
}
+#include "moc_qiosscreen.cpp"
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qiosviewcontroller.h b/src/plugins/platforms/ios/qiosviewcontroller.h
index d5a61cb3f4..a0017808d3 100644
--- a/src/plugins/platforms/ios/qiosviewcontroller.h
+++ b/src/plugins/platforms/ios/qiosviewcontroller.h
@@ -42,5 +42,6 @@
#import <UIKit/UIKit.h>
@interface QIOSViewController : UIViewController
+- (BOOL)prefersStatusBarHidden;
@end
diff --git a/src/plugins/platforms/ios/qiosviewcontroller.mm b/src/plugins/platforms/ios/qiosviewcontroller.mm
index d315b49776..2e7e44d32c 100644
--- a/src/plugins/platforms/ios/qiosviewcontroller.mm
+++ b/src/plugins/platforms/ios/qiosviewcontroller.mm
@@ -42,20 +42,14 @@
#import "qiosviewcontroller.h"
#include <QtGui/QGuiApplication>
+#include <QtGui/QWindow>
#include <QtGui/QScreen>
#include "qiosscreen.h"
#include "qiosglobal.h"
+#include "qioswindow.h"
@implementation QIOSViewController
-- (void)viewDidLoad
-{
-#ifdef QT_DEBUG
- if (!self.nibName)
- self.view.backgroundColor = [UIColor magentaColor];
-#endif
-}
-
-(BOOL)shouldAutorotate
{
// Until a proper orientation and rotation API is in place, we always auto rotate.
@@ -63,26 +57,56 @@
return YES;
}
+#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_6_0)
-(NSUInteger)supportedInterfaceOrientations
{
// We need to tell iOS that we support all orientations in order to set
// status bar orientation when application content orientation changes.
return UIInterfaceOrientationMaskAll;
}
+#endif
+
+#if QT_IOS_DEPLOYMENT_TARGET_BELOW(__IPHONE_6_0)
+-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
+{
+ Q_UNUSED(interfaceOrientation);
+ return YES;
+}
+#endif
-- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
+- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation duration:(NSTimeInterval)duration
{
Q_UNUSED(duration);
+ Q_UNUSED(interfaceOrientation);
if (!QCoreApplication::instance())
return; // FIXME: Store orientation for later (?)
- Qt::ScreenOrientation orientation = toQtScreenOrientation(UIDeviceOrientation(toInterfaceOrientation));
- if (orientation == -1)
- return;
-
QIOSScreen *qiosScreen = static_cast<QIOSScreen *>(QGuiApplication::primaryScreen()->handle());
- qiosScreen->setPrimaryOrientation(orientation);
+ qiosScreen->updateProperties();
+}
+
+#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0)
+- (UIStatusBarStyle)preferredStatusBarStyle
+{
+ // Since we don't place anything behind the status bare by default, we
+ // end up with a black area, so we have to enable the white text mode
+ // of the iOS7 statusbar.
+ return UIStatusBarStyleLightContent;
+
+ // FIXME: Try to detect the content underneath the statusbar and choose
+ // an appropriate style, and/or expose Qt APIs to control the style.
+}
+#endif
+
+- (BOOL)prefersStatusBarHidden
+{
+ QWindow *focusWindow = QGuiApplication::focusWindow();
+ if (!focusWindow)
+ return [UIApplication sharedApplication].statusBarHidden;
+
+ QIOSWindow *topLevel = static_cast<QIOSWindow *>(focusWindow->handle())->topLevelWindow();
+ return topLevel->window()->windowState() == Qt::WindowFullScreen;
}
@end
diff --git a/src/plugins/platforms/ios/qioswindow.h b/src/plugins/platforms/ios/qioswindow.h
index 20f0aa59b6..a5e122bda1 100644
--- a/src/plugins/platforms/ios/qioswindow.h
+++ b/src/plugins/platforms/ios/qioswindow.h
@@ -52,12 +52,17 @@ class QIOSWindow;
@interface UIView (QIOS)
@property(readonly) QWindow *qwindow;
+@property(readonly) UIViewController *viewController;
@end
QT_BEGIN_NAMESPACE
-class QIOSWindow : public QPlatformWindow
+@class QUIView;
+
+class QIOSWindow : public QObject, public QPlatformWindow
{
+ Q_OBJECT
+
public:
explicit QIOSWindow(QWindow *window);
~QIOSWindow();
@@ -74,20 +79,21 @@ public:
void requestActivateWindow();
qreal devicePixelRatio() const;
- int effectiveWidth() const;
- int effectiveHeight() const;
bool setMouseGrabEnabled(bool grab) { return grab; }
bool setKeyboardGrabEnabled(bool grab) { return grab; }
WId winId() const { return WId(m_view); };
+ QIOSWindow *topLevelWindow() const;
+
private:
- UIView *m_view;
+ void applyGeometry(const QRect &rect);
- QRect m_requestedGeometry;
+ QUIView *m_view;
+
+ QRect m_normalGeometry;
int m_windowLevel;
- qreal m_devicePixelRatio;
void raiseOrLower(bool raise);
void updateWindowLevel();
@@ -95,6 +101,8 @@ private:
inline Qt::WindowType windowType() { return static_cast<Qt::WindowType>(int(window()->flags() & Qt::WindowType_Mask)); }
inline bool windowIsPopup() { return windowType() & Qt::Popup & ~Qt::Window; }
+
+ friend class QIOSScreen;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qioswindow.mm b/src/plugins/platforms/ios/qioswindow.mm
index dbeec5f5f2..0dd810bdf6 100644
--- a/src/plugins/platforms/ios/qioswindow.mm
+++ b/src/plugins/platforms/ios/qioswindow.mm
@@ -48,6 +48,7 @@
#include "qiosviewcontroller.h"
#include "qiosintegration.h"
#include <QtGui/private/qguiapplication_p.h>
+#include <QtGui/private/qwindow_p.h>
#include <qpa/qplatformintegration.h>
#import <QuartzCore/CAEAGLLayer.h>
@@ -57,7 +58,7 @@
#include <QtDebug>
-@interface EAGLView : UIView <UIKeyInput>
+@interface QUIView : UIView <UIKeyInput>
{
@public
UITextAutocapitalizationType autocapitalizationType;
@@ -82,7 +83,7 @@
@end
-@implementation EAGLView
+@implementation QUIView
+ (Class)layerClass
{
@@ -107,15 +108,7 @@
[NSNumber numberWithBool:YES], kEAGLDrawablePropertyRetainedBacking,
kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil];
- // Set up text input
- autocapitalizationType = UITextAutocapitalizationTypeNone;
- autocorrectionType = UITextAutocorrectionTypeNo;
- enablesReturnKeyAutomatically = NO;
- keyboardAppearance = UIKeyboardAppearanceDefault;
- keyboardType = UIKeyboardTypeDefault;
- returnKeyType = UIReturnKeyDone;
- secureTextEntry = NO;
- m_nextTouchId = 0;
+ [self updateTextInputTraits];
if (isQtApplication())
self.hidden = YES;
@@ -126,6 +119,41 @@
return self;
}
+- (void)willMoveToWindow:(UIWindow *)newWindow
+{
+ // UIKIt will normally set the scale factor of a view to match the corresponding
+ // screen scale factor, but views backed by CAEAGLLayers need to do this manually.
+ self.contentScaleFactor = newWindow && newWindow.screen ?
+ newWindow.screen.scale : [[UIScreen mainScreen] scale];
+
+ // FIXME: Allow the scale factor to be customized through QSurfaceFormat.
+}
+
+- (void)didAddSubview:(UIView *)subview
+{
+ if ([subview isKindOfClass:[QUIView class]])
+ self.clipsToBounds = YES;
+}
+
+- (void)willRemoveSubview:(UIView *)subview
+{
+ for (UIView *view in self.subviews) {
+ if (view != subview && [view isKindOfClass:[QUIView class]])
+ return;
+ }
+
+ self.clipsToBounds = NO;
+}
+
+- (void)setNeedsDisplay
+{
+ [super setNeedsDisplay];
+
+ // We didn't implement drawRect: so we have to manually
+ // mark the layer as needing display.
+ [self.layer setNeedsDisplay];
+}
+
- (void)layoutSubviews
{
// This method is the de facto way to know that view has been resized,
@@ -138,21 +166,67 @@
qWarning() << m_qioswindow->window()
<< "is backed by a UIView that has a transform set. This is not supported.";
- QRect geometry = fromCGRect(self.frame);
- m_qioswindow->QPlatformWindow::setGeometry(geometry);
- QWindowSystemInterface::handleGeometryChange(m_qioswindow->window(), geometry);
+ // The original geometry requested by setGeometry() might be different
+ // from what we end up with after applying window constraints.
+ QRect requestedGeometry = m_qioswindow->geometry();
+
+ QRect actualGeometry;
+ if (m_qioswindow->window()->isTopLevel()) {
+ UIWindow *uiWindow = self.window;
+ UIView *rootView = uiWindow.rootViewController.view;
+ CGRect rootViewPositionInRelationToRootViewController =
+ [rootView convertRect:uiWindow.bounds fromView:uiWindow];
+
+ actualGeometry = fromCGRect(CGRectOffset([self.superview convertRect:self.frame toView:rootView],
+ -rootViewPositionInRelationToRootViewController.origin.x,
+ -rootViewPositionInRelationToRootViewController.origin.y
+ + rootView.bounds.origin.y)).toRect();
+ } else {
+ actualGeometry = fromCGRect(self.frame).toRect();
+ }
+
+ // Persist the actual/new geometry so that QWindow::geometry() can
+ // be queried on the resize event.
+ m_qioswindow->QPlatformWindow::setGeometry(actualGeometry);
+
+ QRect previousGeometry = requestedGeometry != actualGeometry ?
+ requestedGeometry : qt_window_private(m_qioswindow->window())->geometry;
- // If we have a new size here we need to resize the FBO's corresponding buffers,
- // but we defer that to when the application calls makeCurrent.
+ QWindowSystemInterface::handleGeometryChange(m_qioswindow->window(), actualGeometry, previousGeometry);
+ QWindowSystemInterface::flushWindowSystemEvents();
+
+ if (actualGeometry.size() != previousGeometry.size()) {
+ // Trigger expose event on resize
+ [self setNeedsDisplay];
- [super layoutSubviews];
+ // A new size means we also need to resize the FBO's corresponding buffers,
+ // but we defer that to when the application calls makeCurrent.
+ }
+}
+
+- (void)displayLayer:(CALayer *)layer
+{
+ QRect geometry = fromCGRect(layer.frame).toRect();
+ Q_ASSERT(m_qioswindow->geometry() == geometry);
+ Q_ASSERT(self.hidden == !m_qioswindow->window()->isVisible());
+
+ QRegion region = self.hidden ? QRegion() : QRect(QPoint(), geometry.size());
+ QWindowSystemInterface::handleExposeEvent(m_qioswindow->window(), region);
+ QWindowSystemInterface::flushWindowSystemEvents();
}
- (void)updateTouchList:(NSSet *)touches withState:(Qt::TouchPointState)state
{
- // We deliver touch events with global coordinates. But global in this respect means
- // the coordinate system where this QWindow lives. And that is our superview.
- CGSize parentSize = self.superview.frame.size;
+ // We deliver touch events in global coordinates. But global in this respect
+ // means the same coordinate system that we use for describing the geometry
+ // of the top level QWindow we're inside. And that would be the coordinate
+ // system of the superview of the UIView that backs that window:
+ QPlatformWindow *topLevel = m_qioswindow;
+ while (QPlatformWindow *topLevelParent = topLevel->parent())
+ topLevel = topLevelParent;
+ UIView *rootView = reinterpret_cast<UIView *>(topLevel->winId()).superview;
+ CGSize rootViewSize = rootView.frame.size;
+
foreach (UITouch *uiTouch, m_activeTouches.keys()) {
QWindowSystemInterface::TouchPoint &touchPoint = m_activeTouches[uiTouch];
if (![touches containsObject:uiTouch]) {
@@ -160,9 +234,9 @@
} else {
touchPoint.state = state;
touchPoint.pressure = (state == Qt::TouchPointReleased) ? 0.0 : 1.0;
- QPoint touchPos = fromCGPoint([uiTouch locationInView:self.superview]);
+ QPoint touchPos = fromCGPoint([uiTouch locationInView:rootView]).toPoint();
touchPoint.area = QRectF(touchPos, QSize(0, 0));
- touchPoint.normalPosition = QPointF(touchPos.x() / parentSize.width, touchPos.y() / parentSize.height);
+ touchPoint.normalPosition = QPointF(touchPos.x() / rootViewSize.width, touchPos.y() / rootViewSize.height);
}
}
}
@@ -218,15 +292,26 @@
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
- Q_UNUSED(touches) // ### can a subset of the active touches be cancelled?
+ if (!touches && m_activeTouches.isEmpty())
+ return;
+
+ if (!touches) {
+ m_activeTouches.clear();
+ } else {
+ for (UITouch *touch in touches)
+ m_activeTouches.remove(touch);
+
+ Q_ASSERT_X(m_activeTouches.isEmpty(), Q_FUNC_INFO,
+ "Subset of active touches cancelled by UIKit");
+ }
- // Clear current touch points
- m_activeTouches.clear();
m_nextTouchId = 0;
+ NSTimeInterval timestamp = event ? event.timestamp : [[NSProcessInfo processInfo] systemUptime];
+
// Send cancel touch event synchronously
QIOSIntegration *iosIntegration = static_cast<QIOSIntegration *>(QGuiApplicationPrivate::platformIntegration());
- QWindowSystemInterface::handleTouchCancelEvent(m_qioswindow->window(), ulong(event.timestamp * 1000), iosIntegration->touchDevice());
+ QWindowSystemInterface::handleTouchCancelEvent(m_qioswindow->window(), ulong(timestamp * 1000), iosIntegration->touchDevice());
QWindowSystemInterface::flushWindowSystemEvents();
}
@@ -250,13 +335,17 @@
// user cannot type. And since the keyboard will open when a view becomes
// the first responder, it's now a good time to inform QPA that the QWindow
// this view backs became active:
+ [self updateTextInputTraits];
QWindowSystemInterface::handleWindowActivated(m_qioswindow->window());
return [super becomeFirstResponder];
}
- (BOOL)resignFirstResponder
{
- QWindowSystemInterface::handleWindowActivated(0);
+ // Resigning first responed status means that the virtual keyboard was closed, or
+ // some other view became first responder. In either case we clear the focus object to
+ // avoid blinking cursors in line edits etc:
+ static_cast<QWindowPrivate *>(QObjectPrivate::get(m_qioswindow->window()))->clearFocusObject();
return [super resignFirstResponder];
}
@@ -269,8 +358,11 @@
{
QString string = QString::fromUtf8([text UTF8String]);
int key = 0;
- if ([text isEqualToString:@"\n"])
+ if ([text isEqualToString:@"\n"]) {
key = (int)Qt::Key_Return;
+ if (self.returnKeyType == UIReturnKeyDone)
+ [self resignFirstResponder];
+ }
// Send key event to window system interface
QWindowSystemInterface::handleKeyEvent(
@@ -288,14 +380,65 @@
0, QEvent::KeyRelease, (int)Qt::Key_Backspace, Qt::NoModifier);
}
+- (void)updateTextInputTraits
+{
+ // Ask the current focus object what kind of input it
+ // expects, and configure the keyboard appropriately:
+ QObject *focusObject = QGuiApplication::focusObject();
+ if (!focusObject)
+ return;
+ QInputMethodQueryEvent queryEvent(Qt::ImEnabled | Qt::ImHints);
+ if (!QCoreApplication::sendEvent(focusObject, &queryEvent))
+ return;
+ if (!queryEvent.value(Qt::ImEnabled).toBool())
+ return;
+
+ Qt::InputMethodHints hints = static_cast<Qt::InputMethodHints>(queryEvent.value(Qt::ImHints).toUInt());
+
+ self.returnKeyType = (hints & Qt::ImhMultiLine) ? UIReturnKeyDefault : UIReturnKeyDone;
+ self.secureTextEntry = BOOL(hints & Qt::ImhHiddenText);
+ self.autocorrectionType = (hints & Qt::ImhNoPredictiveText) ?
+ UITextAutocorrectionTypeNo : UITextAutocorrectionTypeDefault;
+
+ if (hints & Qt::ImhUppercaseOnly)
+ self.autocapitalizationType = UITextAutocapitalizationTypeAllCharacters;
+ else if (hints & Qt::ImhNoAutoUppercase)
+ self.autocapitalizationType = UITextAutocapitalizationTypeNone;
+ else
+ self.autocapitalizationType = UITextAutocapitalizationTypeSentences;
+
+ if (hints & Qt::ImhUrlCharactersOnly)
+ self.keyboardType = UIKeyboardTypeURL;
+ else if (hints & Qt::ImhEmailCharactersOnly)
+ self.keyboardType = UIKeyboardTypeEmailAddress;
+ else if (hints & Qt::ImhDigitsOnly)
+ self.keyboardType = UIKeyboardTypeNumberPad;
+ else if (hints & Qt::ImhFormattedNumbersOnly)
+ self.keyboardType = UIKeyboardTypeDecimalPad;
+ else if (hints & Qt::ImhDialableCharactersOnly)
+ self.keyboardType = UIKeyboardTypeNumberPad;
+ else
+ self.keyboardType = UIKeyboardTypeDefault;
+}
+
@end
@implementation UIView (QIOS)
- (QWindow *)qwindow
{
- if ([self isKindOfClass:[EAGLView class]])
- return static_cast<EAGLView *>(self)->m_qioswindow->window();
+ if ([self isKindOfClass:[QUIView class]])
+ return static_cast<QUIView *>(self)->m_qioswindow->window();
+ return nil;
+}
+
+- (UIViewController *)viewController
+{
+ id responder = self;
+ while ((responder = [responder nextResponder])) {
+ if ([responder isKindOfClass:UIViewController.class])
+ return responder;
+ }
return nil;
}
@@ -305,26 +448,23 @@ QT_BEGIN_NAMESPACE
QIOSWindow::QIOSWindow(QWindow *window)
: QPlatformWindow(window)
- , m_view([[EAGLView alloc] initWithQIOSWindow:this])
- , m_requestedGeometry(QPlatformWindow::geometry())
+ , m_view([[QUIView alloc] initWithQIOSWindow:this])
+ , m_normalGeometry(QPlatformWindow::geometry())
, m_windowLevel(0)
- , m_devicePixelRatio(1.0)
{
- setParent(parent());
+ setParent(QPlatformWindow::parent());
setWindowState(window->windowState());
-
- // Retina support: get screen scale factor and set it in the content view.
- // This will make framebufferObject() create a 2x frame buffer on retina
- // displays. Also set m_devicePixelRatio which is used for scaling the
- // paint device.
- if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)] == YES) {
- m_devicePixelRatio = [[UIScreen mainScreen] scale];
- [m_view setContentScaleFactor: m_devicePixelRatio];
- }
}
QIOSWindow::~QIOSWindow()
{
+ // According to the UIResponder documentation, Cocoa Touch should react to system interruptions
+ // that "might cause the view to be removed from the window" by sending touchesCancelled, but in
+ // practice this doesn't seem to happen when removing the view from its superview. To ensure that
+ // Qt's internal state for touch and mouse handling is kept consistent, we therefor have to force
+ // cancellation of all touch events.
+ [m_view touchesCancelled:0 withEvent:0];
+
[m_view removeFromSuperview];
[m_view release];
}
@@ -337,8 +477,8 @@ bool QIOSWindow::blockedByModal()
void QIOSWindow::setVisible(bool visible)
{
- QPlatformWindow::setVisible(visible);
m_view.hidden = !visible;
+ [m_view setNeedsDisplay];
if (!isQtApplication())
return;
@@ -356,9 +496,13 @@ void QIOSWindow::setVisible(bool visible)
if (visible) {
requestActivateWindow();
+
+ if (window()->isTopLevel())
+ static_cast<QIOSScreen *>(screen())->updateStatusBarVisibility();
+
} else {
// Activate top-most visible QWindow:
- NSArray *subviews = qiosViewController().view.subviews;
+ NSArray *subviews = m_view.viewController.view.subviews;
for (int i = int(subviews.count) - 1; i >= 0; --i) {
UIView *view = [subviews objectAtIndex:i];
if (!view.hidden) {
@@ -373,38 +517,95 @@ void QIOSWindow::setVisible(bool visible)
void QIOSWindow::setGeometry(const QRect &rect)
{
- // If the window is in fullscreen, just bookkeep the requested
- // geometry in case the window goes into Qt::WindowNoState later:
- m_requestedGeometry = rect;
- if (window()->windowState() & (Qt::WindowMaximized | Qt::WindowFullScreen))
+ m_normalGeometry = rect;
+
+ if (window()->windowState() != Qt::WindowNoState) {
+ QPlatformWindow::setGeometry(rect);
+
+ // The layout will realize the requested geometry was not applied, and
+ // send geometry-change events that match the actual geometry.
+ [m_view setNeedsLayout];
+
+ if (window()->inherits("QWidgetWindow")) {
+ // QWidget wrongly assumes that setGeometry resets the window
+ // state back to Qt::NoWindowState, so we need to inform it that
+ // that his is not the case by re-issuing the current window state.
+ QWindowSystemInterface::handleWindowStateChanged(window(), window()->windowState());
+
+ // It also needs to be told immediately that the geometry it requested
+ // did not apply, otherwise it will continue on as if it did, instead
+ // of waiting for a resize event.
+ [m_view layoutIfNeeded];
+ }
+
return;
+ }
+
+ applyGeometry(rect);
+}
+
+void QIOSWindow::applyGeometry(const QRect &rect)
+{
+ // Geometry changes are asynchronous, but QWindow::geometry() is
+ // expected to report back the 'requested geometry' until we get
+ // a callback with the updated geometry from the window system.
+ // The baseclass takes care of persisting this for us.
+ QPlatformWindow::setGeometry(rect);
+
+ if (window()->isTopLevel()) {
+ // The QWindow is in QScreen coordinates, which maps to a possibly rotated root-view-controller.
+ // Since the root-view-controller might be translated in relation to the UIWindow, we need to
+ // check specifically for that and compensate. Also check if the root view has been scrolled
+ // as a result of the keyboard being open.
+ UIWindow *uiWindow = m_view.window;
+ UIView *rootView = uiWindow.rootViewController.view;
+ CGRect rootViewPositionInRelationToRootViewController =
+ [rootView convertRect:uiWindow.bounds fromView:uiWindow];
+
+ m_view.frame = CGRectOffset([m_view.superview convertRect:toCGRect(rect) fromView:rootView],
+ rootViewPositionInRelationToRootViewController.origin.x,
+ rootViewPositionInRelationToRootViewController.origin.y
+ + rootView.bounds.origin.y);
+ } else {
+ // Easy, in parent's coordinates
+ m_view.frame = toCGRect(rect);
+ }
+
+ // iOS will automatically trigger -[layoutSubviews:] for resize,
+ // but not for move, so we force it just in case.
+ [m_view setNeedsLayout];
- // Since we don't support transformations on the UIView, we can set the frame
- // directly and let UIKit deal with translating that into bounds and center.
- // Changing the size of the view will end up in a call to -[EAGLView layoutSubviews]
- // which will update QWindowSystemInterface with the new size.
- m_view.frame = toCGRect(rect);
+ if (window()->inherits("QWidgetWindow"))
+ [m_view layoutIfNeeded];
}
void QIOSWindow::setWindowState(Qt::WindowState state)
{
- // FIXME: Figure out where or how we should disable/enable the statusbar.
- // Perhaps setting QWindow to maximized should also mean that we'll show
- // the statusbar, and vice versa for fullscreen?
+ // Update the QWindow representation straight away, so that
+ // we can update the statusbar visibility based on the new
+ // state before applying geometry changes.
+ qt_window_private(window())->windowState = state;
+
+ if (window()->isTopLevel() && window()->isVisible() && window()->isActive())
+ static_cast<QIOSScreen *>(screen())->updateStatusBarVisibility();
switch (state) {
+ case Qt::WindowNoState:
+ applyGeometry(m_normalGeometry);
+ break;
case Qt::WindowMaximized:
- case Qt::WindowFullScreen: {
- // Since UIScreen does not take orientation into account when
- // reporting geometry, we need to look at the top view instead:
- CGSize fullscreenSize = m_view.window.rootViewController.view.bounds.size;
- m_view.frame = CGRectMake(0, 0, fullscreenSize.width, fullscreenSize.height);
- m_view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
- break; }
- default:
- m_view.frame = toCGRect(m_requestedGeometry);
- m_view.autoresizingMask = UIViewAutoresizingNone;
+ applyGeometry(screen()->availableGeometry());
+ break;
+ case Qt::WindowFullScreen:
+ applyGeometry(screen()->geometry());
break;
+ case Qt::WindowMinimized:
+ applyGeometry(QRect());
+ break;
+ case Qt::WindowActive:
+ Q_UNREACHABLE();
+ default:
+ Q_UNREACHABLE();
}
}
@@ -414,8 +615,30 @@ void QIOSWindow::setParent(const QPlatformWindow *parentWindow)
UIView *parentView = reinterpret_cast<UIView *>(parentWindow->winId());
[parentView addSubview:m_view];
} else if (isQtApplication()) {
- [qiosViewController().view addSubview:m_view];
+ for (UIWindow *uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == static_cast<QIOSScreen *>(screen())->uiScreen()) {
+ [uiWindow.rootViewController.view addSubview:m_view];
+ break;
+ }
+ }
+ }
+}
+
+QIOSWindow *QIOSWindow::topLevelWindow() const
+{
+ QWindow *window = this->window();
+ while (window) {
+ QWindow *parent = window->parent();
+ if (!parent)
+ parent = window->transientParent();
+
+ if (!parent)
+ break;
+
+ window = parent;
}
+
+ return static_cast<QIOSWindow *>(window->handle());
}
void QIOSWindow::requestActivateWindow()
@@ -423,12 +646,15 @@ void QIOSWindow::requestActivateWindow()
// Note that several windows can be active at the same time if they exist in the same
// hierarchy (transient children). But only one window can be QGuiApplication::focusWindow().
// Dispite the name, 'requestActivateWindow' means raise and transfer focus to the window:
- if (!window()->isTopLevel() || blockedByModal())
+ if (blockedByModal())
return;
- raise();
- QPlatformInputContext *context = QGuiApplicationPrivate::platformIntegration()->inputContext();
- static_cast<QIOSInputContext *>(context)->focusViewChanged(m_view);
+ [m_view.window makeKeyWindow];
+
+ if (window()->isTopLevel())
+ raise();
+
+ QWindowSystemInterface::handleWindowActivated(window());
}
void QIOSWindow::raiseOrLower(bool raise)
@@ -444,7 +670,7 @@ void QIOSWindow::raiseOrLower(bool raise)
for (int i = int(subviews.count) - 1; i >= 0; --i) {
UIView *view = static_cast<UIView *>([subviews objectAtIndex:i]);
- if (view.hidden || view == m_view)
+ if (view.hidden || view == m_view || !view.qwindow)
continue;
int level = static_cast<QIOSWindow *>(view.qwindow->handle())->m_windowLevel;
if (m_windowLevel > level || (raise && m_windowLevel == level)) {
@@ -491,17 +717,9 @@ void QIOSWindow::handleContentOrientationChange(Qt::ScreenOrientation orientatio
qreal QIOSWindow::devicePixelRatio() const
{
- return m_devicePixelRatio;
-}
-
-int QIOSWindow::effectiveWidth() const
-{
- return geometry().width() * m_devicePixelRatio;
+ return m_view.contentScaleFactor;
}
-int QIOSWindow::effectiveHeight() const
-{
- return geometry().height() * m_devicePixelRatio;
-}
+#include "moc_qioswindow.cpp"
QT_END_NAMESPACE