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-rw-r--r--src/plugins/platforms/mirclient/glcontext.cpp135
1 files changed, 135 insertions, 0 deletions
diff --git a/src/plugins/platforms/mirclient/glcontext.cpp b/src/plugins/platforms/mirclient/glcontext.cpp
new file mode 100644
index 0000000000..ce1ecf0074
--- /dev/null
+++ b/src/plugins/platforms/mirclient/glcontext.cpp
@@ -0,0 +1,135 @@
+/*
+ * Copyright (C) 2014 Canonical, Ltd.
+ *
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU Lesser General Public License version 3, as published by
+ * the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranties of MERCHANTABILITY,
+ * SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "glcontext.h"
+#include "window.h"
+#include "logging.h"
+#include <QtPlatformSupport/private/qeglconvenience_p.h>
+
+#if !defined(QT_NO_DEBUG)
+static void printOpenGLESConfig() {
+ static bool once = true;
+ if (once) {
+ const char* string = (const char*) glGetString(GL_VENDOR);
+ LOG("OpenGL ES vendor: %s", string);
+ string = (const char*) glGetString(GL_RENDERER);
+ LOG("OpenGL ES renderer: %s", string);
+ string = (const char*) glGetString(GL_VERSION);
+ LOG("OpenGL ES version: %s", string);
+ string = (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION);
+ LOG("OpenGL ES Shading Language version: %s", string);
+ string = (const char*) glGetString(GL_EXTENSIONS);
+ LOG("OpenGL ES extensions: %s", string);
+ once = false;
+ }
+}
+#endif
+
+static EGLenum api_in_use()
+{
+#ifdef QTUBUNTU_USE_OPENGL
+ return EGL_OPENGL_API;
+#else
+ return EGL_OPENGL_ES_API;
+#endif
+}
+
+UbuntuOpenGLContext::UbuntuOpenGLContext(UbuntuScreen* screen, UbuntuOpenGLContext* share)
+{
+ ASSERT(screen != NULL);
+ mEglDisplay = screen->eglDisplay();
+ mScreen = screen;
+
+ // Create an OpenGL ES 2 context.
+ QVector<EGLint> attribs;
+ attribs.append(EGL_CONTEXT_CLIENT_VERSION);
+ attribs.append(2);
+ attribs.append(EGL_NONE);
+ ASSERT(eglBindAPI(api_in_use()) == EGL_TRUE);
+
+ mEglContext = eglCreateContext(mEglDisplay, screen->eglConfig(), share ? share->eglContext() : EGL_NO_CONTEXT,
+ attribs.constData());
+ DASSERT(mEglContext != EGL_NO_CONTEXT);
+}
+
+UbuntuOpenGLContext::~UbuntuOpenGLContext()
+{
+ ASSERT(eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE);
+}
+
+bool UbuntuOpenGLContext::makeCurrent(QPlatformSurface* surface)
+{
+ DASSERT(surface->surface()->surfaceType() == QSurface::OpenGLSurface);
+ EGLSurface eglSurface = static_cast<UbuntuWindow*>(surface)->eglSurface();
+#if defined(QT_NO_DEBUG)
+ eglBindAPI(api_in_use());
+ eglMakeCurrent(mEglDisplay, eglSurface, eglSurface, mEglContext);
+#else
+ ASSERT(eglBindAPI(api_in_use()) == EGL_TRUE);
+ ASSERT(eglMakeCurrent(mEglDisplay, eglSurface, eglSurface, mEglContext) == EGL_TRUE);
+ printOpenGLESConfig();
+#endif
+ return true;
+}
+
+void UbuntuOpenGLContext::doneCurrent()
+{
+#if defined(QT_NO_DEBUG)
+ eglBindAPI(api_in_use());
+ eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+#else
+ ASSERT(eglBindAPI(api_in_use()) == EGL_TRUE);
+ ASSERT(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) == EGL_TRUE);
+#endif
+}
+
+void UbuntuOpenGLContext::swapBuffers(QPlatformSurface* surface)
+{
+ UbuntuWindow *ubuntuWindow = static_cast<UbuntuWindow*>(surface);
+
+ EGLSurface eglSurface = ubuntuWindow->eglSurface();
+#if defined(QT_NO_DEBUG)
+ eglBindAPI(api_in_use());
+ eglSwapBuffers(mEglDisplay, eglSurface);
+#else
+ ASSERT(eglBindAPI(api_in_use()) == EGL_TRUE);
+ ASSERT(eglSwapBuffers(mEglDisplay, eglSurface) == EGL_TRUE);
+#endif
+
+ // "Technique" copied from mir, in examples/eglapp.c around line 96
+ EGLint newBufferWidth = -1;
+ EGLint newBufferHeight = -1;
+ /*
+ * Querying the surface (actually the current buffer) dimensions here is
+ * the only truly safe way to be sure that the dimensions we think we
+ * have are those of the buffer being rendered to. But this should be
+ * improved in future; https://bugs.launchpad.net/mir/+bug/1194384
+ */
+ eglQuerySurface(mEglDisplay, eglSurface, EGL_WIDTH, &newBufferWidth);
+ eglQuerySurface(mEglDisplay, eglSurface, EGL_HEIGHT, &newBufferHeight);
+
+ ubuntuWindow->onBuffersSwapped_threadSafe(newBufferWidth, newBufferHeight);
+}
+
+void (*UbuntuOpenGLContext::getProcAddress(const QByteArray& procName)) ()
+{
+#if defined(QT_NO_DEBUG)
+ eglBindAPI(api_in_use());
+#else
+ ASSERT(eglBindAPI(api_in_use()) == EGL_TRUE);
+#endif
+ return eglGetProcAddress(procName.constData());
+}