summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/mirclient/qmirclientglcontext.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/platforms/mirclient/qmirclientglcontext.cpp')
-rw-r--r--src/plugins/platforms/mirclient/qmirclientglcontext.cpp18
1 files changed, 16 insertions, 2 deletions
diff --git a/src/plugins/platforms/mirclient/qmirclientglcontext.cpp b/src/plugins/platforms/mirclient/qmirclientglcontext.cpp
index 01db3b8d61..b1ca0b1f7c 100644
--- a/src/plugins/platforms/mirclient/qmirclientglcontext.cpp
+++ b/src/plugins/platforms/mirclient/qmirclientglcontext.cpp
@@ -39,6 +39,8 @@
#include "qmirclientwindow.h"
#include "qmirclientlogging.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
+#include <QtGui/private/qopenglcontext_p.h>
+#include <dlfcn.h>
#if !defined(QT_NO_DEBUG)
static void printOpenGLESConfig() {
@@ -103,6 +105,15 @@ bool QMirClientOpenGLContext::makeCurrent(QPlatformSurface* surface)
ASSERT(eglMakeCurrent(mEglDisplay, eglSurface, eglSurface, mEglContext) == EGL_TRUE);
printOpenGLESConfig();
#endif
+
+ // When running on the emulator, shaders will be compiled using a thin wrapper around the desktop drivers.
+ // These wrappers might not support the precision qualifiers, so set the workaround flag to true.
+ const char *rendererString = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
+ if (rendererString != 0 && qstrncmp(rendererString, "Android Emulator", 16) == 0) {
+ QOpenGLContextPrivate *ctx_d = QOpenGLContextPrivate::get(context());
+ ctx_d->workaround_missingPrecisionQualifiers = true;
+ }
+
return true;
}
@@ -133,12 +144,15 @@ void QMirClientOpenGLContext::swapBuffers(QPlatformSurface* surface)
ubuntuWindow->onSwapBuffersDone();
}
-void (*QMirClientOpenGLContext::getProcAddress(const QByteArray& procName)) ()
+QFunctionPointer QMirClientOpenGLContext::getProcAddress(const char *procName)
{
#if defined(QT_NO_DEBUG)
eglBindAPI(api_in_use());
#else
ASSERT(eglBindAPI(api_in_use()) == EGL_TRUE);
#endif
- return eglGetProcAddress(procName.constData());
+ QFunctionPointer proc = (QFunctionPointer) eglGetProcAddress(procName);
+ if (!proc)
+ proc = (QFunctionPointer) dlsym(RTLD_DEFAULT, procName);
+ return proc;
}