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-rw-r--r--src/plugins/platforms/wasm/qwasmcursor.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/plugins/platforms/wasm/qwasmcursor.cpp b/src/plugins/platforms/wasm/qwasmcursor.cpp
index 54804a55b3..2b3f37300d 100644
--- a/src/plugins/platforms/wasm/qwasmcursor.cpp
+++ b/src/plugins/platforms/wasm/qwasmcursor.cpp
@@ -28,19 +28,21 @@
****************************************************************************/
#include "qwasmcursor.h"
+#include "qwasmscreen.h"
#include <QtCore/qdebug.h>
+#include <QtGui/qwindow.h>
#include <emscripten/emscripten.h>
+#include <emscripten/bind.h>
void QWasmCursor::changeCursor(QCursor *windowCursor, QWindow *window)
{
- if (windowCursor == nullptr)
+ if (!windowCursor || !window)
+ return;
+ QScreen *screen = window->screen();
+ if (!screen)
return;
-
- // FIXME: The HTML5 plugin sets the cursor on the native canvas; when using multiple windows
- // multiple cursors need to be managed taking mouse postion and stacking into account.
- Q_UNUSED(window);
// Bitmap and custom cursors are not implemented (will fall back to "auto")
if (windowCursor->shape() == Qt::BitmapCursor || windowCursor->shape() >= Qt::CustomCursor)
@@ -51,12 +53,10 @@ void QWasmCursor::changeCursor(QCursor *windowCursor, QWindow *window)
if (htmlCursorName.isEmpty())
htmlCursorName = "auto";
- // Set cursor on the main canvas
- EM_ASM_ARGS({
- if (Module['canvas']) {
- Module['canvas'].style['cursor'] = Pointer_stringify($0);
- }
- }, htmlCursorName.constData());
+ // Set cursor on the canvas
+ QString canvasId = QWasmScreen::get(screen)->canvasId();
+ emscripten::val canvasStyle = emscripten::val::global(canvasId.toUtf8().constData())["style"];
+ canvasStyle.set("cursor", emscripten::val(htmlCursorName.constData()));
}
QByteArray QWasmCursor::cursorShapeToHtml(Qt::CursorShape shape)