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diff --git a/src/plugins/platforms/wasm/qwasmeventdispatcher.cpp b/src/plugins/platforms/wasm/qwasmeventdispatcher.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwasmeventdispatcher.h"
+
+#include <QtCore/qcoreapplication.h>
+
+#include <emscripten.h>
+
+class QWasmEventDispatcherPrivate : public QEventDispatcherUNIXPrivate
+{
+
+};
+
+QWasmEventDispatcher *g_htmlEventDispatcher;
+
+QWasmEventDispatcher::QWasmEventDispatcher(QObject *parent)
+ : QUnixEventDispatcherQPA(parent)
+{
+
+ g_htmlEventDispatcher = this;
+}
+
+QWasmEventDispatcher::~QWasmEventDispatcher()
+{
+ g_htmlEventDispatcher = nullptr;
+}
+
+bool QWasmEventDispatcher::registerRequestUpdateCallback(std::function<void(void)> callback)
+{
+ if (!g_htmlEventDispatcher || !g_htmlEventDispatcher->m_hasMainLoop)
+ return false;
+
+ g_htmlEventDispatcher->m_requestUpdateCallbacks.append(callback);
+ emscripten_resume_main_loop();
+ return true;
+}
+
+void QWasmEventDispatcher::maintainTimers()
+{
+ if (!g_htmlEventDispatcher || !g_htmlEventDispatcher->m_hasMainLoop)
+ return;
+
+ g_htmlEventDispatcher->doMaintainTimers();
+}
+
+bool QWasmEventDispatcher::processEvents(QEventLoop::ProcessEventsFlags flags)
+{
+ // WaitForMoreEvents is not supported (except for in combination with EventLoopExec below),
+ // and we don't want the unix event dispatcher base class to attempt to wait either.
+ flags &= ~QEventLoop::WaitForMoreEvents;
+
+ // Handle normal processEvents.
+ if (!(flags & QEventLoop::EventLoopExec))
+ return QUnixEventDispatcherQPA::processEvents(flags);
+
+ // Handle processEvents from QEventLoop::exec():
+ //
+ // At this point the application has created its root objects on
+ // the stack and has called app.exec() which has called into this
+ // function via QEventLoop.
+ //
+ // The application now expects that exec() will not return until
+ // app exit time. However, the browser expects that we return
+ // control to it periodically, also after initial setup in main().
+
+ // EventLoopExec for nested event loops is not supported.
+ Q_ASSERT(!m_hasMainLoop);
+ m_hasMainLoop = true;
+
+ // Call emscripten_set_main_loop_arg() with a callback which processes
+ // events. Also set simulateInfiniteLoop to true which makes emscripten
+ // return control to the browser without unwinding the C++ stack.
+ auto callback = [](void *eventDispatcher) {
+ QWasmEventDispatcher *that = static_cast<QWasmEventDispatcher *>(eventDispatcher);
+
+ // Save and clear updateRequest callbacks so we can register new ones
+ auto requestUpdateCallbacksCopy = that->m_requestUpdateCallbacks;
+ that->m_requestUpdateCallbacks.clear();
+
+ // Repaint all windows
+ for (auto callback : qAsConst(requestUpdateCallbacksCopy))
+ callback();
+
+ // Pause main loop if no updates were requested. Updates will be
+ // restarted again by registerRequestUpdateCallback().
+ if (that->m_requestUpdateCallbacks.isEmpty())
+ emscripten_pause_main_loop();
+
+ that->doMaintainTimers();
+ };
+ int fps = 0; // update using requestAnimationFrame
+ int simulateInfiniteLoop = 1;
+ emscripten_set_main_loop_arg(callback, this, fps, simulateInfiniteLoop);
+
+ // Note: the above call never returns, not even at app exit
+ return false;
+}
+
+void QWasmEventDispatcher::doMaintainTimers()
+{
+ Q_D(QWasmEventDispatcher);
+
+ // This functon schedules native timers in order to wake up to
+ // process events and activate Qt timers. This is done using the
+ // emscripten_async_call() API which schedules a new timer.
+ // There is unfortunately no way to cancel or update a current
+ // native timer.
+
+ // Schedule a zero-timer to continue processing any pending events.
+ if (!m_hasZeroTimer && hasPendingEvents()) {
+ auto callback = [](void *eventDispatcher) {
+ QWasmEventDispatcher *that = static_cast<QWasmEventDispatcher *>(eventDispatcher);
+ that->m_hasZeroTimer = false;
+ that->QUnixEventDispatcherQPA::processEvents(QEventLoop::AllEvents);
+
+ // Processing events may have posted new events or created new timers
+ that->doMaintainTimers();
+ };
+
+ emscripten_async_call(callback, this, 0);
+ m_hasZeroTimer = true;
+ return;
+ }
+
+ auto timespecToNanosec = [](timespec ts) -> uint64_t { return ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000); };
+
+ // Get current time and time-to-first-Qt-timer. This polls for system
+ // time, and we use this time as the current time for the duration of this call.
+ timespec toWait;
+ bool hasTimers = d->timerList.timerWait(toWait);
+ if (!hasTimers)
+ return; // no timer needed
+
+ uint64_t currentTime = timespecToNanosec(d->timerList.currentTime);
+ uint64_t toWaitDuration = timespecToNanosec(toWait);
+
+ // The currently scheduled timer target is stored in m_currentTargetTime.
+ // We can re-use it if the new target is equivalent or later.
+ uint64_t newTargetTime = currentTime + toWaitDuration;
+ if (newTargetTime >= m_currentTargetTime)
+ return; // existing timer is good
+
+ // Schedule a native timer with a callback which processes events (and timers)
+ auto callback = [](void *eventDispatcher) {
+ QWasmEventDispatcher *that = static_cast<QWasmEventDispatcher *>(eventDispatcher);
+ that->m_currentTargetTime = std::numeric_limits<uint64_t>::max();
+ that->QUnixEventDispatcherQPA::processEvents(QEventLoop::AllEvents);
+
+ // Processing events may have posted new events or created new timers
+ that->doMaintainTimers();
+ };
+ emscripten_async_call(callback, this, toWaitDuration);
+ m_currentTargetTime = newTargetTime;
+}