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-rw-r--r--src/plugins/platforms/wasm/qwasmeventdispatcher.cpp222
1 files changed, 21 insertions, 201 deletions
diff --git a/src/plugins/platforms/wasm/qwasmeventdispatcher.cpp b/src/plugins/platforms/wasm/qwasmeventdispatcher.cpp
index 29dbf96883..1f2d3095d6 100644
--- a/src/plugins/platforms/wasm/qwasmeventdispatcher.cpp
+++ b/src/plugins/platforms/wasm/qwasmeventdispatcher.cpp
@@ -1,215 +1,35 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qwasmeventdispatcher.h"
+#include "qwasmintegration.h"
-#include <QtCore/qcoreapplication.h>
#include <QtGui/qpa/qwindowsysteminterface.h>
-#include <emscripten.h>
+QT_BEGIN_NAMESPACE
-#if QT_CONFIG(thread)
-#if (__EMSCRIPTEN_major__ > 1 || __EMSCRIPTEN_minor__ > 38 || __EMSCRIPTEN_minor__ == 38 && __EMSCRIPTEN_tiny__ >= 22)
-# define EMSCRIPTEN_HAS_ASYNC_RUN_IN_MAIN_RUNTIME_THREAD
-#endif
-#endif
-
-#ifdef EMSCRIPTEN_HAS_ASYNC_RUN_IN_MAIN_RUNTIME_THREAD
-#include <emscripten/threading.h>
-#endif
-
-class QWasmEventDispatcherPrivate : public QEventDispatcherUNIXPrivate
-{
-
-};
-
-QWasmEventDispatcher *g_htmlEventDispatcher;
-
-QWasmEventDispatcher::QWasmEventDispatcher(QObject *parent)
- : QUnixEventDispatcherQPA(parent)
-{
-
- g_htmlEventDispatcher = this;
-}
-
-QWasmEventDispatcher::~QWasmEventDispatcher()
-{
- g_htmlEventDispatcher = nullptr;
-}
-
-bool QWasmEventDispatcher::registerRequestUpdateCallback(std::function<void(void)> callback)
-{
- if (!g_htmlEventDispatcher || !g_htmlEventDispatcher->m_hasMainLoop)
- return false;
-
- g_htmlEventDispatcher->m_requestUpdateCallbacks.append(callback);
- emscripten_resume_main_loop();
- return true;
-}
-
-void QWasmEventDispatcher::maintainTimers()
+// Note: All event dispatcher functionality is implemented in QEventDispatcherWasm
+// in QtCore, except for processPostedEvents() below which uses API from QtGui.
+bool QWasmEventDispatcher::processPostedEvents()
{
- if (!g_htmlEventDispatcher || !g_htmlEventDispatcher->m_hasMainLoop)
- return;
-
- g_htmlEventDispatcher->doMaintainTimers();
-}
-
-bool QWasmEventDispatcher::processEvents(QEventLoop::ProcessEventsFlags flags)
-{
- // WaitForMoreEvents is not supported (except for in combination with EventLoopExec below),
- // and we don't want the unix event dispatcher base class to attempt to wait either.
- flags &= ~QEventLoop::WaitForMoreEvents;
-
- // Handle normal processEvents.
- if (!(flags & QEventLoop::EventLoopExec))
- return QUnixEventDispatcherQPA::processEvents(flags);
-
- // Handle processEvents from QEventLoop::exec():
- //
- // At this point the application has created its root objects on
- // the stack and has called app.exec() which has called into this
- // function via QEventLoop.
- //
- // The application now expects that exec() will not return until
- // app exit time. However, the browser expects that we return
- // control to it periodically, also after initial setup in main().
-
- // EventLoopExec for nested event loops is not supported.
- Q_ASSERT(!m_hasMainLoop);
- m_hasMainLoop = true;
-
- // Call emscripten_set_main_loop_arg() with a callback which processes
- // events. Also set simulateInfiniteLoop to true which makes emscripten
- // return control to the browser without unwinding the C++ stack.
- auto callback = [](void *eventDispatcher) {
- QWasmEventDispatcher *that = static_cast<QWasmEventDispatcher *>(eventDispatcher);
-
- // Save and clear updateRequest callbacks so we can register new ones
- auto requestUpdateCallbacksCopy = that->m_requestUpdateCallbacks;
- that->m_requestUpdateCallbacks.clear();
-
- // Repaint all windows
- for (auto callback : qAsConst(requestUpdateCallbacksCopy))
- callback();
-
- // Pause main loop if no updates were requested. Updates will be
- // restarted again by registerRequestUpdateCallback().
- if (that->m_requestUpdateCallbacks.isEmpty())
- emscripten_pause_main_loop();
-
- that->doMaintainTimers();
- };
- int fps = 0; // update using requestAnimationFrame
- int simulateInfiniteLoop = 1;
- emscripten_set_main_loop_arg(callback, this, fps, simulateInfiniteLoop);
-
- // Note: the above call never returns, not even at app exit
- return false;
+ QEventDispatcherWasm::processPostedEvents();
+ return QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
}
-void QWasmEventDispatcher::doMaintainTimers()
+void QWasmEventDispatcher::onLoaded()
{
- Q_D(QWasmEventDispatcher);
-
- // This functon schedules native timers in order to wake up to
- // process events and activate Qt timers. This is done using the
- // emscripten_async_call() API which schedules a new timer.
- // There is unfortunately no way to cancel or update a current
- // native timer.
-
- // Schedule a zero-timer to continue processing any pending events.
- extern uint qGlobalPostedEventsCount(); // from qapplication.cpp
- if (!m_hasZeroTimer && (qGlobalPostedEventsCount() || QWindowSystemInterface::windowSystemEventsQueued())) {
- auto callback = [](void *eventDispatcher) {
- QWasmEventDispatcher *that = static_cast<QWasmEventDispatcher *>(eventDispatcher);
- that->m_hasZeroTimer = false;
- that->QUnixEventDispatcherQPA::processEvents(QEventLoop::AllEvents);
-
- // Processing events may have posted new events or created new timers
- that->doMaintainTimers();
- };
+ // This function is called when the application is ready to paint
+ // the first frame. Send the qtlaoder onLoaded event first (via
+ // the base class implementation), and then enable/call requestUpdate
+ // to deliver a frame.
+ QEventDispatcherWasm::onLoaded();
- emscripten_async_call(callback, this, 0);
- m_hasZeroTimer = true;
- return;
- }
+ // Make sure all screens have a defined size; and pick
+ // up size changes due to onLoaded event handling.
+ QWasmIntegration *wasmIntegration = QWasmIntegration::get();
+ wasmIntegration->resizeAllScreens();
- auto timespecToNanosec = [](timespec ts) -> uint64_t { return ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000); };
-
- // Get current time and time-to-first-Qt-timer. This polls for system
- // time, and we use this time as the current time for the duration of this call.
- timespec toWait;
- bool hasTimers = d->timerList.timerWait(toWait);
- if (!hasTimers)
- return; // no timer needed
-
- uint64_t currentTime = timespecToNanosec(d->timerList.currentTime);
- uint64_t toWaitDuration = timespecToNanosec(toWait);
-
- // The currently scheduled timer target is stored in m_currentTargetTime.
- // We can re-use it if the new target is equivalent or later.
- uint64_t newTargetTime = currentTime + toWaitDuration;
- if (newTargetTime >= m_currentTargetTime)
- return; // existing timer is good
-
- // Schedule a native timer with a callback which processes events (and timers)
- auto callback = [](void *eventDispatcher) {
- QWasmEventDispatcher *that = static_cast<QWasmEventDispatcher *>(eventDispatcher);
- that->m_currentTargetTime = std::numeric_limits<uint64_t>::max();
- that->QUnixEventDispatcherQPA::processEvents(QEventLoop::AllEvents);
-
- // Processing events may have posted new events or created new timers
- that->doMaintainTimers();
- };
- emscripten_async_call(callback, this, toWaitDuration);
- m_currentTargetTime = newTargetTime;
+ wasmIntegration->releaseRequesetUpdateHold();
}
-void QWasmEventDispatcher::wakeUp()
-{
-#ifdef EMSCRIPTEN_HAS_ASYNC_RUN_IN_MAIN_RUNTIME_THREAD
- if (!emscripten_is_main_runtime_thread() && m_hasMainLoop) {
-
- // Make two-step async call to mainThreadWakeUp in order to make sure the
- // call is made at a point where the main thread is idle.
- void (*intermediate)(void *) = [](void *eventdispatcher){
- emscripten_async_call(QWasmEventDispatcher::mainThreadWakeUp, eventdispatcher, 0);
- };
- emscripten_async_run_in_main_runtime_thread_(EM_FUNC_SIG_VI, (void *)intermediate, this);
- }
-#endif
- QEventDispatcherUNIX::wakeUp();
-}
-
-void QWasmEventDispatcher::mainThreadWakeUp(void *eventDispatcher)
-{
- emscripten_resume_main_loop(); // Service possible requestUpdate Calls
- static_cast<QWasmEventDispatcher *>(eventDispatcher)->processEvents(QEventLoop::AllEvents);
-}
+QT_END_NAMESPACE