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-rw-r--r--src/plugins/platforms/wasm/qwasmscreen.cpp75
1 files changed, 67 insertions, 8 deletions
diff --git a/src/plugins/platforms/wasm/qwasmscreen.cpp b/src/plugins/platforms/wasm/qwasmscreen.cpp
index 93e9906ffc..a26cafa900 100644
--- a/src/plugins/platforms/wasm/qwasmscreen.cpp
+++ b/src/plugins/platforms/wasm/qwasmscreen.cpp
@@ -29,7 +29,10 @@
#include "qwasmscreen.h"
#include "qwasmwindow.h"
+#include "qwasmeventtranslator.h"
#include "qwasmcompositor.h"
+#include <emscripten/bind.h>
+#include <emscripten/val.h>
#include <QtEglSupport/private/qeglconvenience_p.h>
#ifndef QT_NO_OPENGL
@@ -43,12 +46,13 @@
QT_BEGIN_NAMESPACE
-QWasmScreen::QWasmScreen(QWasmCompositor *compositor)
- : m_compositor(compositor)
- , m_depth(32)
- , m_format(QImage::Format_RGB32)
+QWasmScreen::QWasmScreen(const QString &canvasId)
+ : m_canvasId(canvasId)
+
{
- m_compositor->setScreen(this);
+ m_compositor = new QWasmCompositor(this);
+ m_eventTranslator = new QWasmEventTranslator(this);
+ updateQScreenAndCanvasRenderSize();
}
QWasmScreen::~QWasmScreen()
@@ -56,6 +60,31 @@ QWasmScreen::~QWasmScreen()
}
+QWasmScreen *QWasmScreen::get(QPlatformScreen *screen)
+{
+ return static_cast<QWasmScreen *>(screen);
+}
+
+QWasmScreen *QWasmScreen::get(QScreen *screen)
+{
+ return get(screen->handle());
+}
+
+QWasmCompositor *QWasmScreen::compositor()
+{
+ return m_compositor;
+}
+
+QWasmEventTranslator *QWasmScreen::eventTranslator()
+{
+ return m_eventTranslator;
+}
+
+QString QWasmScreen::canvasId() const
+{
+ return m_canvasId;
+}
+
QRect QWasmScreen::geometry() const
{
return m_geometry;
@@ -77,12 +106,15 @@ qreal QWasmScreen::devicePixelRatio() const
// HTML window dpr if the OpenGL driver/GPU allocates a less than
// full resolution surface. Use emscripten_webgl_get_drawing_buffer_size()
// and compute the dpr instead.
- double htmlWindowDpr = EM_ASM_DOUBLE({
- return window.devicePixelRatio;
- });
+ double htmlWindowDpr = emscripten::val::global("window")["devicePixelRatio"].as<double>();
return qreal(htmlWindowDpr);
}
+QString QWasmScreen::name() const
+{
+ return m_canvasId;
+}
+
QPlatformCursor *QWasmScreen::cursor() const
{
return const_cast<QWasmCursor *>(&m_cursor);
@@ -115,4 +147,31 @@ void QWasmScreen::setGeometry(const QRect &rect)
resizeMaximizedWindows();
}
+void QWasmScreen::updateQScreenAndCanvasRenderSize()
+{
+ // The HTML canvas has two sizes: the CSS size and the canvas render size.
+ // The CSS size is determined according to standard CSS rules, while the
+ // render size is set using the "width" and "height" attributes. The render
+ // size must be set manually and is not auto-updated on CSS size change.
+ // Setting the render size to a value larger than the CSS size enables high-dpi
+ // rendering.
+
+ QByteArray canvasId = m_canvasId.toUtf8();
+ double css_width;
+ double css_height;
+ emscripten_get_element_css_size(canvasId.constData(), &css_width, &css_height);
+ QSizeF cssSize(css_width, css_height);
+
+ QSizeF canvasSize = cssSize * devicePixelRatio();
+ emscripten::val canvas = emscripten::val::global(canvasId.constData());
+ canvas.set("width", canvasSize.width());
+ canvas.set("height", canvasSize.height());
+
+ emscripten::val rect = canvas.call<emscripten::val>("getBoundingClientRect");
+ QPoint position(rect["left"].as<int>(), rect["top"].as<int>());
+
+ setGeometry(QRect(position, cssSize.toSize()));
+ m_compositor->redrawWindowContent();
+}
+
QT_END_NAMESPACE