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-rw-r--r--src/plugins/platforms/wasm/qwasmwindowstack.cpp178
1 files changed, 129 insertions, 49 deletions
diff --git a/src/plugins/platforms/wasm/qwasmwindowstack.cpp b/src/plugins/platforms/wasm/qwasmwindowstack.cpp
index 9ce6689c8d..d3769c7a1b 100644
--- a/src/plugins/platforms/wasm/qwasmwindowstack.cpp
+++ b/src/plugins/platforms/wasm/qwasmwindowstack.cpp
@@ -5,119 +5,199 @@
QT_BEGIN_NAMESPACE
-QWasmWasmWindowStack::QWasmWasmWindowStack(TopWindowChangedCallbackType topWindowChangedCallback)
- : m_topWindowChangedCallback(std::move(topWindowChangedCallback))
+QWasmWindowStack::QWasmWindowStack(WindowOrderChangedCallbackType windowOrderChangedCallback)
+ : m_windowOrderChangedCallback(std::move(windowOrderChangedCallback)),
+ m_regularWindowsBegin(m_windowStack.begin()),
+ m_alwaysOnTopWindowsBegin(m_windowStack.begin())
{
}
-QWasmWasmWindowStack::~QWasmWasmWindowStack() = default;
+QWasmWindowStack::~QWasmWindowStack() = default;
-void QWasmWasmWindowStack::pushWindow(QWasmWindow *window)
+void QWasmWindowStack::pushWindow(QWasmWindow *window, PositionPreference position)
{
Q_ASSERT(m_windowStack.count(window) == 0);
- m_windowStack.push_back(window);
-
- m_topWindowChangedCallback(window);
-}
-
-void QWasmWasmWindowStack::removeWindow(QWasmWindow *window)
+ if (position == PositionPreference::StayOnTop) {
+ const auto stayOnTopDistance =
+ std::distance(m_windowStack.begin(), m_alwaysOnTopWindowsBegin);
+ const auto regularDistance = std::distance(m_windowStack.begin(), m_regularWindowsBegin);
+ m_windowStack.push_back(window);
+ m_alwaysOnTopWindowsBegin = m_windowStack.begin() + stayOnTopDistance;
+ m_regularWindowsBegin = m_windowStack.begin() + regularDistance;
+ } else if (position == PositionPreference::Regular) {
+ const auto regularDistance = std::distance(m_windowStack.begin(), m_regularWindowsBegin);
+ m_alwaysOnTopWindowsBegin = m_windowStack.insert(m_alwaysOnTopWindowsBegin, window) + 1;
+ m_regularWindowsBegin = m_windowStack.begin() + regularDistance;
+ } else {
+ const auto stayOnTopDistance =
+ std::distance(m_windowStack.begin(), m_alwaysOnTopWindowsBegin);
+ m_regularWindowsBegin = m_windowStack.insert(m_regularWindowsBegin, window) + 1;
+ m_alwaysOnTopWindowsBegin = m_windowStack.begin() + stayOnTopDistance + 1;
+ }
+
+ m_windowOrderChangedCallback();
+}
+
+void QWasmWindowStack::removeWindow(QWasmWindow *window)
{
Q_ASSERT(m_windowStack.count(window) == 1);
auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
- const bool removingBottom = m_windowStack.begin() == it;
- const bool removingTop = m_windowStack.end() - 1 == it;
- if (removingBottom)
- m_firstWindowTreatment = FirstWindowTreatment::Regular;
+ const auto position = getWindowPositionPreference(it);
+ const auto stayOnTopDistance = std::distance(m_windowStack.begin(), m_alwaysOnTopWindowsBegin);
+ const auto regularDistance = std::distance(m_windowStack.begin(), m_regularWindowsBegin);
m_windowStack.erase(it);
- if (removingTop)
- m_topWindowChangedCallback(topWindow());
+ m_alwaysOnTopWindowsBegin = m_windowStack.begin() + stayOnTopDistance
+ - (position != PositionPreference::StayOnTop ? 1 : 0);
+ m_regularWindowsBegin = m_windowStack.begin() + regularDistance
+ - (position == PositionPreference::StayOnBottom ? 1 : 0);
+
+ m_windowOrderChangedCallback();
}
-void QWasmWasmWindowStack::raise(QWasmWindow *window)
+void QWasmWindowStack::raise(QWasmWindow *window)
{
Q_ASSERT(m_windowStack.count(window) == 1);
- if (window == rootWindow() || window == topWindow())
+ if (window == topWindow())
return;
- auto it = std::find(regularWindowsBegin(), m_windowStack.end(), window);
- std::rotate(it, it + 1, m_windowStack.end());
- m_topWindowChangedCallback(topWindow());
-}
-
-void QWasmWasmWindowStack::lower(QWasmWindow *window)
+ auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
+ auto itEnd = ([this, position = getWindowPositionPreference(it)]() {
+ switch (position) {
+ case PositionPreference::StayOnTop:
+ return m_windowStack.end();
+ case PositionPreference::Regular:
+ return m_alwaysOnTopWindowsBegin;
+ case PositionPreference::StayOnBottom:
+ return m_regularWindowsBegin;
+ }
+ })();
+ std::rotate(it, it + 1, itEnd);
+ m_windowOrderChangedCallback();
+}
+
+void QWasmWindowStack::lower(QWasmWindow *window)
{
Q_ASSERT(m_windowStack.count(window) == 1);
- if (window == rootWindow())
+ if (window == *m_windowStack.begin())
return;
- const bool loweringTopWindow = topWindow() == window;
- auto it = std::find(regularWindowsBegin(), m_windowStack.end(), window);
- std::rotate(regularWindowsBegin(), it, it + 1);
- if (loweringTopWindow && topWindow() != window)
- m_topWindowChangedCallback(topWindow());
+ auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
+ auto itBegin = ([this, position = getWindowPositionPreference(it)]() {
+ switch (position) {
+ case PositionPreference::StayOnTop:
+ return m_alwaysOnTopWindowsBegin;
+ case PositionPreference::Regular:
+ return m_regularWindowsBegin;
+ case PositionPreference::StayOnBottom:
+ return m_windowStack.begin();
+ }
+ })();
+
+ std::rotate(itBegin, it, it + 1);
+ m_windowOrderChangedCallback();
}
-QWasmWasmWindowStack::iterator QWasmWasmWindowStack::begin()
+void QWasmWindowStack::windowPositionPreferenceChanged(QWasmWindow *window,
+ PositionPreference position)
+{
+ auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
+ const auto currentPosition = getWindowPositionPreference(it);
+
+ const auto zones = static_cast<int>(position) - static_cast<int>(currentPosition);
+ Q_ASSERT(zones != 0);
+
+ if (zones < 0) {
+ // Perform right rotation so that the window lands on top of regular windows
+ const auto begin = std::make_reverse_iterator(it + 1);
+ const auto end = position == PositionPreference::Regular
+ ? std::make_reverse_iterator(m_alwaysOnTopWindowsBegin)
+ : std::make_reverse_iterator(m_regularWindowsBegin);
+ std::rotate(begin, begin + 1, end);
+ if (zones == -2) {
+ ++m_alwaysOnTopWindowsBegin;
+ ++m_regularWindowsBegin;
+ } else if (position == PositionPreference::Regular) {
+ ++m_alwaysOnTopWindowsBegin;
+ } else {
+ ++m_regularWindowsBegin;
+ }
+ } else {
+ // Perform left rotation so that the window lands at the bottom of always on top windows
+ const auto begin = it;
+ const auto end = position == PositionPreference::Regular ? m_regularWindowsBegin
+ : m_alwaysOnTopWindowsBegin;
+ std::rotate(begin, begin + 1, end);
+ if (zones == 2) {
+ --m_alwaysOnTopWindowsBegin;
+ --m_regularWindowsBegin;
+ } else if (position == PositionPreference::Regular) {
+ --m_regularWindowsBegin;
+ } else {
+ --m_alwaysOnTopWindowsBegin;
+ }
+ }
+ m_windowOrderChangedCallback();
+}
+
+QWasmWindowStack::iterator QWasmWindowStack::begin()
{
return m_windowStack.rbegin();
}
-QWasmWasmWindowStack::iterator QWasmWasmWindowStack::end()
+QWasmWindowStack::iterator QWasmWindowStack::end()
{
return m_windowStack.rend();
}
-QWasmWasmWindowStack::const_iterator QWasmWasmWindowStack::begin() const
+QWasmWindowStack::const_iterator QWasmWindowStack::begin() const
{
return m_windowStack.rbegin();
}
-QWasmWasmWindowStack::const_iterator QWasmWasmWindowStack::end() const
+QWasmWindowStack::const_iterator QWasmWindowStack::end() const
{
return m_windowStack.rend();
}
-QWasmWasmWindowStack::const_reverse_iterator QWasmWasmWindowStack::rbegin() const
+QWasmWindowStack::const_reverse_iterator QWasmWindowStack::rbegin() const
{
return m_windowStack.begin();
}
-QWasmWasmWindowStack::const_reverse_iterator QWasmWasmWindowStack::rend() const
+QWasmWindowStack::const_reverse_iterator QWasmWindowStack::rend() const
{
return m_windowStack.end();
}
-bool QWasmWasmWindowStack::empty() const
+bool QWasmWindowStack::empty() const
{
return m_windowStack.empty();
}
-size_t QWasmWasmWindowStack::size() const
+size_t QWasmWindowStack::size() const
{
return m_windowStack.size();
}
-QWasmWindow *QWasmWasmWindowStack::rootWindow() const
-{
- return m_firstWindowTreatment == FirstWindowTreatment::AlwaysAtBottom ? m_windowStack.first()
- : nullptr;
-}
-
-QWasmWindow *QWasmWasmWindowStack::topWindow() const
+QWasmWindow *QWasmWindowStack::topWindow() const
{
- return m_windowStack.last();
+ return m_windowStack.empty() ? nullptr : m_windowStack.last();
}
-QWasmWasmWindowStack::StorageType::iterator QWasmWasmWindowStack::regularWindowsBegin()
+QWasmWindowStack::PositionPreference
+QWasmWindowStack::getWindowPositionPreference(StorageType::iterator windowIt) const
{
- return m_windowStack.begin()
- + (m_firstWindowTreatment == FirstWindowTreatment::AlwaysAtBottom ? 1 : 0);
+ if (windowIt >= m_alwaysOnTopWindowsBegin)
+ return PositionPreference::StayOnTop;
+ if (windowIt >= m_regularWindowsBegin)
+ return PositionPreference::Regular;
+ return PositionPreference::StayOnBottom;
}
QT_END_NAMESPACE