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-rw-r--r--src/plugins/platforms/windows/qwindowseglcontext.cpp18
1 files changed, 17 insertions, 1 deletions
diff --git a/src/plugins/platforms/windows/qwindowseglcontext.cpp b/src/plugins/platforms/windows/qwindowseglcontext.cpp
index 87800283ee..42caeb1c89 100644
--- a/src/plugins/platforms/windows/qwindowseglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowseglcontext.cpp
@@ -538,7 +538,23 @@ void QWindowsEGLContext::swapBuffers(QPlatformSurface *surface)
QFunctionPointer QWindowsEGLContext::getProcAddress(const char *procName)
{
QWindowsEGLStaticContext::libEGL.eglBindAPI(m_api);
- QFunctionPointer procAddress = reinterpret_cast<QFunctionPointer>(QWindowsEGLStaticContext::libEGL.eglGetProcAddress(procName));
+
+ QFunctionPointer procAddress = nullptr;
+
+ // Special logic for ANGLE extensions for blitFramebuffer and
+ // renderbufferStorageMultisample. In version 2 contexts the extensions
+ // must be used instead of the suffixless, version 3.0 functions.
+ if (m_format.majorVersion() < 3) {
+ if (!strcmp(procName, "glBlitFramebuffer") || !strcmp(procName, "glRenderbufferStorageMultisample")) {
+ char extName[32 + 5 + 1];
+ strcpy(extName, procName);
+ strcat(extName, "ANGLE");
+ procAddress = reinterpret_cast<QFunctionPointer>(QWindowsEGLStaticContext::libEGL.eglGetProcAddress(extName));
+ }
+ }
+
+ if (!procAddress)
+ procAddress = reinterpret_cast<QFunctionPointer>(QWindowsEGLStaticContext::libEGL.eglGetProcAddress(procName));
// We support AllGLFunctionsQueryable, which means this function must be able to
// return a function pointer for standard GLES2 functions too. These are not