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-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.cpp52
1 files changed, 27 insertions, 25 deletions
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
index e372acc747..a06707b84c 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp
@@ -284,6 +284,7 @@ static inline void initPixelFormatDescriptor(PIXELFORMATDESCRIPTOR *d)
d->nVersion = 1;
}
+#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug d, const PIXELFORMATDESCRIPTOR &pd)
{
QDebugStateSaver saver(d);
@@ -326,6 +327,32 @@ QDebug operator<<(QDebug d, const PIXELFORMATDESCRIPTOR &pd)
return d;
}
+QDebug operator<<(QDebug d, const QOpenGLStaticContext &s)
+{
+ QDebugStateSaver saver(d);
+ d.nospace();
+ d << "OpenGL: " << s.vendor << ',' << s.renderer << " default "
+ << s.defaultFormat;
+ if (s.extensions & QOpenGLStaticContext::SampleBuffers)
+ d << ",SampleBuffers";
+ if (s.hasExtensions())
+ d << ", Extension-API present";
+ d << "\nExtensions: " << (s.extensionNames.count(' ') + 1);
+ if (QWindowsContext::verbose > 1)
+ d << s.extensionNames;
+ return d;
+}
+
+QDebug operator<<(QDebug d, const QWindowsOpenGLContextFormat &f)
+{
+ QDebugStateSaver saver(d);
+ d.nospace();
+ d << "ContextFormat: v" << (f.version >> 8) << '.' << (f.version & 0xFF)
+ << " profile: " << f.profile << " options: " << f.options;
+ return d;
+}
+#endif // !QT_NO_DEBUG_STREAM
+
// Check whether an obtained PIXELFORMATDESCRIPTOR matches the request.
static inline bool
isAcceptableFormat(const QWindowsOpenGLAdditionalFormat &additional,
@@ -900,15 +927,6 @@ void QWindowsOpenGLContextFormat::apply(QSurfaceFormat *format) const
format->setOption(QSurfaceFormat::DeprecatedFunctions);
}
-QDebug operator<<(QDebug d, const QWindowsOpenGLContextFormat &f)
-{
- QDebugStateSaver saver(d);
- d.nospace();
- d << "ContextFormat: v" << (f.version >> 8) << '.' << (f.version & 0xFF)
- << " profile: " << f.profile << " options: " << f.options;
- return d;
-}
-
/*!
\class QOpenGLTemporaryContext
\brief A temporary context that can be instantiated on the stack.
@@ -1013,22 +1031,6 @@ QOpenGLStaticContext *QOpenGLStaticContext::create(bool softwareRendering)
return result;
}
-QDebug operator<<(QDebug d, const QOpenGLStaticContext &s)
-{
- QDebugStateSaver saver(d);
- d.nospace();
- d << "OpenGL: " << s.vendor << ',' << s.renderer << " default "
- << s.defaultFormat;
- if (s.extensions & QOpenGLStaticContext::SampleBuffers)
- d << ",SampleBuffers";
- if (s.hasExtensions())
- d << ", Extension-API present";
- d << "\nExtensions: " << (s.extensionNames.count(' ') + 1);
- if (QWindowsContext::verbose > 1)
- d << s.extensionNames;
- return d;
-}
-
/*!
\class QWindowsGLContext
\brief Open GL context.