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path: root/src/plugins/platforms/windows/qwindowsglcontext.cpp
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Diffstat (limited to 'src/plugins/platforms/windows/qwindowsglcontext.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
index e95eaef420..24526bad2c 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp
@@ -243,7 +243,7 @@ QDebug operator<<(QDebug d, const PIXELFORMATDESCRIPTOR &pd)
QDebugStateSaver saver(d);
d.nospace();
d << "PIXELFORMATDESCRIPTOR "
- << "dwFlags=" << hex << showbase << pd.dwFlags << dec << noshowbase;
+ << "dwFlags=" << Qt::hex << Qt::showbase << pd.dwFlags << Qt::dec << Qt::noshowbase;
if (pd.dwFlags & PFD_DRAW_TO_WINDOW) d << " PFD_DRAW_TO_WINDOW";
if (pd.dwFlags & PFD_DRAW_TO_BITMAP) d << " PFD_DRAW_TO_BITMAP";
if (pd.dwFlags & PFD_SUPPORT_GDI) d << " PFD_SUPPORT_GDI";
@@ -631,10 +631,10 @@ static int choosePixelFormat(HDC hdc,
nsp << __FUNCTION__;
if (sampleBuffersRequested)
nsp << " samples=" << iAttributes[samplesValuePosition];
- nsp << " Attributes: " << hex << showbase;
+ nsp << " Attributes: " << Qt::hex << Qt::showbase;
for (int ii = 0; ii < i; ++ii)
nsp << iAttributes[ii] << ',';
- nsp << noshowbase << dec << "\n obtained px #" << pixelFormat
+ nsp << Qt::noshowbase << Qt::dec << "\n obtained px #" << pixelFormat
<< " of " << numFormats << "\n " << *obtainedPfd;
qCDebug(lcQpaGl) << message;
} // Debug
@@ -784,7 +784,7 @@ static HGLRC createContext(const QOpenGLStaticContext &staticContext,
if (!result) {
QString message;
QDebug(&message).nospace() << __FUNCTION__ << ": wglCreateContextAttribsARB() failed (GL error code: 0x"
- << hex << staticContext.opengl32.glGetError() << dec << ") for format: " << format << ", shared context: " << shared;
+ << Qt::hex << staticContext.opengl32.glGetError() << Qt::dec << ") for format: " << format << ", shared context: " << shared;
qErrnoWarning("%s", qPrintable(message));
}
return result;
@@ -916,7 +916,7 @@ void QWindowsOpenGLContextFormat::apply(QSurfaceFormat *format) const
class QOpenGLTemporaryContext
{
- Q_DISABLE_COPY(QOpenGLTemporaryContext)
+ Q_DISABLE_COPY_MOVE(QOpenGLTemporaryContext)
public:
QOpenGLTemporaryContext();
~QOpenGLTemporaryContext();
@@ -1009,7 +1009,7 @@ QOpenGLStaticContext *QOpenGLStaticContext::create(bool softwareRendering)
QScopedPointer<QOpenGLTemporaryContext> temporaryContext;
if (!QOpenGLStaticContext::opengl32.wglGetCurrentContext())
temporaryContext.reset(new QOpenGLTemporaryContext);
- QOpenGLStaticContext *result = new QOpenGLStaticContext;
+ auto *result = new QOpenGLStaticContext;
qCDebug(lcQpaGl) << __FUNCTION__ << *result;
return result;
}
@@ -1051,7 +1051,7 @@ QWindowsGLContext::QWindowsGLContext(QOpenGLStaticContext *staticContext,
qWarning("QWindowsGLContext: Requires a QWGLNativeContext");
return;
}
- QWGLNativeContext handle = nativeHandle.value<QWGLNativeContext>();
+ auto handle = nativeHandle.value<QWGLNativeContext>();
HGLRC wglcontext = handle.context();
HWND wnd = handle.window();
if (!wglcontext || !wnd) {
@@ -1233,7 +1233,7 @@ bool QWindowsGLContext::updateObtainedParams(HDC hdc, int *obtainedSwapInterval)
hasRobustness = exts && strstr(exts, "GL_ARB_robustness");
} else {
typedef const GLubyte * (APIENTRY *glGetStringi_t)(GLenum, GLuint);
- glGetStringi_t glGetStringi = reinterpret_cast<glGetStringi_t>(
+ auto glGetStringi = reinterpret_cast<glGetStringi_t>(
reinterpret_cast<QFunctionPointer>(QOpenGLStaticContext::opengl32.wglGetProcAddress("glGetStringi")));
if (glGetStringi) {
GLint n = 0;
@@ -1305,7 +1305,7 @@ bool QWindowsGLContext::makeCurrent(QPlatformSurface *surface)
Q_ASSERT(surface->surface()->supportsOpenGL());
// Do we already have a DC entry for that window?
- QWindowsWindow *window = static_cast<QWindowsWindow *>(surface);
+ auto *window = static_cast<QWindowsWindow *>(surface);
window->aboutToMakeCurrent();
const HWND hwnd = window->handle();
if (const QOpenGLContextData *contextData = findByHWND(m_windowContexts, hwnd)) {
@@ -1374,7 +1374,7 @@ QFunctionPointer QWindowsGLContext::getProcAddress(const char *procName)
// Even though we use QFunctionPointer, it does not mean the function can be called.
// It will need to be cast to the proper function type with the correct calling
// convention. QFunctionPointer is nothing more than a glorified void* here.
- QFunctionPointer procAddress = reinterpret_cast<QFunctionPointer>(QOpenGLStaticContext::opengl32.wglGetProcAddress(procName));
+ auto procAddress = reinterpret_cast<QFunctionPointer>(QOpenGLStaticContext::opengl32.wglGetProcAddress(procName));
// We support AllGLFunctionsQueryable, which means this function must be able to
// return a function pointer even for functions that are in GL.h and exported