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Diffstat (limited to 'src/plugins/platforms/windows/qwindowsglcontext.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.cpp26
1 files changed, 19 insertions, 7 deletions
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
index 82deb0f473..281f54a9d9 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp
@@ -882,7 +882,9 @@ QWindowsGLContext::QWindowsGLContext(const QOpenGLStaticContextPtr &staticContex
m_staticContext(staticContext),
m_context(context),
m_renderingContext(0),
- m_pixelFormat(0), m_extensionsUsed(false)
+ m_pixelFormat(0),
+ m_extensionsUsed(false),
+ m_swapInterval(-1)
{
QSurfaceFormat format = context->format();
if (format.renderableType() == QSurfaceFormat::DefaultRenderableType)
@@ -979,11 +981,9 @@ QWindowsGLContext::QWindowsGLContext(const QOpenGLStaticContextPtr &staticContex
QWindowsOpenGLContextFormat::current().apply(&m_obtainedFormat);
- if (requestedAdditional.swapInterval != -1 && m_staticContext->wglSwapInternalExt) {
- m_staticContext->wglSwapInternalExt(requestedAdditional.swapInterval);
- if (m_staticContext->wglGetSwapInternalExt)
- obtainedSwapInternal = m_staticContext->wglGetSwapInternalExt();
- }
+ if (m_staticContext->wglGetSwapInternalExt)
+ obtainedSwapInternal = m_staticContext->wglGetSwapInternalExt();
+
wglMakeCurrent(0, 0);
} while (false);
if (hdc)
@@ -1087,7 +1087,19 @@ bool QWindowsGLContext::makeCurrent(QPlatformSurface *surface)
window->setFlag(QWindowsWindow::OpenGLDoubleBuffered);
}
m_windowContexts.append(newContext);
- return wglMakeCurrent(newContext.hdc, newContext.renderingContext);
+
+ bool success = wglMakeCurrent(newContext.hdc, newContext.renderingContext);
+
+ // Set the swap interval
+ if (m_staticContext->wglSwapInternalExt) {
+ const int interval = surface->format().swapInterval();
+ if (interval >= 0 && m_swapInterval != interval) {
+ m_swapInterval = interval;
+ m_staticContext->wglSwapInternalExt(interval);
+ }
+ }
+
+ return success;
}
void QWindowsGLContext::doneCurrent()