diff options
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsglcontext.cpp')
-rw-r--r-- | src/plugins/platforms/windows/qwindowsglcontext.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp index 50f528e7fc..8bf88300e9 100644 --- a/src/plugins/platforms/windows/qwindowsglcontext.cpp +++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp @@ -243,7 +243,7 @@ QDebug operator<<(QDebug d, const PIXELFORMATDESCRIPTOR &pd) QDebugStateSaver saver(d); d.nospace(); d << "PIXELFORMATDESCRIPTOR " - << "dwFlags=" << hex << showbase << pd.dwFlags << dec << noshowbase; + << "dwFlags=" << Qt::hex << Qt::showbase << pd.dwFlags << Qt::dec << Qt::noshowbase; if (pd.dwFlags & PFD_DRAW_TO_WINDOW) d << " PFD_DRAW_TO_WINDOW"; if (pd.dwFlags & PFD_DRAW_TO_BITMAP) d << " PFD_DRAW_TO_BITMAP"; if (pd.dwFlags & PFD_SUPPORT_GDI) d << " PFD_SUPPORT_GDI"; @@ -631,10 +631,10 @@ static int choosePixelFormat(HDC hdc, nsp << __FUNCTION__; if (sampleBuffersRequested) nsp << " samples=" << iAttributes[samplesValuePosition]; - nsp << " Attributes: " << hex << showbase; + nsp << " Attributes: " << Qt::hex << Qt::showbase; for (int ii = 0; ii < i; ++ii) nsp << iAttributes[ii] << ','; - nsp << noshowbase << dec << "\n obtained px #" << pixelFormat + nsp << Qt::noshowbase << Qt::dec << "\n obtained px #" << pixelFormat << " of " << numFormats << "\n " << *obtainedPfd; qCDebug(lcQpaGl) << message; } // Debug @@ -784,7 +784,7 @@ static HGLRC createContext(const QOpenGLStaticContext &staticContext, if (!result) { QString message; QDebug(&message).nospace() << __FUNCTION__ << ": wglCreateContextAttribsARB() failed (GL error code: 0x" - << hex << staticContext.opengl32.glGetError() << dec << ") for format: " << format << ", shared context: " << shared; + << Qt::hex << staticContext.opengl32.glGetError() << Qt::dec << ") for format: " << format << ", shared context: " << shared; qErrnoWarning("%s", qPrintable(message)); } return result; @@ -912,7 +912,7 @@ void QWindowsOpenGLContextFormat::apply(QSurfaceFormat *format) const class QOpenGLTemporaryContext { - Q_DISABLE_COPY(QOpenGLTemporaryContext) + Q_DISABLE_COPY_MOVE(QOpenGLTemporaryContext) public: QOpenGLTemporaryContext(); ~QOpenGLTemporaryContext(); @@ -1028,7 +1028,7 @@ QOpenGLStaticContext *QOpenGLStaticContext::create(bool softwareRendering) QScopedPointer<QOpenGLTemporaryContext> temporaryContext; if (!QOpenGLStaticContext::opengl32.wglGetCurrentContext()) temporaryContext.reset(new QOpenGLTemporaryContext); - QOpenGLStaticContext *result = new QOpenGLStaticContext; + auto *result = new QOpenGLStaticContext; qCDebug(lcQpaGl) << __FUNCTION__ << *result; return result; } @@ -1070,7 +1070,7 @@ QWindowsGLContext::QWindowsGLContext(QOpenGLStaticContext *staticContext, qWarning("QWindowsGLContext: Requires a QWGLNativeContext"); return; } - QWGLNativeContext handle = nativeHandle.value<QWGLNativeContext>(); + auto handle = nativeHandle.value<QWGLNativeContext>(); HGLRC wglcontext = handle.context(); HWND wnd = handle.window(); if (!wglcontext || !wnd) { @@ -1308,7 +1308,7 @@ bool QWindowsGLContext::makeCurrent(QPlatformSurface *surface) Q_ASSERT(surface->surface()->supportsOpenGL()); // Do we already have a DC entry for that window? - QWindowsWindow *window = static_cast<QWindowsWindow *>(surface); + auto *window = static_cast<QWindowsWindow *>(surface); window->aboutToMakeCurrent(); const HWND hwnd = window->handle(); if (const QOpenGLContextData *contextData = findByHWND(m_windowContexts, hwnd)) { @@ -1377,7 +1377,7 @@ QFunctionPointer QWindowsGLContext::getProcAddress(const char *procName) // Even though we use QFunctionPointer, it does not mean the function can be called. // It will need to be cast to the proper function type with the correct calling // convention. QFunctionPointer is nothing more than a glorified void* here. - QFunctionPointer procAddress = reinterpret_cast<QFunctionPointer>(QOpenGLStaticContext::opengl32.wglGetProcAddress(procName)); + auto procAddress = reinterpret_cast<QFunctionPointer>(QOpenGLStaticContext::opengl32.wglGetProcAddress(procName)); // We support AllGLFunctionsQueryable, which means this function must be able to // return a function pointer even for functions that are in GL.h and exported |