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-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.h89
1 files changed, 25 insertions, 64 deletions
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.h b/src/plugins/platforms/windows/qwindowsglcontext.h
index ba617f13ce..2944ab7192 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.h
+++ b/src/plugins/platforms/windows/qwindowsglcontext.h
@@ -1,31 +1,37 @@
/****************************************************************************
**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
-** $QT_BEGIN_LICENSE:LGPL21$
+** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 or version 3 as published by the Free
-** Software Foundation and appearing in the file LICENSE.LGPLv21 and
-** LICENSE.LGPLv3 included in the packaging of this file. Please review the
-** following information to ensure the GNU Lesser General Public License
-** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
-** As a special exception, The Qt Company gives you certain additional
-** rights. These rights are described in The Qt Company LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
@@ -34,12 +40,13 @@
#ifndef QWINDOWSGLCONTEXT_H
#define QWINDOWSGLCONTEXT_H
-#include "array.h"
#include "qtwindows_additional.h"
#include "qwindowsopenglcontext.h"
#include <QtGui/QOpenGLContext>
+#include <vector>
+
QT_BEGIN_NAMESPACE
class QDebug;
@@ -111,58 +118,12 @@ struct QWindowsOpengl32DLL
BOOL (WINAPI * wglShareLists)(HGLRC context1, HGLRC context2);
// GL1+GLES2 common
- void (APIENTRY * glBindTexture)(GLenum target, GLuint texture);
- void (APIENTRY * glBlendFunc)(GLenum sfactor, GLenum dfactor);
- void (APIENTRY * glClear)(GLbitfield mask);
- void (APIENTRY * glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
- void (APIENTRY * glClearStencil)(GLint s);
- void (APIENTRY * glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
- void (APIENTRY * glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
- void (APIENTRY * glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
- void (APIENTRY * glCullFace)(GLenum mode);
- void (APIENTRY * glDeleteTextures)(GLsizei n, const GLuint* textures);
- void (APIENTRY * glDepthFunc)(GLenum func);
- void (APIENTRY * glDepthMask)(GLboolean flag);
- void (APIENTRY * glDisable)(GLenum cap);
- void (APIENTRY * glDrawArrays)(GLenum mode, GLint first, GLsizei count);
- void (APIENTRY * glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
- void (APIENTRY * glEnable)(GLenum cap);
- void (APIENTRY * glFinish)();
- void (APIENTRY * glFlush)();
- void (APIENTRY * glFrontFace)(GLenum mode);
- void (APIENTRY * glGenTextures)(GLsizei n, GLuint* textures);
- void (APIENTRY * glGetBooleanv)(GLenum pname, GLboolean* params);
GLenum (APIENTRY * glGetError)();
- void (APIENTRY * glGetFloatv)(GLenum pname, GLfloat* params);
void (APIENTRY * glGetIntegerv)(GLenum pname, GLint* params);
const GLubyte * (APIENTRY * glGetString)(GLenum name);
- void (APIENTRY * glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat* params);
- void (APIENTRY * glGetTexParameteriv)(GLenum target, GLenum pname, GLint* params);
- void (APIENTRY * glHint)(GLenum target, GLenum mode);
- GLboolean (APIENTRY * glIsEnabled)(GLenum cap);
- GLboolean (APIENTRY * glIsTexture)(GLuint texture);
- void (APIENTRY * glLineWidth)(GLfloat width);
- void (APIENTRY * glPixelStorei)(GLenum pname, GLint param);
- void (APIENTRY * glPolygonOffset)(GLfloat factor, GLfloat units);
- void (APIENTRY * glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
- void (APIENTRY * glScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
- void (APIENTRY * glStencilFunc)(GLenum func, GLint ref, GLuint mask);
- void (APIENTRY * glStencilMask)(GLuint mask);
- void (APIENTRY * glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
- void (APIENTRY * glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
- void (APIENTRY * glTexParameterf)(GLenum target, GLenum pname, GLfloat param);
- void (APIENTRY * glTexParameterfv)(GLenum target, GLenum pname, const GLfloat* params);
- void (APIENTRY * glTexParameteri)(GLenum target, GLenum pname, GLint param);
- void (APIENTRY * glTexParameteriv)(GLenum target, GLenum pname, const GLint* params);
- void (APIENTRY * glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
- void (APIENTRY * glViewport)(GLint x, GLint y, GLsizei width, GLsizei height);
-
- // GL only
- void (APIENTRY * glClearDepth)(GLdouble depth);
- void (APIENTRY * glDepthRange)(GLdouble zNear, GLdouble zFar);
+ PROC resolve(const char *name);
private:
- void *resolve(const char *name);
HMODULE m_lib;
bool m_nonOpengl32;
@@ -244,7 +205,7 @@ public:
typedef void (*GL_Proc) ();
- QFunctionPointer getProcAddress(const QByteArray &procName) Q_DECL_OVERRIDE;
+ QFunctionPointer getProcAddress(const char *procName) Q_DECL_OVERRIDE;
HGLRC renderingContext() const { return m_renderingContext; }
@@ -258,7 +219,7 @@ private:
QOpenGLContext *m_context;
QSurfaceFormat m_obtainedFormat;
HGLRC m_renderingContext;
- Array<QOpenGLContextData> m_windowContexts;
+ std::vector<QOpenGLContextData> m_windowContexts;
PIXELFORMATDESCRIPTOR m_obtainedPixelFormatDescriptor;
int m_pixelFormat;
bool m_extensionsUsed;