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-rw-r--r--src/plugins/platforms/windows/qwindowsintegration.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/plugins/platforms/windows/qwindowsintegration.cpp b/src/plugins/platforms/windows/qwindowsintegration.cpp
index b2fde7a0c6..8a229db812 100644
--- a/src/plugins/platforms/windows/qwindowsintegration.cpp
+++ b/src/plugins/platforms/windows/qwindowsintegration.cpp
@@ -371,13 +371,11 @@ QWindowsWindow *QWindowsIntegration::createPlatformWindowHelper(QWindow *window,
QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::doCreate()
{
#if defined(QT_OPENGL_DYNAMIC)
- const QWindowsOpenGLTester::Renderers supportedRenderers = QWindowsOpenGLTester::supportedRenderers();
-
QWindowsOpenGLTester::Renderer requestedRenderer = QWindowsOpenGLTester::requestedRenderer();
switch (requestedRenderer) {
case QWindowsOpenGLTester::DesktopGl:
if (QWindowsStaticOpenGLContext *glCtx = QOpenGLStaticContext::create()) {
- if ((supportedRenderers & QWindowsOpenGLTester::DisableRotationFlag)
+ if ((QWindowsOpenGLTester::supportedRenderers() & QWindowsOpenGLTester::DisableRotationFlag)
&& !QWindowsScreen::setOrientationPreference(Qt::LandscapeOrientation)) {
qCWarning(lcQpaGl, "Unable to disable rotation.");
}
@@ -403,6 +401,7 @@ QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::doCreate()
break;
}
+ const QWindowsOpenGLTester::Renderers supportedRenderers = QWindowsOpenGLTester::supportedRenderers();
if (supportedRenderers & QWindowsOpenGLTester::DesktopGl) {
if (QWindowsStaticOpenGLContext *glCtx = QOpenGLStaticContext::create()) {
if ((supportedRenderers & QWindowsOpenGLTester::DisableRotationFlag)