diff options
Diffstat (limited to 'src/plugins/platforms/windows/qwindowskeymapper.cpp')
-rw-r--r-- | src/plugins/platforms/windows/qwindowskeymapper.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/plugins/platforms/windows/qwindowskeymapper.cpp b/src/plugins/platforms/windows/qwindowskeymapper.cpp index ac9fe0878e..990dbaeba2 100644 --- a/src/plugins/platforms/windows/qwindowskeymapper.cpp +++ b/src/plugins/platforms/windows/qwindowskeymapper.cpp @@ -536,15 +536,16 @@ static inline int toKeyOrUnicode(int vk, int scancode, unsigned char *kbdBuffer, Q_ASSERT(vk > 0 && vk < 256); int code = 0; QChar unicodeBuffer[5]; - int res = ToUnicode(vk, scancode, kbdBuffer, reinterpret_cast<LPWSTR>(unicodeBuffer), 5, 0); - // When Ctrl modifier is used ToUnicode does not return correct values. In order to assign the - // right key the control modifier is removed for just that function if the previous call failed. - if (res == 0 && kbdBuffer[VK_CONTROL]) { - const unsigned char controlState = kbdBuffer[VK_CONTROL]; + // While key combinations containing alt and ctrl might trigger the third assignment of a key + // (for example "alt+ctrl+q" causes '@' on a German layout), ToUnicode often does not return the + // wanted character if only the ctrl modifier is used. Thus we unset this modifier temporarily + // if it is not used together with alt. + const unsigned char controlState = kbdBuffer[VK_MENU] ? 0 : kbdBuffer[VK_CONTROL]; + if (controlState) kbdBuffer[VK_CONTROL] = 0; - res = ToUnicode(vk, scancode, kbdBuffer, reinterpret_cast<LPWSTR>(unicodeBuffer), 5, 0); + int res = ToUnicode(vk, scancode, kbdBuffer, reinterpret_cast<LPWSTR>(unicodeBuffer), 5, 0); + if (controlState) kbdBuffer[VK_CONTROL] = controlState; - } if (res) code = unicodeBuffer[0].toUpper().unicode(); |