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Diffstat (limited to 'src/plugins/platforms/windows/qwindowsopengltester.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsopengltester.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/plugins/platforms/windows/qwindowsopengltester.cpp b/src/plugins/platforms/windows/qwindowsopengltester.cpp
index 840a3a11c4..afc1991e2c 100644
--- a/src/plugins/platforms/windows/qwindowsopengltester.cpp
+++ b/src/plugins/platforms/windows/qwindowsopengltester.cpp
@@ -83,7 +83,7 @@ static GpuDescription adapterIdentifierToGpuDescription(const D3DADAPTER_IDENTIF
class QDirect3D9Handle
{
public:
- Q_DISABLE_COPY(QDirect3D9Handle)
+ Q_DISABLE_COPY_MOVE(QDirect3D9Handle)
QDirect3D9Handle();
~QDirect3D9Handle();
@@ -188,9 +188,9 @@ QDebug operator<<(QDebug d, const GpuDescription &gd)
{
QDebugStateSaver s(d);
d.nospace();
- d << hex << showbase << "GpuDescription(vendorId=" << gd.vendorId
+ d << Qt::hex << Qt::showbase << "GpuDescription(vendorId=" << gd.vendorId
<< ", deviceId=" << gd.deviceId << ", subSysId=" << gd.subSysId
- << dec << noshowbase << ", revision=" << gd.revision
+ << Qt::dec << Qt::noshowbase << ", revision=" << gd.revision
<< ", driver: " << gd.driverName
<< ", version=" << gd.driverVersion << ", " << gd.description
<< gd.gpuSuitableScreen << ')';
@@ -207,11 +207,11 @@ QString GpuDescription::toString() const
<< "\n Driver Name : " << driverName
<< "\n Driver Version : " << driverVersion.toString()
<< "\n Vendor ID : 0x" << qSetPadChar(QLatin1Char('0'))
- << uppercasedigits << hex << qSetFieldWidth(4) << vendorId
+ << Qt::uppercasedigits << Qt::hex << qSetFieldWidth(4) << vendorId
<< "\n Device ID : 0x" << qSetFieldWidth(4) << deviceId
<< "\n SubSys ID : 0x" << qSetFieldWidth(8) << subSysId
<< "\n Revision ID : 0x" << qSetFieldWidth(4) << revision
- << dec;
+ << Qt::dec;
if (!gpuSuitableScreen.isEmpty())
str << "\nGL windows forced to screen: " << gpuSuitableScreen;
return result;
@@ -457,7 +457,7 @@ bool QWindowsOpenGLTester::testDesktopGL()
// Check the version. If we got 1.x then it's all hopeless and we can stop right here.
typedef const GLubyte * (APIENTRY * GetString_t)(GLenum name);
- GetString_t GetString = reinterpret_cast<GetString_t>(
+ auto GetString = reinterpret_cast<GetString_t>(
reinterpret_cast<QFunctionPointer>(::GetProcAddress(lib, "glGetString")));
if (GetString) {
if (const char *versionStr = reinterpret_cast<const char *>(GetString(GL_VERSION))) {