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-rw-r--r--src/plugins/platforms/windows/uiautomation/qwindowsuiautils.cpp60
1 files changed, 12 insertions, 48 deletions
diff --git a/src/plugins/platforms/windows/uiautomation/qwindowsuiautils.cpp b/src/plugins/platforms/windows/uiautomation/qwindowsuiautils.cpp
index 682b8c19c0..78ab3e890e 100644
--- a/src/plugins/platforms/windows/uiautomation/qwindowsuiautils.cpp
+++ b/src/plugins/platforms/windows/uiautomation/qwindowsuiautils.cpp
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include <QtGui/qtguiglobal.h>
#if QT_CONFIG(accessibility)
@@ -132,22 +96,19 @@ void setVariantString(const QString &value, VARIANT *variant)
void rectToNativeUiaRect(const QRect &rect, const QWindow *w, UiaRect *uiaRect)
{
if (w && uiaRect) {
- const qreal factor = QHighDpiScaling::factor(w);
- uiaRect->left = qreal(rect.x()) * factor;
- uiaRect->top = qreal(rect.y()) * factor;
- uiaRect->width = qreal(rect.width()) * factor;
- uiaRect->height = qreal(rect.height()) * factor;
+ QRectF r = QHighDpi::toNativePixels(QRectF(rect), w);
+ uiaRect->left =r.x();
+ uiaRect->top = r.y();
+ uiaRect->width = r.width();
+ uiaRect->height = r.height();
}
}
// Scales a point from native coordinates, according to high dpi settings.
void nativeUiaPointToPoint(const UiaPoint &uiaPoint, const QWindow *w, QPoint *point)
{
- if (w && point) {
- const qreal factor = QHighDpiScaling::factor(w);
- point->setX(int(std::lround(uiaPoint.x / factor)));
- point->setY(int(std::lround(uiaPoint.y / factor)));
- }
+ if (w && point)
+ *point = QHighDpi::fromNativePixels(QPoint(uiaPoint.x, uiaPoint.y), w);
}
// Maps an accessibility role ID to an UI Automation control type ID.
@@ -215,6 +176,9 @@ long roleToControlTypeId(QAccessible::Role role)
{QAccessible::PageTabList, UIA_TabControlTypeId},
{QAccessible::Clock, UIA_CustomControlTypeId},
{QAccessible::Splitter, UIA_CustomControlTypeId},
+ {QAccessible::Paragraph, UIA_TextControlTypeId},
+ {QAccessible::WebDocument, UIA_DocumentControlTypeId},
+ {QAccessible::Heading, UIA_TextControlTypeId},
};
return mapping.value(role, UIA_CustomControlTypeId);