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-rw-r--r--src/plugins/platforms/windows/qwindowsfontdatabase.cpp2
-rw-r--r--src/plugins/platforms/windows/qwindowsfontengine.h2
-rw-r--r--src/plugins/platforms/windows/qwindowsintegration.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/plugins/platforms/windows/qwindowsfontdatabase.cpp b/src/plugins/platforms/windows/qwindowsfontdatabase.cpp
index 2d68c4684a..b4fb19e8e8 100644
--- a/src/plugins/platforms/windows/qwindowsfontdatabase.cpp
+++ b/src/plugins/platforms/windows/qwindowsfontdatabase.cpp
@@ -1141,7 +1141,7 @@ QWindowsFontEngineDataPtr sharedFontData()
QWindowsFontDatabase::QWindowsFontDatabase()
{
- // Properties accessed by QWin32PrintEngine (QtPrintSupport)
+ // Properties accessed by QWin32PrintEngine (Qt Print Support)
static const int hfontMetaTypeId = qRegisterMetaType<HFONT>();
static const int logFontMetaTypeId = qRegisterMetaType<LOGFONT>();
Q_UNUSED(hfontMetaTypeId)
diff --git a/src/plugins/platforms/windows/qwindowsfontengine.h b/src/plugins/platforms/windows/qwindowsfontengine.h
index cfe1acf3a7..a23db2f235 100644
--- a/src/plugins/platforms/windows/qwindowsfontengine.h
+++ b/src/plugins/platforms/windows/qwindowsfontengine.h
@@ -135,7 +135,7 @@ public:
const QSharedPointer<QWindowsFontEngineData> &fontEngineData() const { return m_fontEngineData; }
- // Properties accessed by QWin32PrintEngine (QtPrintSupport)
+ // Properties accessed by QWin32PrintEngine (Qt Print Support)
LOGFONT logFont() const { return m_logfont; }
HFONT hFont() const { return hfont; }
bool trueType() const { return ttf; }
diff --git a/src/plugins/platforms/windows/qwindowsintegration.cpp b/src/plugins/platforms/windows/qwindowsintegration.cpp
index af5f94870f..aac28c36dc 100644
--- a/src/plugins/platforms/windows/qwindowsintegration.cpp
+++ b/src/plugins/platforms/windows/qwindowsintegration.cpp
@@ -414,10 +414,10 @@ QPlatformOpenGLContext
#ifdef Q_OS_WINCE
// It's not easy to detect if we are running a QML application
-// Let's try to do so by checking if the QtQuick module is loaded.
+// Let's try to do so by checking if the Qt Quick module is loaded.
inline bool isQMLApplication()
{
- // check if the QtQuick library is loaded
+ // check if the Qt Quick module is loaded
#ifdef _DEBUG
HMODULE handle = GetModuleHandle(L"Qt5Quick" QT_LIBINFIX L"d.dll");
#else