diff options
Diffstat (limited to 'src/plugins/platforms/winrt/qwinrtwindow.cpp')
-rw-r--r-- | src/plugins/platforms/winrt/qwinrtwindow.cpp | 30 |
1 files changed, 28 insertions, 2 deletions
diff --git a/src/plugins/platforms/winrt/qwinrtwindow.cpp b/src/plugins/platforms/winrt/qwinrtwindow.cpp index 8a53047d1e..c6ed0dea0c 100644 --- a/src/plugins/platforms/winrt/qwinrtwindow.cpp +++ b/src/plugins/platforms/winrt/qwinrtwindow.cpp @@ -69,6 +69,8 @@ using namespace ABI::Windows::UI::Xaml::Controls; QT_BEGIN_NAMESPACE +Q_LOGGING_CATEGORY(lcQpaWindows, "qt.qpa.windows"); + static void setUIElementVisibility(IUIElement *uiElement, bool visibility) { Q_ASSERT(uiElement); @@ -101,6 +103,7 @@ QWinRTWindow::QWinRTWindow(QWindow *window) , d_ptr(new QWinRTWindowPrivate) { Q_D(QWinRTWindow); + qCDebug(lcQpaWindows) << __FUNCTION__ << this; d->surface = EGL_NO_SURFACE; d->display = EGL_NO_DISPLAY; @@ -133,6 +136,15 @@ QWinRTWindow::QWinRTWindow(QWindow *window) hr = d->swapChainPanel.As(&d->uiElement); Q_ASSERT_SUCCEEDED(hr); + ComPtr<Xaml::IFrameworkElement> frameworkElement; + hr = d->swapChainPanel.As(&frameworkElement); + Q_ASSERT_SUCCEEDED(hr); + const QSizeF size = QSizeF(d->screen->geometry().size()) / d->screen->scaleFactor(); + hr = frameworkElement->put_Width(size.width()); + Q_ASSERT_SUCCEEDED(hr); + hr = frameworkElement->put_Height(size.height()); + Q_ASSERT_SUCCEEDED(hr); + ComPtr<IDependencyObject> canvas = d->screen->canvas(); ComPtr<IPanel> panel; hr = canvas.As(&panel); @@ -152,6 +164,7 @@ QWinRTWindow::QWinRTWindow(QWindow *window) QWinRTWindow::~QWinRTWindow() { Q_D(QWinRTWindow); + qCDebug(lcQpaWindows) << __FUNCTION__ << this; HRESULT hr; hr = QEventDispatcherWinRT::runOnXamlThread([d]() { @@ -178,6 +191,8 @@ QWinRTWindow::~QWinRTWindow() if (!d->surface) return; + qCDebug(lcQpaWindows) << __FUNCTION__ << ": Destroying surface"; + EGLBoolean value = eglDestroySurface(d->display, d->surface); d->surface = EGL_NO_SURFACE; if (Q_UNLIKELY(value == EGL_FALSE)) @@ -205,12 +220,15 @@ bool QWinRTWindow::isExposed() const void QWinRTWindow::setGeometry(const QRect &rect) { Q_D(QWinRTWindow); + qCDebug(lcQpaWindows) << __FUNCTION__ << this << rect; const Qt::WindowFlags windowFlags = window()->flags(); const Qt::WindowFlags windowType = windowFlags & Qt::WindowType_Mask; if (window()->isTopLevel() && (windowType == Qt::Window || windowType == Qt::Dialog)) { - QPlatformWindow::setGeometry(windowFlags & Qt::MaximizeUsingFullscreenGeometryHint - ? d->screen->geometry() : d->screen->availableGeometry()); + const QRect screenRect = windowFlags & Qt::MaximizeUsingFullscreenGeometryHint + ? d->screen->geometry() : d->screen->availableGeometry(); + qCDebug(lcQpaWindows) << __FUNCTION__ << "top-level, overwrite" << screenRect; + QPlatformWindow::setGeometry(screenRect); QWindowSystemInterface::handleGeometryChange(window(), geometry()); } else { QPlatformWindow::setGeometry(rect); @@ -234,6 +252,8 @@ void QWinRTWindow::setGeometry(const QRect &rect) Q_ASSERT_SUCCEEDED(hr); hr = frameworkElement->put_Height(size.height()); Q_ASSERT_SUCCEEDED(hr); + qCDebug(lcQpaWindows) << __FUNCTION__ << "(setGeometry Xaml)" << this + << topLeft << size; return S_OK; }); Q_ASSERT_SUCCEEDED(hr); @@ -242,6 +262,8 @@ void QWinRTWindow::setGeometry(const QRect &rect) void QWinRTWindow::setVisible(bool visible) { Q_D(QWinRTWindow); + qCDebug(lcQpaWindows) << __FUNCTION__ << this << visible; + if (!window()->isTopLevel()) return; if (visible) { @@ -263,6 +285,7 @@ void QWinRTWindow::setWindowTitle(const QString &title) void QWinRTWindow::raise() { Q_D(QWinRTWindow); + qCDebug(lcQpaWindows) << __FUNCTION__ << this; if (!window()->isTopLevel()) return; d->screen->raise(window()); @@ -271,6 +294,7 @@ void QWinRTWindow::raise() void QWinRTWindow::lower() { Q_D(QWinRTWindow); + qCDebug(lcQpaWindows) << __FUNCTION__ << this; if (!window()->isTopLevel()) return; d->screen->lower(window()); @@ -290,6 +314,8 @@ qreal QWinRTWindow::devicePixelRatio() const void QWinRTWindow::setWindowState(Qt::WindowState state) { Q_D(QWinRTWindow); + qCDebug(lcQpaWindows) << __FUNCTION__ << this << state; + if (d->state == state) return; |