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-rw-r--r--src/plugins/platforms/cocoa/qcocoabackingstore.h1
-rw-r--r--src/plugins/platforms/cocoa/qcocoabackingstore.mm145
-rw-r--r--src/plugins/platforms/cocoa/qcocoawindow.mm2
-rw-r--r--src/plugins/platforms/cocoa/qnsview.h8
-rw-r--r--src/plugins/platforms/cocoa/qnsview.mm136
5 files changed, 147 insertions, 145 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoabackingstore.h b/src/plugins/platforms/cocoa/qcocoabackingstore.h
index 5ed455fd71..bf6766beaa 100644
--- a/src/plugins/platforms/cocoa/qcocoabackingstore.h
+++ b/src/plugins/platforms/cocoa/qcocoabackingstore.h
@@ -53,6 +53,7 @@ public:
void flush(QWindow *, const QRegion &, const QPoint &) Q_DECL_OVERRIDE;
private:
+ bool windowHasUnifiedToolbar() const;
QImage::Format format() const Q_DECL_OVERRIDE;
};
diff --git a/src/plugins/platforms/cocoa/qcocoabackingstore.mm b/src/plugins/platforms/cocoa/qcocoabackingstore.mm
index 1d7ad772dc..e0f7f7f57a 100644
--- a/src/plugins/platforms/cocoa/qcocoabackingstore.mm
+++ b/src/plugins/platforms/cocoa/qcocoabackingstore.mm
@@ -44,6 +44,8 @@
QT_BEGIN_NAMESPACE
+Q_LOGGING_CATEGORY(lcCocoaBackingStore, "qt.qpa.cocoa.backingstore");
+
QCocoaBackingStore::QCocoaBackingStore(QWindow *window)
: QRasterBackingStore(window)
{
@@ -51,26 +53,157 @@ QCocoaBackingStore::QCocoaBackingStore(QWindow *window)
QCocoaBackingStore::~QCocoaBackingStore()
{
- if (QCocoaWindow *cocoaWindow = static_cast<QCocoaWindow *>(window()->handle()))
- [qnsview_cast(cocoaWindow->view()) clearBackingStore:this];
+}
+
+bool QCocoaBackingStore::windowHasUnifiedToolbar() const
+{
+ Q_ASSERT(window()->handle());
+ return static_cast<QCocoaWindow *>(window()->handle())->m_drawContentBorderGradient;
}
QImage::Format QCocoaBackingStore::format() const
{
- QCocoaWindow *cocoaWindow = static_cast<QCocoaWindow *>(window()->handle());
- if (cocoaWindow && cocoaWindow->m_drawContentBorderGradient)
+ if (windowHasUnifiedToolbar())
return QImage::Format_ARGB32_Premultiplied;
return QRasterBackingStore::format();
}
+#if !QT_MACOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__MAC_10_12)
+static const NSCompositingOperation NSCompositingOperationCopy = NSCompositeCopy;
+static const NSCompositingOperation NSCompositingOperationSourceOver = NSCompositeSourceOver;
+#endif
+
+/*!
+ Flushes the given \a region from the specified \a window onto the
+ screen.
+
+ The \a window is the top level window represented by this backingstore,
+ or a non-transient child of that window.
+
+ If the \a window is a child window, the \a region will be in child window
+ coordinates, and the \a offset will be the child window's offset in relation
+ to the backingstore's top level window.
+*/
void QCocoaBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
{
if (m_image.isNull())
return;
- if (QCocoaWindow *cocoaWindow = static_cast<QCocoaWindow *>(window->handle()))
- [qnsview_cast(cocoaWindow->view()) flushBackingStore:this region:region offset:offset];
+ const QWindow *topLevelWindow = this->window();
+
+ Q_ASSERT(topLevelWindow->handle() && window->handle());
+ Q_ASSERT(!topLevelWindow->handle()->isForeignWindow() && !window->handle()->isForeignWindow());
+
+ QNSView *topLevelView = qnsview_cast(static_cast<QCocoaWindow *>(topLevelWindow->handle())->view());
+ QNSView *view = qnsview_cast(static_cast<QCocoaWindow *>(window->handle())->view());
+
+ if (lcCocoaBackingStore().isDebugEnabled()) {
+ QString targetViewDescription;
+ if (view != topLevelView) {
+ QDebug targetDebug(&targetViewDescription);
+ targetDebug << "onto" << topLevelView << "at" << offset;
+ }
+ qCDebug(lcCocoaBackingStore) << "Flushing" << region << "of" << view << targetViewDescription;
+ }
+
+ // Normally a NSView is drawn via drawRect, as part of the display cycle in the
+ // main runloop, via setNeedsDisplay and friends. AppKit will lock focus on each
+ // individual view, starting with the top level and then traversing any subviews,
+ // calling drawRect for each of them. This pull model results in expose events
+ // sent to Qt, which result in drawing to the backingstore and flushing it.
+ // Qt may also decide to paint and flush the backingstore via e.g. timers,
+ // or other events such as mouse events, in which case we're in a push model.
+ // If there is no focused view, it means we're in the latter case, and need
+ // to manually flush the NSWindow after drawing to its graphic context.
+ const bool drawingOutsideOfDisplayCycle = ![NSView focusView];
+
+ // We also need to ensure the flushed view has focus, so that the graphics
+ // context is set up correctly (coordinate system, clipping, etc). Outside
+ // of the normal display cycle there is no focused view, as explained above,
+ // so we have to handle it manually. There's also a corner case inside the
+ // normal display cycle due to way QWidgetBackingStore composits native child
+ // widgets, where we'll get a flush of a native child during the drawRect of
+ // its parent/ancestor, and the parent/ancestor being the one locked by AppKit.
+ // In this case we also need to lock and unlock focus manually.
+ const bool shouldHandleViewLockManually = [NSView focusView] != view;
+ if (shouldHandleViewLockManually && ![view lockFocusIfCanDraw]) {
+ qWarning() << "failed to lock focus of" << view;
+ return;
+ }
+
+ const qreal devicePixelRatio = m_image.devicePixelRatio();
+
+ // If the flushed window is a content view, and not in unified toolbar mode,
+ // we can get away with copying the backingstore instead of blending.
+ const NSCompositingOperation compositingOperation = static_cast<QCocoaWindow *>(
+ window->handle())->isContentView() && !windowHasUnifiedToolbar() ?
+ NSCompositingOperationCopy : NSCompositingOperationSourceOver;
+
+#ifdef QT_DEBUG
+ static bool debugBackingStoreFlush = [[NSUserDefaults standardUserDefaults]
+ boolForKey:@"QtCocoaDebugBackingStoreFlush"];
+#endif
+
+ // -------------------------------------------------------------------------
+
+ // The current contexts is typically a NSWindowGraphicsContext, but can be
+ // NSBitmapGraphicsContext e.g. when debugging the view hierarchy in Xcode.
+ // If we need to distinguish things here in the future, we can use e.g.
+ // [NSGraphicsContext drawingToScreen], or the attributes of the context.
+ NSGraphicsContext *graphicsContext = [NSGraphicsContext currentContext];
+ Q_ASSERT_X(graphicsContext, "QCocoaBackingStore",
+ "Focusing the view should give us a current graphics context");
+
+ // Create temporary image to use for blitting, without copying image data
+ NSImage *backingStoreImage = [[[NSImage alloc]
+ initWithCGImage:QCFType<CGImageRef>(m_image.toCGImage()) size:NSZeroSize] autorelease];
+
+ if ([topLevelView hasMask]) {
+ // FIXME: Implement via NSBezierPath and addClip
+ CGRect boundingRect = region.boundingRect().toCGRect();
+ QCFType<CGImageRef> subMask = CGImageCreateWithImageInRect([topLevelView maskImage], boundingRect);
+ CGContextClipToMask(graphicsContext.CGContext, boundingRect, subMask);
+ }
+
+ for (const QRect &viewLocalRect : region) {
+ QPoint backingStoreOffset = viewLocalRect.topLeft() + offset;
+ QRect backingStoreRect(backingStoreOffset * devicePixelRatio, viewLocalRect.size() * devicePixelRatio);
+ if (graphicsContext.flipped) // Flip backingStoreRect to match graphics context
+ backingStoreRect.moveTop(m_image.height() - (backingStoreRect.y() + backingStoreRect.height()));
+
+ CGRect viewRect = viewLocalRect.toCGRect();
+
+ if (windowHasUnifiedToolbar())
+ NSDrawWindowBackground(viewRect);
+
+ [backingStoreImage drawInRect:viewRect fromRect:backingStoreRect.toCGRect()
+ operation:compositingOperation fraction:1.0 respectFlipped:YES hints:nil];
+
+#ifdef QT_DEBUG
+ if (Q_UNLIKELY(debugBackingStoreFlush)) {
+ [[NSColor colorWithCalibratedRed:drand48() green:drand48() blue:drand48() alpha:0.3] set];
+ [NSBezierPath fillRect:viewRect];
+
+ if (drawingOutsideOfDisplayCycle) {
+ [[[NSColor magentaColor] colorWithAlphaComponent:0.5] set];
+ [NSBezierPath strokeLineFromPoint:viewLocalRect.topLeft().toCGPoint()
+ toPoint:viewLocalRect.bottomRight().toCGPoint()];
+ }
+ }
+#endif
+ }
+
+ // -------------------------------------------------------------------------
+
+ if (shouldHandleViewLockManually)
+ [view unlockFocus];
+
+ if (drawingOutsideOfDisplayCycle)
+ [view.window flushWindow];
+
+ // FIXME: Tie to changing window flags and/or mask instead
+ [view invalidateWindowShadowIfNeeded];
}
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/cocoa/qcocoawindow.mm b/src/plugins/platforms/cocoa/qcocoawindow.mm
index 86599a2529..9f98ad56de 100644
--- a/src/plugins/platforms/cocoa/qcocoawindow.mm
+++ b/src/plugins/platforms/cocoa/qcocoawindow.mm
@@ -1059,8 +1059,6 @@ void QCocoaWindow::handleGeometryChange()
// calls, which Qt and Qt applications do not expect.
if (!m_inSetGeometry)
QWindowSystemInterface::flushWindowSystemEvents();
- else if (newGeometry.size() != geometry().size())
- [qnsview_cast(m_view) clearBackingStore];
}
void QCocoaWindow::handleExposeEvent(const QRegion &region)
diff --git a/src/plugins/platforms/cocoa/qnsview.h b/src/plugins/platforms/cocoa/qnsview.h
index 770aae240e..414c6b7fe7 100644
--- a/src/plugins/platforms/cocoa/qnsview.h
+++ b/src/plugins/platforms/cocoa/qnsview.h
@@ -51,15 +51,12 @@
QT_BEGIN_NAMESPACE
class QCocoaWindow;
-class QCocoaBackingStore;
class QCocoaGLContext;
QT_END_NAMESPACE
Q_FORWARD_DECLARE_OBJC_CLASS(QT_MANGLE_NAMESPACE(QNSViewMouseMoveHelper));
@interface QT_MANGLE_NAMESPACE(QNSView) : NSView <NSTextInputClient> {
- QCocoaBackingStore* m_backingStore;
- QPoint m_backingStoreOffset;
QRegion m_maskRegion;
CGImageRef m_maskImage;
bool m_shouldInvalidateWindowShadow;
@@ -93,13 +90,10 @@ Q_FORWARD_DECLARE_OBJC_CLASS(QT_MANGLE_NAMESPACE(QNSViewMouseMoveHelper));
#ifndef QT_NO_OPENGL
- (void)setQCocoaGLContext:(QCocoaGLContext *)context;
#endif
-- (void)flushBackingStore:(QCocoaBackingStore *)backingStore region:(const QRegion &)region offset:(QPoint)offset;
-- (void)clearBackingStore;
-- (void)clearBackingStore:(QCocoaBackingStore *)backingStore;
- (void)setMaskRegion:(const QRegion *)region;
+- (CGImageRef)maskImage;
- (void)invalidateWindowShadowIfNeeded;
- (void)drawRect:(NSRect)dirtyRect;
-- (void)drawBackingStoreUsingCoreGraphics:(NSRect)dirtyRect;
- (void)textInputContextKeyboardSelectionDidChangeNotification : (NSNotification *) textInputContextKeyboardSelectionDidChangeNotification;
- (void)viewDidHide;
- (void)removeFromSuperview;
diff --git a/src/plugins/platforms/cocoa/qnsview.mm b/src/plugins/platforms/cocoa/qnsview.mm
index 73d308213d..e531e79c8f 100644
--- a/src/plugins/platforms/cocoa/qnsview.mm
+++ b/src/plugins/platforms/cocoa/qnsview.mm
@@ -134,7 +134,6 @@ static QTouchDevice *touchDevice = 0;
- (id) init
{
if (self = [super initWithFrame:NSZeroRect]) {
- m_backingStore = 0;
m_maskImage = 0;
m_shouldInvalidateWindowShadow = false;
m_buttons = Qt::NoButton;
@@ -267,11 +266,6 @@ static QTouchDevice *touchDevice = 0;
}
}
-- (void)viewDidMoveToWindow
-{
- m_backingStore = Q_NULLPTR;
-}
-
- (QWindow *)topLevelWindow
{
if (!m_platformWindow)
@@ -316,67 +310,6 @@ static QTouchDevice *touchDevice = 0;
[super removeFromSuperview];
}
-- (void)flushBackingStore:(QCocoaBackingStore *)backingStore region:(const QRegion &)region offset:(QPoint)offset
-{
- qCDebug(lcQpaCocoaWindow) << "[QNSView flushBackingStore:]" << m_platformWindow->window() << region.rectCount() << region.boundingRect() << offset;
-
- m_backingStore = backingStore;
- m_backingStoreOffset = offset * m_backingStore->paintDevice()->devicePixelRatio();
-
- // FIXME: Clean up this method now that the drawRect logic has been merged into it
-
- const NSRect dirtyRect = region.boundingRect().toCGRect();
-
- // Normally a NSView is drawn via drawRect, as part of the display cycle in the
- // main runloop, via setNeedsDisplay and friends. AppKit will lock focus on each
- // individual view, starting with the top level and then traversing any subviews,
- // calling drawRect for each of them. This pull model results in expose events
- // sent to Qt, which result in drawing to the backingstore and flushing it.
- // Qt may also decide to paint and flush the backingstore via e.g. timers,
- // or other events such as mouse events, in which case we're in a push model.
- // If there is no focused view, it means we're in the latter case, and need
- // to manually flush the NSWindow after drawing to its graphic context.
- const bool drawingOutsideOfDisplayCycle = ![NSView focusView];
-
- // We also need to ensure the flushed view has focus, so that the graphics
- // context is set up correctly (coordinate system, clipping, etc). Outside
- // of the normal display cycle there is no focused view, as explained above,
- // so we have to handle it manually. There's also a corner case inside the
- // normal display cycle due to way QWidgetBackingStore composits native child
- // widgets, where we'll get a flush of a native child during the drawRect of
- // its parent/ancestor, and the parent/ancestor being the one locked by AppKit.
- // In this case we also need to lock and unlock focus manually.
- const bool shouldHandleViewLockManually = [NSView focusView] != self;
- if (shouldHandleViewLockManually && ![self lockFocusIfCanDraw]) {
- qWarning() << "failed to lock focus of" << self;
- return;
- }
-
- if (m_platformWindow->m_drawContentBorderGradient)
- NSDrawWindowBackground(dirtyRect);
-
- [self drawBackingStoreUsingCoreGraphics:dirtyRect];
-
- if (shouldHandleViewLockManually)
- [self unlockFocus];
-
- if (drawingOutsideOfDisplayCycle)
- [self.window flushWindow];
-
- [self invalidateWindowShadowIfNeeded];
-}
-
-- (void)clearBackingStore
-{
- m_backingStore = nullptr;
-}
-
-- (void)clearBackingStore:(QCocoaBackingStore *)backingStore
-{
- if (backingStore == m_backingStore)
- m_backingStore = 0;
-}
-
- (BOOL) hasMask
{
return !m_maskRegion.isEmpty();
@@ -418,6 +351,11 @@ static QTouchDevice *touchDevice = 0;
m_maskImage = qt_mac_toCGImageMask(maskImage);
}
+- (CGImageRef)maskImage
+{
+ return m_maskImage;
+}
+
- (void)invalidateWindowShadowIfNeeded
{
if (m_shouldInvalidateWindowShadow && m_platformWindow->isContentView()) {
@@ -452,69 +390,7 @@ static QTouchDevice *touchDevice = 0;
m_platformWindow->handleExposeEvent(exposedRegion);
}
-// Draws the backing store content to the QNSView using Core Graphics.
-// This function assumes that the QNSView is in a configuration that
-// supports Core Graphics, such as "classic" mode or layer mode with
-// the default layer.
-- (void)drawBackingStoreUsingCoreGraphics:(NSRect)dirtyRect
-{
- if (!m_backingStore)
- return;
-
- // Calculate source and target rects. The target rect is the dirtyRect:
- CGRect dirtyWindowRect = NSRectToCGRect(dirtyRect);
-
- // The backing store source rect will be larger on retina displays.
- // Scale dirtyRect by the device pixel ratio:
- const qreal devicePixelRatio = m_backingStore->paintDevice()->devicePixelRatio();
- CGRect dirtyBackingRect = CGRectMake(dirtyRect.origin.x * devicePixelRatio,
- dirtyRect.origin.y * devicePixelRatio,
- dirtyRect.size.width * devicePixelRatio,
- dirtyRect.size.height * devicePixelRatio);
-
- NSGraphicsContext *nsGraphicsContext = [NSGraphicsContext currentContext];
- CGContextRef cgContext = (CGContextRef) [nsGraphicsContext graphicsPort];
-
- // Translate coordiate system from CoreGraphics (bottom-left) to NSView (top-left):
- CGContextSaveGState(cgContext);
- int dy = dirtyWindowRect.origin.y + CGRectGetMaxY(dirtyWindowRect);
-
- CGContextTranslateCTM(cgContext, 0, dy);
- CGContextScaleCTM(cgContext, 1, -1);
-
- // If a mask is set, modify the sub image accordingly:
- CGImageRef subMask = 0;
- if (m_maskImage) {
- subMask = CGImageCreateWithImageInRect(m_maskImage, dirtyWindowRect);
- CGContextClipToMask(cgContext, dirtyWindowRect, subMask);
- }
-
- // Clip out and draw the correct sub image from the (shared) backingstore:
- CGRect backingStoreRect = CGRectMake(
- dirtyBackingRect.origin.x + m_backingStoreOffset.x(),
- dirtyBackingRect.origin.y + m_backingStoreOffset.y(),
- dirtyBackingRect.size.width,
- dirtyBackingRect.size.height
- );
- CGImageRef bsCGImage = qt_mac_toCGImage(m_backingStore->toImage());
- CGImageRef cleanImg = CGImageCreateWithImageInRect(bsCGImage, backingStoreRect);
-
- // Optimization: Copy frame buffer content instead of blending for
- // top-level windows where Qt fills the entire window content area.
- // (But don't overpaint the title-bar gradient)
- if (m_platformWindow->isContentView() && !m_platformWindow->m_drawContentBorderGradient)
- CGContextSetBlendMode(cgContext, kCGBlendModeCopy);
-
- CGContextDrawImage(cgContext, dirtyWindowRect, cleanImg);
-
- // Clean-up:
- CGContextRestoreGState(cgContext);
- CGImageRelease(cleanImg);
- CGImageRelease(subMask);
- CGImageRelease(bsCGImage);
-}
-
-- (BOOL) isFlipped
+- (BOOL)isFlipped
{
return YES;
}