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-rw-r--r--src/testlib/qtestmouse.h37
1 files changed, 20 insertions, 17 deletions
diff --git a/src/testlib/qtestmouse.h b/src/testlib/qtestmouse.h
index 8f55c1801f..fa524fd8ca 100644
--- a/src/testlib/qtestmouse.h
+++ b/src/testlib/qtestmouse.h
@@ -64,7 +64,9 @@
QT_BEGIN_NAMESPACE
-Q_GUI_EXPORT void qt_handleMouseEvent(QWindow *w, const QPointF &local, const QPointF &global, Qt::MouseButtons b, Qt::KeyboardModifiers mods, int timestamp);
+Q_GUI_EXPORT void qt_handleMouseEvent(QWindow *window, const QPointF &local, const QPointF &global,
+ Qt::MouseButtons state, Qt::MouseButton button,
+ QEvent::Type type, Qt::KeyboardModifiers mods, int timestamp);
namespace QTest
{
@@ -78,15 +80,13 @@ namespace QTest
// to depend on platform themes.
static const int mouseDoubleClickInterval = 500;
- static void waitForEvents()
- {
-#ifdef Q_OS_MAC
- QTest::qWait(20);
-#else
- qApp->processEvents();
-#endif
- }
+/*! \internal
+ This function mocks all mouse events by bypassing the windowing system. The
+ result is that the mouse events do not come from the system via Qt platform
+ plugins, but are created on the spot and immediately available for processing
+ by Qt.
+*/
static void mouseEvent(MouseAction action, QWindow *window, Qt::MouseButton button,
Qt::KeyboardModifiers stateKey, QPoint pos, int delay=-1)
{
@@ -120,30 +120,33 @@ namespace QTest
switch (action)
{
case MouseDClick:
- qt_handleMouseEvent(w, pos, global, button, stateKey, ++lastMouseTimestamp);
- qt_handleMouseEvent(w, pos, global, Qt::NoButton, stateKey, ++lastMouseTimestamp);
+ qt_handleMouseEvent(w, pos, global, button, button, QEvent::MouseButtonPress,
+ stateKey, ++lastMouseTimestamp);
+ qt_handleMouseEvent(w, pos, global, Qt::NoButton, button, QEvent::MouseButtonRelease,
+ stateKey, ++lastMouseTimestamp);
Q_FALLTHROUGH();
case MousePress:
case MouseClick:
- qt_handleMouseEvent(w, pos, global, button, stateKey, ++lastMouseTimestamp);
+ qt_handleMouseEvent(w, pos, global, button, button, QEvent::MouseButtonPress,
+ stateKey, ++lastMouseTimestamp);
lastMouseButton = button;
if (action == MousePress)
break;
Q_FALLTHROUGH();
case MouseRelease:
- qt_handleMouseEvent(w, pos, global, Qt::NoButton, stateKey, ++lastMouseTimestamp);
+ qt_handleMouseEvent(w, pos, global, Qt::NoButton, button, QEvent::MouseButtonRelease,
+ stateKey, ++lastMouseTimestamp);
lastMouseTimestamp += mouseDoubleClickInterval; // avoid double clicks being generated
lastMouseButton = Qt::NoButton;
break;
case MouseMove:
- qt_handleMouseEvent(w, pos, global, lastMouseButton, stateKey, ++lastMouseTimestamp);
- // No QCursor::setPos() call here. That could potentially result in mouse events sent by the windowing system
- // which is highly undesired here. Tests must avoid relying on QCursor.
+ qt_handleMouseEvent(w, pos, global, lastMouseButton, Qt::NoButton, QEvent::MouseMove,
+ stateKey, ++lastMouseTimestamp);
break;
default:
QTEST_ASSERT(false);
}
- waitForEvents();
+ qApp->processEvents();
}
inline void mousePress(QWindow *window, Qt::MouseButton button,