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-/****************************************************************************
-**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: http://www.gnu.org/copyleft/fdl.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//! [qvector3d-class]
-/*!
- \class QVector3D
- \brief The QVector3D class represents a vector or vertex in 3D space.
- \since 4.6
- \ingroup painting-3D
-
- Vectors are one of the main building blocks of 3D representation and
- drawing. They consist of three coordinates, traditionally called
- x, y, and z.
-
- The QVector3D class can also be used to represent vertices in 3D space.
- We therefore do not need to provide a separate vertex class.
-
- \b{Note:} By design values in the QVector3D instance are stored as \c float.
- This means that on platforms where the \c qreal arguments to QVector3D
- functions are represented by \c double values, it is possible to
- lose precision.
-
- \sa QVector2D, QVector4D, QQuaternion
-*/
-//! [qvector3d-class]
-
-//! [qvector3d-function]
-/*!
- \fn QVector3D::QVector3D(const QPoint& point)
-
- Constructs a vector with x and y coordinates from a 2D \a point, and a
- z coordinate of 0.
-*/
-//! [qvector3d-function]
-
-//! [sample-page]
-/*!
- \page generic-guide.html
- \title Generic QDoc Guide
- \nextpage Creating QDoc Configuration Files
- There are three essential materials for generating documentation with qdoc:
-
- \list
- \li \c qdoc binary
- \li \c qdocconf configuration files
- \li \c Documentation in \c C++, \c QML, and \c .qdoc files
- \endlist
-*/
-//! [sample-page]
-
-//! [sample-faq]
-/*!
- \page altruism-faq.html faq
- \title Altruism Frequently Asked Questions
-
- \brief All the questions about altruism, answered.
-
- ...
-*/
-//! [sample-faq]
-
-//! [sample-example]
-/*!
- \title UI Components: Tab Widget Example
- \example declarative/ui-components/tabwidget
-
- This example shows how to create a tab widget. It also demonstrates how
- \l {Property aliases}{property aliases} and
- \l {Introduction to the QML Language#Default Properties}{default properties} can be used to collect and
- assemble the child items declared within an \l Item.
-
- \image qml-tabwidget-example.png
-*/
-//! [sample-example]
-
-//! [sample-overview]
-/*!
- \page overview-qt-technology.html overview
- \title Overview of a Qt Technology
-
- \brief provides a technology never seen before.
-
-*/
-//! [sample-overview]
-