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-rw-r--r--src/widgets/doc/src/graphicsview.qdoc6
-rw-r--r--src/widgets/doc/src/widgets-and-layouts/styles.qdoc2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/widgets/doc/src/graphicsview.qdoc b/src/widgets/doc/src/graphicsview.qdoc
index 33f480b0bf..f1f848d6df 100644
--- a/src/widgets/doc/src/graphicsview.qdoc
+++ b/src/widgets/doc/src/graphicsview.qdoc
@@ -117,7 +117,7 @@
of a scene. You can attach several views to the same scene, to provide
several viewports into the same data set. The view widget is a scroll
area, and provides scroll bars for navigating through large scenes. To
- enable OpenGL support, you can set a QGLWidget as the viewport by
+ enable OpenGL support, you can set a QOpenGLWidget as the viewport by
calling QGraphicsView::setViewport().
\snippet graphicsview.cpp 1
@@ -436,10 +436,10 @@
\section2 OpenGL Rendering
- To enable OpenGL rendering, you simply set a new QGLWidget as the
+ To enable OpenGL rendering, you simply set a new QOpenGLWidget as the
viewport of QGraphicsView by calling QGraphicsView::setViewport(). If
you want OpenGL with antialiasing, you need OpenGL sample buffer
- support (see QGLFormat::sampleBuffers()).
+ support (see QSurfaceFormat::samples()).
Example:
diff --git a/src/widgets/doc/src/widgets-and-layouts/styles.qdoc b/src/widgets/doc/src/widgets-and-layouts/styles.qdoc
index 645da5bca2..faaf4e5479 100644
--- a/src/widgets/doc/src/widgets-and-layouts/styles.qdoc
+++ b/src/widgets/doc/src/widgets-and-layouts/styles.qdoc
@@ -1837,7 +1837,7 @@
item views keep the dimensions on individual sections. Also
note that the delegates may use the style to paint decorations
and frames around items. QItemDelegate, for instance, draws
- \c PE_FrameFocusRect and \c PE_IndicatorViewItemCheck.
+ \c PE_FrameFocusRect and \c PE_IndicatorItemViewItemCheck.
\image javastyle/header.png