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-rw-r--r--src/widgets/graphicsview/qgraphicsscene.cpp127
1 files changed, 88 insertions, 39 deletions
diff --git a/src/widgets/graphicsview/qgraphicsscene.cpp b/src/widgets/graphicsview/qgraphicsscene.cpp
index 37c631483a..bba992144d 100644
--- a/src/widgets/graphicsview/qgraphicsscene.cpp
+++ b/src/widgets/graphicsview/qgraphicsscene.cpp
@@ -297,6 +297,7 @@ QGraphicsScenePrivate::QGraphicsScenePrivate()
painterStateProtection(true),
sortCacheEnabled(false),
allItemsIgnoreTouchEvents(true),
+ focusOnTouch(true),
minimumRenderSize(0.0),
selectionChanging(0),
rectAdjust(2),
@@ -2393,6 +2394,7 @@ void QGraphicsScene::clear()
d->allItemsIgnoreHoverEvents = true;
d->allItemsUseDefaultCursor = true;
d->allItemsIgnoreTouchEvents = true;
+ d->focusOnTouch = true;
}
/*!
@@ -3215,7 +3217,8 @@ void QGraphicsScene::update(const QRectF &rect)
view->d_func()->updateRectF(rect);
}
} else {
- d->updatedRects << rect;
+ if (!d->updatedRects.contains(rect))
+ d->updatedRects << rect;
}
}
@@ -4331,7 +4334,8 @@ static void _q_paintIntoCache(QPixmap *pix, QGraphicsItem *item, const QRegion &
pix->fill(Qt::transparent);
pixmapPainter.begin(pix);
} else {
- subPix = QPixmap(br.size());
+ subPix = QPixmap(br.size() * pix->devicePixelRatio());
+ subPix.setDevicePixelRatio(pix->devicePixelRatio());
subPix.fill(Qt::transparent);
pixmapPainter.begin(&subPix);
pixmapPainter.translate(-br.topLeft());
@@ -4409,6 +4413,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
return;
}
+ const qreal devicePixelRatio = painter->device()->devicePixelRatio();
const qreal oldPainterOpacity = painter->opacity();
qreal newPainterOpacity = oldPainterOpacity;
QGraphicsProxyWidget *proxy = item->isWidget() ? qobject_cast<QGraphicsProxyWidget *>(static_cast<QGraphicsWidget *>(item)) : 0;
@@ -4428,6 +4433,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
// Fetch the off-screen transparent buffer and exposed area info.
QPixmapCache::Key pixmapKey;
QPixmap pix;
+
bool pixmapFound;
QGraphicsItemCache *itemCache = itemd->extraItemCache();
if (cacheMode == QGraphicsItem::ItemCoordinateCache) {
@@ -4442,18 +4448,20 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
// Render using item coordinate cache mode.
if (cacheMode == QGraphicsItem::ItemCoordinateCache) {
QSize pixmapSize;
- bool fixedCacheSize = false;
+ bool fixedCacheSize = itemCache->fixedSize.isValid();
QRect br = brect.toAlignedRect();
- if ((fixedCacheSize = itemCache->fixedSize.isValid())) {
+ if (fixedCacheSize) {
pixmapSize = itemCache->fixedSize;
} else {
pixmapSize = br.size();
}
+ pixmapSize *= devicePixelRatio;
+
// Create or recreate the pixmap.
int adjust = itemCache->fixedSize.isValid() ? 0 : 2;
QSize adjustSize(adjust*2, adjust*2);
- br.adjust(-adjust, -adjust, adjust, adjust);
+ br.adjust(-adjust / devicePixelRatio, -adjust / devicePixelRatio, adjust / devicePixelRatio, adjust / devicePixelRatio);
if (pix.isNull() || (!fixedCacheSize && (pixmapSize + adjustSize) != pix.size())) {
pix = QPixmap(pixmapSize + adjustSize);
itemCache->boundingRect = br;
@@ -4476,7 +4484,8 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
// Fit the item's bounding rect into the pixmap's coordinates.
QTransform itemToPixmap;
if (fixedCacheSize) {
- const QPointF scale(pixmapSize.width() / brect.width(), pixmapSize.height() / brect.height());
+ const QPointF scale((pixmapSize.width() / devicePixelRatio) / brect.width(),
+ (pixmapSize.height() / devicePixelRatio) / brect.height());
itemToPixmap.scale(scale.x(), scale.y());
}
itemToPixmap.translate(-br.x(), -br.y());
@@ -4498,6 +4507,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
styleOptionTmp.exposedRect = exposedRect;
// Render.
+ pix.setDevicePixelRatio(devicePixelRatio);
_q_paintIntoCache(&pix, item, pixmapExposed, itemToPixmap, painter->renderHints(),
&styleOptionTmp, painterStateProtection);
@@ -4595,21 +4605,22 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
// Copy / "scroll" the old pixmap onto the new ole and calculate
// scrolled exposure.
- if (newCacheIndent != deviceData->cacheIndent || deviceRect.size() != pix.size()) {
+ if (newCacheIndent != deviceData->cacheIndent || deviceRect.size() != pix.size() / devicePixelRatio) {
QPoint diff = newCacheIndent - deviceData->cacheIndent;
- QPixmap newPix(deviceRect.size());
+ QPixmap newPix(deviceRect.size() * devicePixelRatio);
// ### Investigate removing this fill (test with Plasma and
// graphicssystem raster).
newPix.fill(Qt::transparent);
if (!pix.isNull()) {
+ newPix.setDevicePixelRatio(devicePixelRatio);
QPainter newPixPainter(&newPix);
newPixPainter.drawPixmap(-diff, pix);
newPixPainter.end();
}
QRegion exposed;
- exposed += newPix.rect();
+ exposed += QRect(QPoint(0,0), newPix.size() / devicePixelRatio);
if (!pix.isNull())
- exposed -= QRect(-diff, pix.size());
+ exposed -= QRect(-diff, pix.size() / devicePixelRatio);
scrollExposure = exposed;
pix = newPix;
@@ -4621,9 +4632,9 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
deviceData->cacheIndent = QPoint();
// Auto-adjust the pixmap size.
- if (deviceRect.size() != pix.size()) {
+ if (deviceRect.size() != pix.size() / devicePixelRatio) {
// exposed needs to cover the whole pixmap
- pix = QPixmap(deviceRect.size());
+ pix = QPixmap(deviceRect.size() * devicePixelRatio);
pixModified = true;
itemCache->allExposed = true;
itemCache->exposed.clear();
@@ -4667,6 +4678,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
styleOptionTmp.exposedRect = br.adjusted(-1, -1, 1, 1);
// Render the exposed areas.
+ pix.setDevicePixelRatio(devicePixelRatio);
_q_paintIntoCache(&pix, item, pixmapExposed, itemToPixmap, painter->renderHints(),
&styleOptionTmp, painterStateProtection);
@@ -5844,6 +5856,41 @@ void QGraphicsScene::setMinimumRenderSize(qreal minSize)
update();
}
+/*!
+ \property QGraphicsScene::focusOnTouch
+ \since 5.12
+ \brief whether items gain focus when receiving a \e {touch begin} event.
+
+ The usual behavior is to transfer focus only when an item is clicked. Often
+ a tap on a touchpad is interpreted as equivalent to a mouse click by the
+ operating system, generating a synthesized click event in response. However,
+ at least on macOS you can configure this behavior.
+
+ By default, QGraphicsScene also transfers focus when you touch on a trackpad
+ or similar. If the operating system is configured to not generate a
+ synthetic mouse click on tapping the trackpad, this is surprising. If the
+ operating system does generate synthetic mouse clicks on tapping the
+ trackpad, the focus transfer on starting a touch gesture is unnecessary.
+
+ With focusOnTouch switched off, QGraphicsScene behaves as one would expect
+ on macOS.
+
+ The default value is \c true, ensuring that the default behavior is just as
+ in Qt versions prior to 5.12. Set to \c false to prevent touch events from
+ triggering focus changes.
+*/
+bool QGraphicsScene::focusOnTouch() const
+{
+ Q_D(const QGraphicsScene);
+ return d->focusOnTouch;
+}
+
+void QGraphicsScene::setFocusOnTouch(bool enabled)
+{
+ Q_D(QGraphicsScene);
+ d->focusOnTouch = enabled;
+}
+
void QGraphicsScenePrivate::addView(QGraphicsView *view)
{
views << view;
@@ -6023,39 +6070,41 @@ bool QGraphicsScenePrivate::sendTouchBeginEvent(QGraphicsItem *origin, QTouchEve
{
Q_Q(QGraphicsScene);
- if (cachedItemsUnderMouse.isEmpty() || cachedItemsUnderMouse.constFirst() != origin) {
- const QTouchEvent::TouchPoint &firstTouchPoint = touchEvent->touchPoints().first();
- cachedItemsUnderMouse = itemsAtPosition(firstTouchPoint.screenPos().toPoint(),
- firstTouchPoint.scenePos(),
- static_cast<QWidget *>(touchEvent->target()));
- }
+ if (focusOnTouch) {
+ if (cachedItemsUnderMouse.isEmpty() || cachedItemsUnderMouse.constFirst() != origin) {
+ const QTouchEvent::TouchPoint &firstTouchPoint = touchEvent->touchPoints().first();
+ cachedItemsUnderMouse = itemsAtPosition(firstTouchPoint.screenPos().toPoint(),
+ firstTouchPoint.scenePos(),
+ static_cast<QWidget *>(touchEvent->target()));
+ }
- // Set focus on the topmost enabled item that can take focus.
- bool setFocus = false;
+ // Set focus on the topmost enabled item that can take focus.
+ bool setFocus = false;
- foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
- if (item->isEnabled() && ((item->flags() & QGraphicsItem::ItemIsFocusable) && item->d_ptr->mouseSetsFocus)) {
- if (!item->isWidget() || ((QGraphicsWidget *)item)->focusPolicy() & Qt::ClickFocus) {
+ foreach (QGraphicsItem *item, cachedItemsUnderMouse) {
+ if (item->isEnabled() && ((item->flags() & QGraphicsItem::ItemIsFocusable) && item->d_ptr->mouseSetsFocus)) {
+ if (!item->isWidget() || ((QGraphicsWidget *)item)->focusPolicy() & Qt::ClickFocus) {
+ setFocus = true;
+ if (item != q->focusItem())
+ q->setFocusItem(item, Qt::MouseFocusReason);
+ break;
+ }
+ }
+ if (item->isPanel())
+ break;
+ if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
+ break;
+ if (item->d_ptr->flags & QGraphicsItem::ItemStopsFocusHandling) {
+ // Make sure we don't clear focus.
setFocus = true;
- if (item != q->focusItem())
- q->setFocusItem(item, Qt::MouseFocusReason);
break;
}
}
- if (item->isPanel())
- break;
- if (item->d_ptr->flags & QGraphicsItem::ItemStopsClickFocusPropagation)
- break;
- if (item->d_ptr->flags & QGraphicsItem::ItemStopsFocusHandling) {
- // Make sure we don't clear focus.
- setFocus = true;
- break;
- }
- }
- // If nobody could take focus, clear it.
- if (!stickyFocus && !setFocus)
- q->setFocusItem(0, Qt::MouseFocusReason);
+ // If nobody could take focus, clear it.
+ if (!stickyFocus && !setFocus)
+ q->setFocusItem(0, Qt::MouseFocusReason);
+ }
bool res = false;
bool eventAccepted = touchEvent->isAccepted();
@@ -6391,7 +6440,7 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
ev.setWidget(event->widget());
sendEvent(receiver.data(), &ev);
QSet<QGesture *> ignoredGestures;
- foreach (QGesture *g, gestures) {
+ for (QGesture *g : qAsConst(gestures)) {
if (!ev.isAccepted() && !ev.isAccepted(g)) {
// if the gesture was ignored by its target, we will update the
// targetItems list with a possible target items (items that