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-rw-r--r--src/widgets/graphicsview/qgraphicsview.cpp26
1 files changed, 21 insertions, 5 deletions
diff --git a/src/widgets/graphicsview/qgraphicsview.cpp b/src/widgets/graphicsview/qgraphicsview.cpp
index 7589a1ebbd..686b41960a 100644
--- a/src/widgets/graphicsview/qgraphicsview.cpp
+++ b/src/widgets/graphicsview/qgraphicsview.cpp
@@ -963,7 +963,7 @@ static inline void QRect_unite(QRect *rect, const QRect &other)
/*
Calling this function results in update rects being clipped to the item's
bounding rect. Note that updates prior to this function call is not clipped.
- The clip is removed by passing 0.
+ The clip is removed by passing \nullptr.
*/
void QGraphicsViewPrivate::setUpdateClip(QGraphicsItem *item)
{
@@ -1795,7 +1795,13 @@ void QGraphicsView::setSceneRect(const QRectF &rect)
d->recalculateContentSize();
}
+#if QT_DEPRECATED_SINCE(5, 15)
+
/*!
+ \obsolete
+
+ Use transform() instead.
+
Returns the current transformation matrix for the view. If no current
transformation is set, the identity matrix is returned.
@@ -1808,6 +1814,10 @@ QMatrix QGraphicsView::matrix() const
}
/*!
+ \obsolete
+
+ Use setTransform() instead.
+
Sets the view's current transformation matrix to \a matrix.
If \a combine is true, then \a matrix is combined with the current matrix;
@@ -1839,6 +1849,10 @@ void QGraphicsView::setMatrix(const QMatrix &matrix, bool combine)
}
/*!
+ \obsolete
+
+ Use resetTransform() instead.
+
Resets the view transformation matrix to the identity matrix.
\sa resetTransform()
@@ -1848,6 +1862,8 @@ void QGraphicsView::resetMatrix()
resetTransform();
}
+#endif // QT_DEPRECATED_SINCE(5, 15)
+
/*!
Rotates the current view transformation \a angle degrees clockwise.
@@ -2589,13 +2605,13 @@ QVariant QGraphicsView::inputMethodQuery(Qt::InputMethodQuery query) const
return QVariant();
QVariant value = d->scene->inputMethodQuery(query);
- if (value.type() == QVariant::RectF)
+ if (value.userType() == QMetaType::QRectF)
value = d->mapRectFromScene(value.toRectF());
- else if (value.type() == QVariant::PointF)
+ else if (value.userType() == QMetaType::QPointF)
value = mapFromScene(value.toPointF());
- else if (value.type() == QVariant::Rect)
+ else if (value.userType() == QMetaType::QRect)
value = d->mapRectFromScene(value.toRect()).toRect();
- else if (value.type() == QVariant::Point)
+ else if (value.userType() == QMetaType::QPoint)
value = mapFromScene(value.toPoint());
return value;
}