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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtWidgets module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qaction.h"
+
+#include <private/qapplication_p.h>
+#include "qaction_widgets_p.h"
+#if QT_CONFIG(menu)
+#include <private/qmenu_p.h>
+#endif
+#if QT_CONFIG(graphicsview)
+#include "qgraphicswidget.h"
+#endif
+
+
+QT_BEGIN_NAMESPACE
+
+QActionPrivate *QApplicationPrivate::createActionPrivate() const
+{
+ return new QtWidgetsActionPrivate;
+}
+
+QtWidgetsActionPrivate::~QtWidgetsActionPrivate() = default;
+
+// we can't do this in the destructor, as it would only be called by ~QObject
+void QtWidgetsActionPrivate::destroy()
+{
+ Q_Q(QAction);
+ const auto objects = associatedObjects;
+ for (int i = objects.size()-1; i >= 0; --i) {
+ QObject *object = objects.at(i);
+ if (QWidget *widget = qobject_cast<QWidget*>(object))
+ widget->removeAction(q);
+#if QT_CONFIG(graphicsview)
+ else if (QGraphicsWidget *graphicsWidget = qobject_cast<QGraphicsWidget*>(object))
+ graphicsWidget->removeAction(q);
+#endif
+ }
+}
+
+QShortcutMap::ContextMatcher QtWidgetsActionPrivate::contextMatcher() const
+{
+ return qWidgetShortcutContextMatcher;
+}
+
+#if QT_CONFIG(menu)
+QObject *QtWidgetsActionPrivate::menu() const
+{
+ return m_menu;
+}
+
+void QtWidgetsActionPrivate::setMenu(QObject *menu)
+{
+ Q_Q(QAction);
+ QMenu *theMenu = qobject_cast<QMenu*>(menu);
+ Q_ASSERT_X(!menu || theMenu, "QAction::setMenu",
+ "QAction::setMenu expects a QMenu* in widget applications");
+ if (m_menu)
+ m_menu->d_func()->setOverrideMenuAction(nullptr); //we reset the default action of any previous menu
+ m_menu = theMenu;
+ if (m_menu)
+ m_menu->d_func()->setOverrideMenuAction(q);
+ sendDataChanged();
+}
+#endif // QT_CONFIG(menu)
+
+QT_END_NAMESPACE