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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qactiongroup.h"
+
+#ifndef QT_NO_ACTION
+
+#include "qaction_p.h"
+#include "qapplication.h"
+#include "qevent.h"
+#include "qlist.h"
+
+QT_BEGIN_NAMESPACE
+
+class QActionGroupPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QActionGroup)
+public:
+ QActionGroupPrivate() : exclusive(1), enabled(1), visible(1) { }
+ QList<QAction *> actions;
+ QPointer<QAction> current;
+ uint exclusive : 1;
+ uint enabled : 1;
+ uint visible : 1;
+
+private:
+ void _q_actionTriggered(); //private slot
+ void _q_actionChanged(); //private slot
+ void _q_actionHovered(); //private slot
+};
+
+void QActionGroupPrivate::_q_actionChanged()
+{
+ Q_Q(QActionGroup);
+ QAction *action = qobject_cast<QAction*>(q->sender());
+ Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionChanged", "internal error");
+ if(exclusive) {
+ if (action->isChecked()) {
+ if (action != current) {
+ if(current)
+ current->setChecked(false);
+ current = action;
+ }
+ } else if (action == current) {
+ current = 0;
+ }
+ }
+}
+
+void QActionGroupPrivate::_q_actionTriggered()
+{
+ Q_Q(QActionGroup);
+ QAction *action = qobject_cast<QAction*>(q->sender());
+ Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionTriggered", "internal error");
+ emit q->triggered(action);
+ emit q->selected(action);
+}
+
+void QActionGroupPrivate::_q_actionHovered()
+{
+ Q_Q(QActionGroup);
+ QAction *action = qobject_cast<QAction*>(q->sender());
+ Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionHovered", "internal error");
+ emit q->hovered(action);
+}
+
+/*!
+ \class QActionGroup
+ \brief The QActionGroup class groups actions together.
+
+ \ingroup mainwindow-classes
+
+ In some situations it is useful to group QAction objects together.
+ For example, if you have a \gui{Left Align} action, a \gui{Right
+ Align} action, a \gui{Justify} action, and a \gui{Center} action,
+ only one of these actions should be active at any one time. One
+ simple way of achieving this is to group the actions together in
+ an action group.
+
+ Here's a example (from the \l{mainwindows/menus}{Menus} example):
+
+ \snippet examples/mainwindows/menus/mainwindow.cpp 6
+
+ Here we create a new action group. Since the action group is
+ exclusive by default, only one of the actions in the group is
+ checked at any one time.
+
+ \img qactiongroup-align.png Alignment options in a QMenu
+
+ A QActionGroup emits an triggered() signal when one of its
+ actions is chosen. Each action in an action group emits its
+ triggered() signal as usual.
+
+ As stated above, an action group is \l exclusive by default; it
+ ensures that only one checkable action is active at any one time.
+ If you want to group checkable actions without making them
+ exclusive, you can turn of exclusiveness by calling
+ setExclusive(false).
+
+ Actions can be added to an action group using addAction(), but it
+ is usually more convenient to specify a group when creating
+ actions; this ensures that actions are automatically created with
+ a parent. Actions can be visually separated from each other by
+ adding a separator action to the group; create an action and use
+ QAction's \l {QAction::}{setSeparator()} function to make it
+ considered a separator. Action groups are added to widgets with
+ the QWidget::addActions() function.
+
+ \sa QAction
+*/
+
+/*!
+ Constructs an action group for the \a parent object.
+
+ The action group is exclusive by default. Call setExclusive(false)
+ to make the action group non-exclusive.
+*/
+QActionGroup::QActionGroup(QObject* parent) : QObject(*new QActionGroupPrivate, parent)
+{
+}
+
+/*!
+ Destroys the action group.
+*/
+QActionGroup::~QActionGroup()
+{
+}
+
+/*!
+ \fn QAction *QActionGroup::addAction(QAction *action)
+
+ Adds the \a action to this group, and returns it.
+
+ Normally an action is added to a group by creating it with the
+ group as its parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(QAction* a)
+{
+ Q_D(QActionGroup);
+ if(!d->actions.contains(a)) {
+ d->actions.append(a);
+ QObject::connect(a, SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));
+ QObject::connect(a, SIGNAL(changed()), this, SLOT(_q_actionChanged()));
+ QObject::connect(a, SIGNAL(hovered()), this, SLOT(_q_actionHovered()));
+ }
+ if(!a->d_func()->forceDisabled) {
+ a->setEnabled(d->enabled);
+ a->d_func()->forceDisabled = false;
+ }
+ if(!a->d_func()->forceInvisible) {
+ a->setVisible(d->visible);
+ a->d_func()->forceInvisible = false;
+ }
+ if(a->isChecked())
+ d->current = a;
+ QActionGroup *oldGroup = a->d_func()->group;
+ if(oldGroup != this) {
+ if (oldGroup)
+ oldGroup->removeAction(a);
+ a->d_func()->group = this;
+ }
+ return a;
+}
+
+/*!
+ Creates and returns an action with \a text. The newly created
+ action is a child of this action group.
+
+ Normally an action is added to a group by creating it with the
+ group as parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(const QString &text)
+{
+ return new QAction(text, this);
+}
+
+/*!
+ Creates and returns an action with \a text and an \a icon. The
+ newly created action is a child of this action group.
+
+ Normally an action is added to a group by creating it with the
+ group as its parent, so this function is not usually used.
+
+ \sa QAction::setActionGroup()
+*/
+QAction *QActionGroup::addAction(const QIcon &icon, const QString &text)
+{
+ return new QAction(icon, text, this);
+}
+
+/*!
+ Removes the \a action from this group. The action will have no
+ parent as a result.
+
+ \sa QAction::setActionGroup()
+*/
+void QActionGroup::removeAction(QAction *action)
+{
+ Q_D(QActionGroup);
+ if (d->actions.removeAll(action)) {
+ if (action == d->current)
+ d->current = 0;
+ QObject::disconnect(action, SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));
+ QObject::disconnect(action, SIGNAL(changed()), this, SLOT(_q_actionChanged()));
+ QObject::disconnect(action, SIGNAL(hovered()), this, SLOT(_q_actionHovered()));
+ action->d_func()->group = 0;
+ }
+}
+
+/*!
+ Returns the list of this groups's actions. This may be empty.
+*/
+QList<QAction*> QActionGroup::actions() const
+{
+ Q_D(const QActionGroup);
+ return d->actions;
+}
+
+/*!
+ \property QActionGroup::exclusive
+ \brief whether the action group does exclusive checking
+
+ If exclusive is true, only one checkable action in the action group
+ can ever be active at any time. If the user chooses another
+ checkable action in the group, the one they chose becomes active and
+ the one that was active becomes inactive.
+
+ \sa QAction::checkable
+*/
+void QActionGroup::setExclusive(bool b)
+{
+ Q_D(QActionGroup);
+ d->exclusive = b;
+}
+
+bool QActionGroup::isExclusive() const
+{
+ Q_D(const QActionGroup);
+ return d->exclusive;
+}
+
+/*!
+ \fn void QActionGroup::setDisabled(bool b)
+
+ This is a convenience function for the \l enabled property, that
+ is useful for signals--slots connections. If \a b is true the
+ action group is disabled; otherwise it is enabled.
+*/
+
+/*!
+ \property QActionGroup::enabled
+ \brief whether the action group is enabled
+
+ Each action in the group will be enabled or disabled unless it
+ has been explicitly disabled.
+
+ \sa QAction::setEnabled()
+*/
+void QActionGroup::setEnabled(bool b)
+{
+ Q_D(QActionGroup);
+ d->enabled = b;
+ for(QList<QAction*>::const_iterator it = d->actions.constBegin(); it != d->actions.constEnd(); ++it) {
+ if(!(*it)->d_func()->forceDisabled) {
+ (*it)->setEnabled(b);
+ (*it)->d_func()->forceDisabled = false;
+ }
+ }
+}
+
+bool QActionGroup::isEnabled() const
+{
+ Q_D(const QActionGroup);
+ return d->enabled;
+}
+
+/*!
+ Returns the currently checked action in the group, or 0 if none
+ are checked.
+*/
+QAction *QActionGroup::checkedAction() const
+{
+ Q_D(const QActionGroup);
+ return d->current;
+}
+
+/*!
+ \property QActionGroup::visible
+ \brief whether the action group is visible
+
+ Each action in the action group will match the visible state of
+ this group unless it has been explicitly hidden.
+
+ \sa QAction::setEnabled()
+*/
+void QActionGroup::setVisible(bool b)
+{
+ Q_D(QActionGroup);
+ d->visible = b;
+ for(QList<QAction*>::Iterator it = d->actions.begin(); it != d->actions.end(); ++it) {
+ if(!(*it)->d_func()->forceInvisible) {
+ (*it)->setVisible(b);
+ (*it)->d_func()->forceInvisible = false;
+ }
+ }
+}
+
+bool QActionGroup::isVisible() const
+{
+ Q_D(const QActionGroup);
+ return d->visible;
+}
+
+/*!
+ \fn void QActionGroup::triggered(QAction *action)
+
+ This signal is emitted when the given \a action in the action
+ group is activated by the user; for example, when the user clicks
+ a menu option, toolbar button, or presses an action's shortcut key
+ combination.
+
+ Connect to this signal for command actions.
+
+ \sa QAction::activate()
+*/
+
+/*!
+ \fn void QActionGroup::hovered(QAction *action)
+
+ This signal is emitted when the given \a action in the action
+ group is highlighted by the user; for example, when the user
+ pauses with the cursor over a menu option, toolbar button, or
+ presses an action's shortcut key combination.
+
+ \sa QAction::activate()
+*/
+
+/*!
+ \fn void QActionGroup::add(QAction* a)
+
+ Use addAction() instead.
+*/
+
+/*!
+ \fn void QActionGroup::addSeparator()
+
+ Normally you add a separator to the menus or widgets to which
+ actions are added, so this function is very rarely needed.
+
+ \oldcode
+ actionGroup->addSeparator();
+ \newcode
+ QAction *separator = new QAction(this);
+ separator->setSeparator(true);
+ actionGroup->addAction(separator);
+ \endcode
+*/
+
+/*!
+ \fn bool QActionGroup::addTo(QWidget *widget)
+
+ \oldcode
+ actionGroup->addTo(widget);
+ \newcode
+ widget->addActions(actionGroup->actions());
+ \endcode
+*/
+
+/*!
+ \fn void QActionGroup::selected(QAction *action);
+
+ Use triggered() instead.
+
+*/
+
+QT_END_NAMESPACE
+
+#include "moc_qactiongroup.cpp"
+
+#endif // QT_NO_ACTION