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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qiconengineplugin.h"
+#include "qiconengine.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QIconEnginePlugin
+ \brief The QIconEnginePlugin class provides an abstract base for custom QIconEngine plugins.
+
+ \ingroup plugins
+
+ \bold {Use QIconEnginePluginV2 instead.}
+
+ The icon engine plugin is a simple plugin interface that makes it easy to
+ create custom icon engines that can be loaded dynamically into applications
+ through QIcon. QIcon uses the file or resource name's suffix to determine
+ what icon engine to use.
+
+ Writing a icon engine plugin is achieved by subclassing this base class,
+ reimplementing the pure virtual functions keys() and create(), and
+ exporting the class with the Q_EXPORT_PLUGIN2() macro.
+
+ \sa {How to Create Qt Plugins}
+*/
+
+/*!
+ \fn QStringList QIconEnginePlugin::keys() const
+
+ Returns a list of icon engine keys that this plugin supports. The keys correspond
+ to the suffix of the file or resource name used when the plugin was created.
+ Keys are case insensitive.
+
+ \sa create()
+*/
+
+/*!
+ \fn QIconEngine* QIconEnginePlugin::create(const QString& filename)
+
+ Creates and returns a QIconEngine object for the icon with the given
+ \a filename.
+
+ \sa keys()
+*/
+
+/*!
+ Constructs a icon engine plugin with the given \a parent. This is invoked
+ automatically by the Q_EXPORT_PLUGIN2() macro.
+*/
+QIconEnginePlugin::QIconEnginePlugin(QObject *parent)
+ : QObject(parent)
+{
+}
+
+/*!
+ Destroys the icon engine plugin.
+
+ You never have to call this explicitly. Qt destroys a plugin
+ automatically when it is no longer used.
+*/
+QIconEnginePlugin::~QIconEnginePlugin()
+{
+}
+
+// version 2
+
+/*!
+ \class QIconEnginePluginV2
+ \brief The QIconEnginePluginV2 class provides an abstract base for custom QIconEngineV2 plugins.
+
+ \ingroup plugins
+ \since 4.3
+
+ Icon engine plugins produces \l{QIconEngine}s for \l{QIcon}s; an
+ icon engine is used to render the icon. The keys that identifies
+ the engines the plugin can create are suffixes of
+ icon filenames; they are returned by keys(). The create() function
+ receives the icon filename to return an engine for; it should
+ return 0 if it cannot produce an engine for the file.
+
+ Writing an icon engine plugin is achieved by inheriting
+ QIconEnginePluginV2, reimplementing keys() and create(), and
+ adding the Q_EXPORT_PLUGIN2() macro.
+
+ You should ensure that you do not duplicate keys. Qt will query
+ the plugins for icon engines in the order in which the plugins are
+ found during plugin search (see the plugins \l{How to Create Qt
+ Plugins}{overview document}).
+
+ \sa {How to Create Qt Plugins}
+*/
+
+/*!
+ \fn QStringList QIconEnginePluginV2::keys() const
+
+ Returns a list of icon engine keys that this plugin supports. The keys correspond
+ to the suffix of the file or resource name used when the plugin was created.
+ Keys are case insensitive.
+
+ \sa create()
+*/
+
+/*!
+ \fn QIconEngineV2* QIconEnginePluginV2::create(const QString& filename = QString())
+
+ Creates and returns a QIconEngine object for the icon with the given
+ \a filename.
+
+ \sa keys()
+*/
+
+/*!
+ Constructs a icon engine plugin with the given \a parent. This is invoked
+ automatically by the Q_EXPORT_PLUGIN2() macro.
+*/
+QIconEnginePluginV2::QIconEnginePluginV2(QObject *parent)
+ : QObject(parent)
+{
+}
+
+/*!
+ Destroys the icon engine plugin.
+
+ You never have to call this explicitly. Qt destroys a plugin
+ automatically when it is no longer used.
+*/
+QIconEnginePluginV2::~QIconEnginePluginV2()
+{
+}
+
+QT_END_NAMESPACE