summaryrefslogtreecommitdiffstats
path: root/src/widgets/kernel/qopenglwidget.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/widgets/kernel/qopenglwidget.cpp')
-rw-r--r--src/widgets/kernel/qopenglwidget.cpp84
1 files changed, 81 insertions, 3 deletions
diff --git a/src/widgets/kernel/qopenglwidget.cpp b/src/widgets/kernel/qopenglwidget.cpp
index 23948892f0..e401444e6e 100644
--- a/src/widgets/kernel/qopenglwidget.cpp
+++ b/src/widgets/kernel/qopenglwidget.cpp
@@ -567,7 +567,8 @@ public:
paintDevice(0),
updateBehavior(QOpenGLWidget::NoPartialUpdate),
requestedSamples(0),
- inPaintGL(false)
+ inPaintGL(false),
+ textureFormat(0)
{
requestedFormat = QSurfaceFormat::defaultFormat();
}
@@ -581,6 +582,7 @@ public:
void recreateFbo();
GLuint textureId() const Q_DECL_OVERRIDE;
+ QPlatformTextureList::Flags textureListFlags() Q_DECL_OVERRIDE;
void initialize();
void invokeUserPaint();
@@ -611,6 +613,7 @@ public:
QOpenGLWidget::UpdateBehavior updateBehavior;
int requestedSamples;
bool inPaintGL;
+ GLenum textureFormat;
};
void QOpenGLWidgetPaintDevicePrivate::beginPaint()
@@ -668,6 +671,35 @@ GLuint QOpenGLWidgetPrivate::textureId() const
return resolvedFbo ? resolvedFbo->texture() : (fbo ? fbo->texture() : 0);
}
+#ifndef GL_SRGB
+#define GL_SRGB 0x8C40
+#endif
+#ifndef GL_SRGB8
+#define GL_SRGB8 0x8C41
+#endif
+#ifndef GL_SRGB_ALPHA
+#define GL_SRGB_ALPHA 0x8C42
+#endif
+#ifndef GL_SRGB8_ALPHA8
+#define GL_SRGB8_ALPHA8 0x8C43
+#endif
+
+QPlatformTextureList::Flags QOpenGLWidgetPrivate::textureListFlags()
+{
+ QPlatformTextureList::Flags flags = QWidgetPrivate::textureListFlags();
+ switch (textureFormat) {
+ case GL_SRGB:
+ case GL_SRGB8:
+ case GL_SRGB_ALPHA:
+ case GL_SRGB8_ALPHA8:
+ flags |= QPlatformTextureList::TextureIsSrgb;
+ break;
+ default:
+ break;
+ }
+ return flags;
+}
+
void QOpenGLWidgetPrivate::reset()
{
Q_Q(QOpenGLWidget);
@@ -717,12 +749,16 @@ void QOpenGLWidgetPrivate::recreateFbo()
QOpenGLFramebufferObjectFormat format;
format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
format.setSamples(samples);
+ if (textureFormat)
+ format.setInternalTextureFormat(textureFormat);
const QSize deviceSize = q->size() * q->devicePixelRatioF();
fbo = new QOpenGLFramebufferObject(deviceSize, format);
if (samples > 0)
resolvedFbo = new QOpenGLFramebufferObject(deviceSize);
+ textureFormat = fbo->format().internalTextureFormat();
+
fbo->bind();
context->functions()->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
@@ -781,7 +817,9 @@ void QOpenGLWidgetPrivate::initialize()
return;
}
- // Propagate settings that make sense only for the tlw.
+ // Propagate settings that make sense only for the tlw. Note that this only
+ // makes sense for properties that get picked up even after the native
+ // window is created.
QSurfaceFormat tlwFormat = tlw->windowHandle()->format();
if (requestedFormat.swapInterval() != tlwFormat.swapInterval()) {
// Most platforms will pick up the changed swap interval on the next
@@ -1004,7 +1042,6 @@ QOpenGLWidget::UpdateBehavior QOpenGLWidget::updateBehavior() const
*/
void QOpenGLWidget::setFormat(const QSurfaceFormat &format)
{
- Q_UNUSED(format);
Q_D(QOpenGLWidget);
if (Q_UNLIKELY(d->initialized)) {
qWarning("QOpenGLWidget: Already initialized, setting the format has no effect");
@@ -1037,6 +1074,47 @@ QSurfaceFormat QOpenGLWidget::format() const
}
/*!
+ Sets a custom internal texture format.
+
+ When working with sRGB framebuffers, it will be necessary to specify a
+ format like \c{GL_SRGB8_ALPHA8}. This can be achieved by calling this
+ function.
+
+ \note This function has no effect if called after the widget has already
+ been shown and thus it performed initialization.
+
+ \note This function will typically have to be used in combination with a
+ QSurfaceFormat::setDefaultFormat() call that sets the color space to
+ QSurfaceFormat::sRGBColorSpace.
+
+ \since 5.10
+ */
+void QOpenGLWidget::setTextureFormat(GLenum texFormat)
+{
+ Q_D(QOpenGLWidget);
+ if (Q_UNLIKELY(d->initialized)) {
+ qWarning("QOpenGLWidget: Already initialized, setting the internal texture format has no effect");
+ return;
+ }
+
+ d->textureFormat = texFormat;
+}
+
+/*!
+ \return the active internal texture format if the widget has already
+ initialized, the requested format if one was set but the widget has not yet
+ been made visible, or 0 if setTextureFormat() was not called and the widget
+ has not yet been made visible.
+
+ \since 5.10
+ */
+GLenum QOpenGLWidget::textureFormat() const
+{
+ Q_D(const QOpenGLWidget);
+ return d->textureFormat;
+}
+
+/*!
\return \e true if the widget and OpenGL resources, like the context, have
been successfully initialized. Note that the return value is always false
until the widget is shown.