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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSOUND_P_H
+#define QSOUND_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "QtCore/qobject.h"
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_SOUND
+
+class QSound;
+/*
+ QAuServer is an INTERNAL class. If you wish to provide support for
+ additional audio servers, you can make a subclass of QAuServer to do
+ so, HOWEVER, your class may need to be re-engineered to some degree
+ with each new Qt release, including minor releases.
+
+ QAuBucket is whatever you want.
+*/
+
+class QAuBucket {
+public:
+ virtual ~QAuBucket();
+};
+
+class QAuServer : public QObject {
+ Q_OBJECT
+
+public:
+ explicit QAuServer(QObject* parent);
+ ~QAuServer();
+
+ virtual void init(QSound*);
+ virtual void play(const QString& filename);
+ virtual void play(QSound*)=0;
+ virtual void stop(QSound*)=0;
+ virtual bool okay()=0;
+
+protected:
+ void setBucket(QSound*, QAuBucket*);
+ QAuBucket* bucket(QSound*);
+ int decLoop(QSound*);
+};
+
+#endif // QT_NO_SOUND
+
+QT_END_NAMESPACE
+
+#endif // QSOUND_P_H