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-rw-r--r--src/widgets/kernel/qwidgetbackingstore.cpp31
1 files changed, 13 insertions, 18 deletions
diff --git a/src/widgets/kernel/qwidgetbackingstore.cpp b/src/widgets/kernel/qwidgetbackingstore.cpp
index 38f02b2ed9..68beb9afca 100644
--- a/src/widgets/kernel/qwidgetbackingstore.cpp
+++ b/src/widgets/kernel/qwidgetbackingstore.cpp
@@ -957,9 +957,12 @@ void QWidgetBackingStore::sync(QWidget *exposedWidget, const QRegion &exposedReg
static void findTextureWidgetsRecursively(QWidget *tlw, QWidget *widget, QPlatformTextureList *widgetTextures)
{
QWidgetPrivate *wd = QWidgetPrivate::get(widget);
- if (wd->renderToTexture)
- widgetTextures->appendTexture(wd->textureId(), QRect(widget->mapTo(tlw, QPoint()), widget->size()),
- widget->testAttribute(Qt::WA_AlwaysStackOnTop));
+ if (wd->renderToTexture) {
+ QPlatformTextureList::Flags flags = 0;
+ if (widget->testAttribute(Qt::WA_AlwaysStackOnTop))
+ flags |= QPlatformTextureList::StacksOnTop;
+ widgetTextures->appendTexture(widget, wd->textureId(), QRect(widget->mapTo(tlw, QPoint()), widget->size()), flags);
+ }
for (int i = 0; i < wd->children.size(); ++i) {
QWidget *w = qobject_cast<QWidget *>(wd->children.at(i));
@@ -1150,28 +1153,20 @@ void QWidgetBackingStore::doSync()
}
#ifndef QT_NO_OPENGL
- // There is something other dirty than the renderToTexture widgets.
- // Now it is time to include the renderToTexture ones among the others.
if (widgetTextures && widgetTextures->count()) {
for (int i = 0; i < widgetTextures->count(); ++i) {
- const QRect rect = widgetTextures->geometry(i); // mapped to the tlw already
- dirty += rect;
- toClean += rect;
+ QWidget *w = widgetTextures->widget(i);
+ if (dirtyRenderToTextureWidgets.contains(w)) {
+ const QRect rect = widgetTextures->geometry(i); // mapped to the tlw already
+ dirty += rect;
+ toClean += rect;
+ }
}
}
-#endif
-
- // The dirtyRenderToTextureWidgets list is useless here, so just reset. As
- // unintuitive as it is, we need to send paint events to renderToTexture
- // widgets always when something (any widget) needs to be updated, even if
- // the renderToTexture widget itself is clean, i.e. there was no update()
- // call for it. This is because changing any widget will cause a flush and
- // so a potentially blocking buffer swap for the window, and skipping paints
- // for the renderToTexture widgets would make it impossible to have smoothly
- // animated content in them.
for (int i = 0; i < dirtyRenderToTextureWidgets.count(); ++i)
resetWidget(dirtyRenderToTextureWidgets.at(i));
dirtyRenderToTextureWidgets.clear();
+#endif
#ifndef QT_NO_GRAPHICSVIEW
if (tlw->d_func()->extra->proxyWidget) {